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oak-editor/app/node/generator/polygon/polygon.cpp
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "polygon.h"
#include <QGuiApplication>
#include <QPainterPath>
#include <QVector2D>
#include "common/cpuoptimize.h"
namespace olive {
const QString PolygonGenerator::kPointsInput = QStringLiteral("points_in");
const QString PolygonGenerator::kColorInput = QStringLiteral("color_in");
PolygonGenerator::PolygonGenerator()
{
AddInput(kPointsInput, NodeValue::kVec2, QVector2D(0, 0), InputFlags(kInputFlagArray));
AddInput(kColorInput, NodeValue::kColor, QVariant::fromValue(Color(1.0, 1.0, 1.0)));
const int kMiddleX = 135;
const int kMiddleY = 45;
const int kBottomX = 90;
const int kBottomY = 120;
const int kTopY = 135;
// The Default Pentagon(tm)
InputArrayResize(kPointsInput, 5);
SetSplitStandardValueOnTrack(kPointsInput, 0, 0, 0);
SetSplitStandardValueOnTrack(kPointsInput, 1, -kTopY, 0);
SetSplitStandardValueOnTrack(kPointsInput, 0, -kMiddleX, 1);
SetSplitStandardValueOnTrack(kPointsInput, 1, -kMiddleY, 1);
SetSplitStandardValueOnTrack(kPointsInput, 0, -kBottomX, 2);
SetSplitStandardValueOnTrack(kPointsInput, 1, kBottomY, 2);
SetSplitStandardValueOnTrack(kPointsInput, 0, kBottomX, 3);
SetSplitStandardValueOnTrack(kPointsInput, 1, kBottomY, 3);
SetSplitStandardValueOnTrack(kPointsInput, 0, kMiddleX, 4);
SetSplitStandardValueOnTrack(kPointsInput, 1, -kMiddleY, 4);
}
Node *PolygonGenerator::copy() const
{
return new PolygonGenerator();
}
QString PolygonGenerator::Name() const
{
return tr("Polygon");
}
QString PolygonGenerator::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.polygon");
}
QVector<Node::CategoryID> PolygonGenerator::Category() const
{
return {kCategoryGenerator};
}
QString PolygonGenerator::Description() const
{
return tr("Generate a 2D polygon of any amount of points.");
}
void PolygonGenerator::Retranslate()
{
SetInputName(kPointsInput, tr("Points"));
SetInputName(kColorInput, tr("Color"));
}
void PolygonGenerator::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
{
GenerateJob job;
job.InsertValue(value);
job.SetRequestedFormat(VideoParams::kFormatFloat32);
job.SetAlphaChannelRequired(GenerateJob::kAlphaForceOn);
table->Push(NodeValue::kGenerateJob, QVariant::fromValue(job), this);
}
void PolygonGenerator::GenerateFrame(FramePtr frame, const GenerateJob &job) const
{
// This could probably be more optimized, but for now we use Qt to draw to a QImage.
// QImages only support integer pixels and we use float pixels, so what we do here is draw onto
// a single-channel QImage (alpha only) and then transplant that alpha channel to our float buffer
// with correct float RGB.
