264 lines
7.4 KiB
C++
264 lines
7.4 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2021 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "polygon.h"
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#include <QGuiApplication>
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#include <QPainterPath>
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#include <QVector2D>
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#include "common/cpuoptimize.h"
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namespace olive {
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const QString PolygonGenerator::kPointsInput = QStringLiteral("points_in");
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const QString PolygonGenerator::kColorInput = QStringLiteral("color_in");
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PolygonGenerator::PolygonGenerator()
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{
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AddInput(kPointsInput, NodeValue::kVec2, QVector2D(0, 0), InputFlags(kInputFlagArray));
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AddInput(kColorInput, NodeValue::kColor, QVariant::fromValue(Color(1.0, 1.0, 1.0)));
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const int kMiddleX = 135;
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const int kMiddleY = 45;
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const int kBottomX = 90;
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const int kBottomY = 120;
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const int kTopY = 135;
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// The Default Pentagon(tm)
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InputArrayResize(kPointsInput, 5);
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SetSplitStandardValueOnTrack(kPointsInput, 0, 0, 0);
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SetSplitStandardValueOnTrack(kPointsInput, 1, -kTopY, 0);
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SetSplitStandardValueOnTrack(kPointsInput, 0, -kMiddleX, 1);
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SetSplitStandardValueOnTrack(kPointsInput, 1, -kMiddleY, 1);
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SetSplitStandardValueOnTrack(kPointsInput, 0, -kBottomX, 2);
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SetSplitStandardValueOnTrack(kPointsInput, 1, kBottomY, 2);
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SetSplitStandardValueOnTrack(kPointsInput, 0, kBottomX, 3);
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SetSplitStandardValueOnTrack(kPointsInput, 1, kBottomY, 3);
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SetSplitStandardValueOnTrack(kPointsInput, 0, kMiddleX, 4);
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SetSplitStandardValueOnTrack(kPointsInput, 1, -kMiddleY, 4);
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}
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Node *PolygonGenerator::copy() const
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{
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return new PolygonGenerator();
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}
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QString PolygonGenerator::Name() const
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{
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return tr("Polygon");
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}
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QString PolygonGenerator::id() const
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{
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return QStringLiteral("org.olivevideoeditor.Olive.polygon");
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}
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QVector<Node::CategoryID> PolygonGenerator::Category() const
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{
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return {kCategoryGenerator};
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}
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QString PolygonGenerator::Description() const
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{
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return tr("Generate a 2D polygon of any amount of points.");
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}
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void PolygonGenerator::Retranslate()
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{
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SetInputName(kPointsInput, tr("Points"));
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SetInputName(kColorInput, tr("Color"));
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}
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void PolygonGenerator::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
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{
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GenerateJob job;
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job.InsertValue(value);
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job.SetRequestedFormat(VideoParams::kFormatFloat32);
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job.SetAlphaChannelRequired(GenerateJob::kAlphaForceOn);
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table->Push(NodeValue::kGenerateJob, QVariant::fromValue(job), this);
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}
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void PolygonGenerator::GenerateFrame(FramePtr frame, const GenerateJob &job) const
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{
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// This could probably be more optimized, but for now we use Qt to draw to a QImage.
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// QImages only support integer pixels and we use float pixels, so what we do here is draw onto
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// a single-channel QImage (alpha only) and then transplant that alpha channel to our float buffer
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// with correct float RGB.
