Files
oak-editor/app/node/generator/solid/solid.cpp
T
2025-08-05 17:12:49 +08:00

78 lines
1.9 KiB
C++

/*
* Olive Community Edition - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "solid.h"
namespace olive
{
const QString SolidGenerator::kColorInput = QStringLiteral("color_in");
#define super Node
SolidGenerator::SolidGenerator()
{
// Default to a color that isn't black
AddInput(kColorInput, NodeValue::kColor,
QVariant::fromValue(Color(1.0f, 0.0f, 0.0f, 1.0f)));
}
QString SolidGenerator::Name() const
{
return tr("Solid");
}
QString SolidGenerator::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.solidgenerator");
}
QVector<Node::CategoryID> SolidGenerator::Category() const
{
return { kCategoryGenerator };
}
QString SolidGenerator::Description() const
{
return tr("Generate a solid color.");
}
void SolidGenerator::Retranslate()
{
super::Retranslate();
SetInputName(kColorInput, tr("Color"));
}
void SolidGenerator::Value(const NodeValueRow &value,
const NodeGlobals &globals,
NodeValueTable *table) const
{
table->Push(NodeValue::kTexture,
Texture::Job(globals.vparams(), ShaderJob(value)), this);
}
ShaderCode SolidGenerator::GetShaderCode(const ShaderRequest &request) const
{
Q_UNUSED(request)
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/solid.frag"));
}
}