QImage img(frame->width(), frame->height(), QImage::Format_Grayscale8);
img.fill(Qt::transparent);
QPainterPath path;
QVector<NodeValue> points = job.GetValue(kPointsInput).data().value< QVector<NodeValue> >();
if (!points.isEmpty()) {
path.moveTo(points.first().data().value<QVector2D>().toPointF());
// TODO: Implement bezier
for (int i=1; i<points.size(); i++) {
path.lineTo(points.at(i).data().value<QVector2D>().toPointF());
}
}
QPainter p(&img);
double par = frame->video_params().pixel_aspect_ratio().toDouble();
p.scale(1.0 / frame->video_params().divider() / par, 1.0 / frame->video_params().divider());
p.translate(frame->video_params().width()/2 * par, frame->video_params().height()/2);
p.setBrush(Qt::white);
p.setPen(Qt::NoPen);
p.drawPath(path);
// Transplant alpha channel to frame
Color rgba = job.GetValue(kColorInput).data().value<Color>();
#if defined(Q_PROCESSOR_X86) || defined(Q_PROCESSOR_ARM)
__m128 sse_color = _mm_loadu_ps(rgba.data());
#endif
float *frame_dst = reinterpret_cast<float*>(frame->data());
for (int y=0; y<frame->height(); y++) {
uchar *src_y = img.bits() + img.bytesPerLine() * y;
float *dst_y = frame_dst + y*frame->linesize_pixels()*VideoParams::kRGBAChannelCount;
for (int x=0; x<frame->width(); x++) {
float alpha = float(src_y[x]) / 255.0f;
float *dst = dst_y + x*VideoParams::kRGBAChannelCount;
#if defined(Q_PROCESSOR_X86) || defined(Q_PROCESSOR_ARM)
__m128 sse_alpha = _mm_load1_ps(&alpha);
__m128 sse_res = _mm_mul_ps(sse_color, sse_alpha);
_mm_store_ps(dst, sse_res);
#else
for (int i=0; i<VideoParams::kRGBAChannelCount; i++) {
dst[i] = rgba.data()[i] * alpha;
}
#endif
}
}
}
bool PolygonGenerator::HasGizmos() const
{
return true;
}
/*void PolygonGenerator::DrawGizmos(NodeValueDatabase &db, QPainter *p) const
{
Q_UNUSED(viewport)
if (!points_input_->GetSize()) {
return;
}
p->setPen(Qt::white);
p->setBrush(Qt::white);
QVector<QPointF> points = GetGizmoCoordinates(db, scale);
QVector<QRectF> rects = GetGizmoRects(points);
points.append(points.first());
p->drawPolyline(points.constData(), points.size());
p->drawRects(rects);
}
bool PolygonGenerator::GizmoPress(NodeValueDatabase &db, const QPointF &p, const QVector2D &scale, const QSize& viewport)
{
Q_UNUSED(viewport)
QVector<QPointF> points = GetGizmoCoordinates(db, scale);
QVector<QRectF> rects = GetGizmoRects(points);
for (int i=0;i<rects.size();i++) {
const QRectF& r = rects.at(i);
if (r.contains(p)) {
gizmo_drag_ = points_input_->At(i);
gizmo_drag_start_ = points.at(i);
return true;
}
}
return false;
}
void PolygonGenerator::GizmoMove(const QPointF &p, const QVector2D &scale, const rational& time)
{
QVector2D new_pos = QVector2D(p) / scale;
if (!gizmo_x_dragger_.IsStarted()) {
gizmo_x_dragger_.Start(gizmo_drag_, time, 0);
}
if (!gizmo_y_dragger_.IsStarted()) {
gizmo_y_dragger_.Start(gizmo_drag_, time, 1);
}
gizmo_x_dragger_.Drag(new_pos.x());
gizmo_y_dragger_.Drag(new_pos.y());
}
void PolygonGenerator::GizmoRelease()
{
gizmo_x_dragger_.End();
gizmo_y_dragger_.End();
}*/
QVector<QPointF> PolygonGenerator::GetGizmoCoordinates(NodeValueDatabase &db, const QVector2D& scale) const
{
// FIXME: Should Get() use a `kArray` type instead of a `kVec2` type?
QVector<NodeValueTable> array_tbl = db[kPointsInput].Get(NodeValue::kVec2).value< QVector<NodeValueTable> >();
QVector<QPointF> points(array_tbl.size());
for (int i=0;i<array_tbl.size();i++) {
QVector2D v = array_tbl.at(i).Get(NodeValue::kVec2).value<QVector2D>();
v *= scale;
QPointF pt = v.toPointF();
points[i] = pt;
}
return points;
}
QVector<QRectF> PolygonGenerator::GetGizmoRects(const QVector<QPointF> &points) const
{
QVector<QRectF> rects(points.size());
int rect_sz = QFontMetrics(qApp->font()).height() / 8;
for (int i=0;i<points.size();i++) {
const QPointF& p = points.at(i);
rects[i] = QRectF(p - QPointF(rect_sz, rect_sz),
p + QPointF(rect_sz, rect_sz));
}
return rects;
}
}