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QImage img(frame->width(), frame->height(), QImage::Format_Grayscale8);
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img.fill(Qt::transparent);
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QPainterPath path;
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QVector<NodeValue> points = job.GetValue(kPointsInput).data().value< QVector<NodeValue> >();
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if (!points.isEmpty()) {
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path.moveTo(points.first().data().value<QVector2D>().toPointF());
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// TODO: Implement bezier
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for (int i=1; i<points.size(); i++) {
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path.lineTo(points.at(i).data().value<QVector2D>().toPointF());
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}
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}
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QPainter p(&img);
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double par = frame->video_params().pixel_aspect_ratio().toDouble();
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p.scale(1.0 / frame->video_params().divider() / par, 1.0 / frame->video_params().divider());
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p.translate(frame->video_params().width()/2 * par, frame->video_params().height()/2);
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p.setBrush(Qt::white);
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p.setPen(Qt::NoPen);
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p.drawPath(path);
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// Transplant alpha channel to frame
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Color rgba = job.GetValue(kColorInput).data().value<Color>();
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#if defined(Q_PROCESSOR_X86) || defined(Q_PROCESSOR_ARM)
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__m128 sse_color = _mm_loadu_ps(rgba.data());
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#endif
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float *frame_dst = reinterpret_cast<float*>(frame->data());
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for (int y=0; y<frame->height(); y++) {
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uchar *src_y = img.bits() + img.bytesPerLine() * y;
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float *dst_y = frame_dst + y*frame->linesize_pixels()*VideoParams::kRGBAChannelCount;
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for (int x=0; x<frame->width(); x++) {
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float alpha = float(src_y[x]) / 255.0f;
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float *dst = dst_y + x*VideoParams::kRGBAChannelCount;
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#if defined(Q_PROCESSOR_X86) || defined(Q_PROCESSOR_ARM)
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__m128 sse_alpha = _mm_load1_ps(&alpha);
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__m128 sse_res = _mm_mul_ps(sse_color, sse_alpha);
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_mm_store_ps(dst, sse_res);
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#else
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for (int i=0; i<VideoParams::kRGBAChannelCount; i++) {
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dst[i] = rgba.data()[i] * alpha;
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}
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#endif
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}
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}
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}
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bool PolygonGenerator::HasGizmos() const
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{
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return true;
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}
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/*void PolygonGenerator::DrawGizmos(NodeValueDatabase &db, QPainter *p) const
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{
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Q_UNUSED(viewport)
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if (!points_input_->GetSize()) {
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return;
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}
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p->setPen(Qt::white);
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p->setBrush(Qt::white);
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QVector<QPointF> points = GetGizmoCoordinates(db, scale);
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QVector<QRectF> rects = GetGizmoRects(points);
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points.append(points.first());
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p->drawPolyline(points.constData(), points.size());
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p->drawRects(rects);
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}
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bool PolygonGenerator::GizmoPress(NodeValueDatabase &db, const QPointF &p, const QVector2D &scale, const QSize& viewport)
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{
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Q_UNUSED(viewport)
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QVector<QPointF> points = GetGizmoCoordinates(db, scale);
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QVector<QRectF> rects = GetGizmoRects(points);
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for (int i=0;i<rects.size();i++) {
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const QRectF& r = rects.at(i);
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if (r.contains(p)) {
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gizmo_drag_ = points_input_->At(i);
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gizmo_drag_start_ = points.at(i);
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return true;
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}
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}
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return false;
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}
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void PolygonGenerator::GizmoMove(const QPointF &p, const QVector2D &scale, const rational& time)
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{
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QVector2D new_pos = QVector2D(p) / scale;
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if (!gizmo_x_dragger_.IsStarted()) {
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gizmo_x_dragger_.Start(gizmo_drag_, time, 0);
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}
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if (!gizmo_y_dragger_.IsStarted()) {
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gizmo_y_dragger_.Start(gizmo_drag_, time, 1);
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}
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gizmo_x_dragger_.Drag(new_pos.x());
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gizmo_y_dragger_.Drag(new_pos.y());
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}
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void PolygonGenerator::GizmoRelease()
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{
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gizmo_x_dragger_.End();
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gizmo_y_dragger_.End();
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}*/
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QVector<QPointF> PolygonGenerator::GetGizmoCoordinates(NodeValueDatabase &db, const QVector2D& scale) const
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{
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// FIXME: Should Get() use a `kArray` type instead of a `kVec2` type?
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QVector<NodeValueTable> array_tbl = db[kPointsInput].Get(NodeValue::kVec2).value< QVector<NodeValueTable> >();
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QVector<QPointF> points(array_tbl.size());
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for (int i=0;i<array_tbl.size();i++) {
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QVector2D v = array_tbl.at(i).Get(NodeValue::kVec2).value<QVector2D>();
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v *= scale;
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QPointF pt = v.toPointF();
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points[i] = pt;
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}
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return points;
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}
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QVector<QRectF> PolygonGenerator::GetGizmoRects(const QVector<QPointF> &points) const
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{
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QVector<QRectF> rects(points.size());
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int rect_sz = QFontMetrics(qApp->font()).height() / 8;
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for (int i=0;i<points.size();i++) {
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const QPointF& p = points.at(i);
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rects[i] = QRectF(p - QPointF(rect_sz, rect_sz),
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p + QPointF(rect_sz, rect_sz));
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}
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return rects;
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}
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}
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