Files
oak-editor/app/render/backend/rendererthreadwrapper.cpp
T

138 lines
4.1 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "rendererthreadwrapper.h"
OLIVE_NAMESPACE_ENTER
/*RendererThreadWrapper::RendererThreadWrapper(Renderer *inner, QObject *parent) :
Renderer(parent),
inner_(inner),
thread_(nullptr)
{
inner_->setParent(this);
}
bool RendererThreadWrapper::Init()
{
// Init context in main thread
if (!inner_->Init()) {
return false;
}
// Create thread
QThread* thread = new QThread(this);
thread->start(QThread::IdlePriority);
// Move context to thread
inner_->moveToThread(thread);
// Queue post-init in new thread
QMetaObject::invokeMethod(inner_, "PostInit", Qt::BlockingQueuedConnection);
return true;
}
void RendererThreadWrapper::Destroy()
{
if (thread_) {
QMetaObject::invokeMethod(inner_, "Destroy", Qt::BlockingQueuedConnection);
thread_->quit();
thread_->wait();
delete thread_;
thread_ = nullptr;
}
}
QVariant RendererThreadWrapper::CreateTexture(const VideoParams &param, void *data, int linesize)
{
QVariant v;
QMetaObject::invokeMethod(inner_, "CreateTexture", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(QVariant, v),
OLIVE_NS_CONST_ARG(VideoParams&, param),
Q_ARG(void*, data),
Q_ARG(int, linesize));
return v;
}
void RendererThreadWrapper::DestroyTexture(QVariant texture)
{
QMetaObject::invokeMethod(inner_, "DestroyTexture", Qt::BlockingQueuedConnection,
Q_ARG(QVariant, texture));
}
void RendererThreadWrapper::UploadToTexture(QVariant texture, void *data, int linesize)
{
QMetaObject::invokeMethod(inner_, "UploadToTexture", Qt::BlockingQueuedConnection,
Q_ARG(QVariant, texture),
Q_ARG(void*, data),
Q_ARG(int, linesize));
}
void RendererThreadWrapper::DownloadFromTexture(QVariant texture, void *data, int linesize)
{
QMetaObject::invokeMethod(inner_, "DownloadFromTexture", Qt::BlockingQueuedConnection,
Q_ARG(QVariant, texture),
Q_ARG(void*, data),
Q_ARG(int, linesize));
}
QVariant RendererThreadWrapper::ProcessShader(const Node *node, const TimeRange &range, const ShaderJob &job, const VideoParams &params)
{
QVariant v;
QMetaObject::invokeMethod(inner_, "ProcessShader", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(QVariant, v),
OLIVE_NS_CONST_ARG(Node*, node),
OLIVE_NS_CONST_ARG(TimeRange&, range),
OLIVE_NS_CONST_ARG(ShaderJob&, job),
OLIVE_NS_CONST_ARG(VideoParams&, params));
return v;
}
QVariant RendererThreadWrapper::TransformColor(QVariant texture, ColorProcessorPtr processor)
{
QVariant v;
QMetaObject::invokeMethod(inner_, "ProcessShader", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(QVariant, v),
Q_ARG(QVariant, texture),
OLIVE_NS_ARG(ColorProcessorPtr, processor));
return v;
}
VideoParams RendererThreadWrapper::GetParamsFromTexture(QVariant texture)
{
VideoParams p;
QMetaObject::invokeMethod(inner_, "GetParamsFromTexture", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(VideoParams, p),
Q_ARG(QVariant, texture));
return p;
}*/
OLIVE_NAMESPACE_EXIT