Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
110 lines
3.3 KiB
C++
110 lines
3.3 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_FILEFUNCTIONS_H
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#define OAK_FILEFUNCTIONS_H
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#include <QDir>
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#include <QString>
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#include "common/define.h"
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namespace olive
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{
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/**
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* @brief A collection of static file and directory functions
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*/
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class FileFunctions {
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public:
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/**
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* @brief Returns true if the application is running in portable mode
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*
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* In portable mode, any persistent configuration files should be made in a path relative to the application rather
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* than in the user's home folder.
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*/
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static bool is_portable();
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static QString get_unique_file_identifier(const QString &filename);
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static QString get_configuration_location();
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static QString get_application_path();
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static QString get_temp_file_path();
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static bool can_copy_directory_without_overwriting(const QString &source,
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const QString &dest);
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static void copy_directory(const QString &source, const QString &dest,
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bool overwrite = false);
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static bool directory_is_valid(const QDir &dir,
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bool try_to_create_if_not_exists = true);
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/**
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* @brief Ensures a given filename has a certain extension
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*
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* Checks if the filename has the extension provided and appends it if not. The extension is
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* checked case-insensitive. The extension should be provided with no dot (e.g. "ove" rather than
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* ".ove").
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* @return The filename provided either untouched or with the extension appended to it.
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*/
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static QString ensure_filename_extension(QString fn,
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const QString &extension);
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static QString read_file_as_string(const QString &filename);
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/**
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* @brief Returns a temporary filename that can be used while writing rather than the original
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*
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* If overwriting a file, it's safest to write to a new file first and then only replace it at
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* the end so that if the program crashes or the user cancels the save half way through, the
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* original file is still intact.
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*
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* This function returns a slight variant of the filename provided that's guaranteed to not exist
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* and therefore won't overwrite anything important.
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*/
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static QString get_safe_temporary_filename(const QString &original);
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/**
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* @brief Renames a file from `from` to `to`, deleting `to` if such a file already exists first
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*/
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static bool rename_file_allow_overwrite(const QString &from,
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const QString &to);
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inline static QString get_formatted_executable_for_platform(QString unformatted)
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{
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#ifdef Q_OS_WINDOWS
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unformatted.append(QStringLiteral(".exe"));
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#endif
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return unformatted;
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}
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static QString get_auto_recovery_root();
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};
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}
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#endif // OAK_FILEFUNCTIONS_H
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