63 lines
1.3 KiB
C++
63 lines
1.3 KiB
C++
/*
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* Olive Community Edition - Non-Linear Video Editor
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* Copyright (C) 2025 Olive CE Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SHADERCODE_H
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#define SHADERCODE_H
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#include "common/filefunctions.h"
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namespace olive
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{
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class ShaderCode {
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public:
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ShaderCode(const QString &frag_code = QString(),
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const QString &vert_code = QString())
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: frag_code_(frag_code)
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, vert_code_(vert_code)
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{
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}
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const QString &frag_code() const
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{
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return frag_code_;
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}
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void set_frag_code(const QString &f)
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{
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frag_code_ = f;
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}
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const QString &vert_code() const
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{
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return vert_code_;
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}
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void set_vert_code(const QString &v)
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{
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vert_code_ = v;
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}
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private:
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QString frag_code_;
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QString vert_code_;
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};
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}
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#endif // SHADERCODE_H
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