78 lines
1.9 KiB
C++
78 lines
1.9 KiB
C++
/*
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* Olive Community Edition - Non-Linear Video Editor
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* Copyright (C) 2025 Olive CE Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "solid.h"
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namespace olive
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{
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const QString SolidGenerator::kColorInput = QStringLiteral("color_in");
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#define super Node
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SolidGenerator::SolidGenerator()
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{
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// Default to a color that isn't black
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AddInput(kColorInput, NodeValue::kColor,
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QVariant::fromValue(Color(1.0f, 0.0f, 0.0f, 1.0f)));
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}
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QString SolidGenerator::Name() const
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{
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return tr("Solid");
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}
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QString SolidGenerator::id() const
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{
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return QStringLiteral("org.olivevideoeditor.Olive.solidgenerator");
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}
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QVector<Node::CategoryID> SolidGenerator::Category() const
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{
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return { kCategoryGenerator };
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}
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QString SolidGenerator::Description() const
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{
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return tr("Generate a solid color.");
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}
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void SolidGenerator::Retranslate()
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{
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super::Retranslate();
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SetInputName(kColorInput, tr("Color"));
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}
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void SolidGenerator::Value(const NodeValueRow &value,
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const NodeGlobals &globals,
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NodeValueTable *table) const
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{
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table->Push(NodeValue::kTexture,
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Texture::Job(globals.vparams(), ShaderJob(value)), this);
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}
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ShaderCode SolidGenerator::GetShaderCode(const ShaderRequest &request) const
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{
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Q_UNUSED(request)
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return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/solid.frag"));
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}
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}
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