Files
oak-editor/app/widget/scope/histogram/histogram.cpp
T

203 lines
5.6 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "histogram.h"
#include <QPainter>
#include <QtMath>
#include "common/qtutils.h"
#include "node/node.h"
OLIVE_NAMESPACE_ENTER
HistogramScope::HistogramScope(QWidget* parent) :
ScopeBase(parent)
{
}
HistogramScope::~HistogramScope()
{
CleanUp();
if (context()) {
disconnect(context(), &QOpenGLContext::aboutToBeDestroyed, this,
&HistogramScope::CleanUp);
}
}
void HistogramScope::initializeGL()
{
ScopeBase::initializeGL();
pipeline_secondary_ = CreateSecondaryShader();
connect(context(), &QOpenGLContext::aboutToBeDestroyed, this,
&HistogramScope::CleanUp, Qt::DirectConnection);
}
void HistogramScope::AssertAdditionalTextures()
{
if (!texture_row_sums_.IsCreated()
|| texture_row_sums_.width() != width()
|| texture_row_sums_.height() != height()) {
texture_row_sums_.Destroy();
texture_row_sums_.Create(context(), VideoParams(width(),
height(), managed_tex().format()));
}
}
void HistogramScope::CleanUp()
{
makeCurrent();
pipeline_secondary_ = nullptr;
texture_row_sums_.Destroy();
doneCurrent();
}
QVariant HistogramScope::CreateShader()
{
OpenGLShaderPtr pipeline = OpenGLShader::Create();
pipeline->create();
pipeline->addShaderFromSourceCode(QOpenGLShader::Vertex,
OpenGLShader::CodeDefaultVertex());
pipeline->addShaderFromSourceCode(QOpenGLShader::Fragment,
Node::ReadFileAsString(":/shaders/rgbhistogram.frag"));
pipeline->link();
return pipeline;
}
OpenGLShaderPtr HistogramScope::CreateSecondaryShader()
{
OpenGLShaderPtr shader = OpenGLShader::Create();
shader->create();
shader->addShaderFromSourceCode(QOpenGLShader::Vertex,
Node::ReadFileAsString(":/shaders/rgbhistogram.vert"));
shader->addShaderFromSourceCode(QOpenGLShader::Fragment,
Node::ReadFileAsString(":/shaders/rgbhistogram_secondary.frag"));
shader->link();
return shader;
}
void HistogramScope::DrawScope()
{
float histogram_scale = 0.80f;
// This value is eyeballed for usefulness. Until we have a geometry
// shader approach, it is impossible to normalize against a peak
// sum of image values.
float histogram_base = 2.5f;
float histogram_power = 1.0f / histogram_base;
pipeline()->bind();
pipeline()->setUniformValue("ove_resolution", managed_tex().width(),
managed_tex().height());
pipeline()->setUniformValue("ove_viewport", width(), height());
pipeline()->setUniformValue("histogram_scale", histogram_scale);
pipeline()->release();
AssertAdditionalTextures();
framebuffer().Attach(&texture_row_sums_, true);
framebuffer().Bind();
managed_tex().Bind();
OpenGLRenderFunctions::Blit(pipeline());
managed_tex().Release();
framebuffer().Release();
framebuffer().Detach();
pipeline_secondary_->bind();
pipeline_secondary_->setUniformValue("ove_resolution",
texture_row_sums_.width(), texture_row_sums_.height());
pipeline_secondary_->setUniformValue("ove_viewport", width(), height());
pipeline_secondary_->setUniformValue("histogram_scale", histogram_scale);
pipeline_secondary_->setUniformValue("histogram_power", histogram_power);
pipeline_secondary_->release();
texture_row_sums_.Bind();
OpenGLRenderFunctions::Blit(pipeline_secondary_);
texture_row_sums_.Release();
// Draw line overlays
QPainter p(this);
QFont font = p.font();
font.setPixelSize(10);
QFontMetrics font_metrics = QFontMetrics(font);
QString label;
std::vector<float> histogram_increments = {
0.00,
0.25,
0.50,
1.0
};
int histogram_steps = histogram_increments.size();
QVector<QLine> histogram_lines(histogram_steps + 1);
int font_x_offset = 0;
int font_y_offset = font_metrics.capHeight() / 2.0f;
p.setCompositionMode(QPainter::CompositionMode_Plus);
p.setPen(QColor(0.0, 0.6 * 255.0, 0.0));
p.setFont(font);
float histogram_dim_x = ceil((width() - 1.0) * histogram_scale);
float histogram_dim_y = ceil((height() - 1.0) * histogram_scale);
float histogram_start_dim_x =
((width() - 1.0) - histogram_dim_x) / 2.0f;
float histogram_start_dim_y =
((height() - 1.0) - histogram_dim_y) / 2.0f;
float histogram_end_dim_x = (width() - 1.0) - histogram_start_dim_x;
// for (int i=0; i <= histogram_steps; i++) {
for(std::vector<float>::iterator it = histogram_increments.begin();
it != histogram_increments.end(); it++) {
histogram_lines[it - histogram_increments.begin()].setLine(
histogram_start_dim_x,
(histogram_dim_y * pow(1.0 - *it, histogram_base)) +
histogram_start_dim_y,
histogram_end_dim_x,
(histogram_dim_y * pow(1.0 - *it, histogram_base)) +
histogram_start_dim_y);
label = QString::number(
*it * 100, 'f', 1) + "%";
font_x_offset = QFontMetricsWidth(font_metrics, label) + 4;
p.drawText(
histogram_start_dim_x - font_x_offset,
(histogram_dim_y * pow(1.0 - *it, histogram_base)) +
histogram_start_dim_y + font_y_offset, label);
}
p.drawLines(histogram_lines);
}
OLIVE_NAMESPACE_EXIT