66 lines
2.0 KiB
C++
66 lines
2.0 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OPENGLSHADER_H
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#define OPENGLSHADER_H
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#include <memory>
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#include <QOpenGLShaderProgram>
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#include <OpenColorIO/OpenColorIO.h>
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namespace OCIO = OCIO_NAMESPACE::v1;
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#include "common/define.h"
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OLIVE_NAMESPACE_ENTER
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class OpenGLShader;
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using OpenGLShaderPtr = std::shared_ptr<OpenGLShader>;
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/**
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* @brief A simple QOpenGLShaderProgram derivative with static functions for creating
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*/
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class OpenGLShader : public QOpenGLShaderProgram {
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public:
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OpenGLShader() = default;
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static OpenGLShaderPtr Create();
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static OpenGLShaderPtr CreateDefault(const QString &function_name = QString(),
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const QString &shader_code = QString());
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static OpenGLShaderPtr CreateOCIO(QOpenGLContext* ctx,
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GLuint& lut_texture,
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OCIO::ConstProcessorRcPtr processor,
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bool alpha_is_associated);
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static QString CodeDefaultFragment(QString function_name = QString(),
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const QString &shader_code = QString());
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static QString CodeDefaultVertex();
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static QString CodeAlphaDisassociate(const QString& function_name);
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static QString CodeAlphaReassociate(const QString& function_name);
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static QString CodeAlphaAssociate(const QString& function_name);
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};
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OLIVE_NAMESPACE_EXIT
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#endif // OPENGLSHADER_H
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