Files
oak-editor/app/dialog/preferences/tabs/preferencesaudiotab.cpp
T
itsmattkc 82d2a253d9 preferences: revised audio tab
Cleaned up and improved the audio tab.

Fixes #1546. Kind of. There doesn't seem to be much need for a
sample rate selection for our current high-level audio system.
If we implement higher end audio backends in the future (e.g.
ASIO, JACK), those can be given a sample rate setting.
2021-04-11 20:20:01 +10:00

236 lines
7.0 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "preferencesaudiotab.h"
#include <QGridLayout>
#include <QGroupBox>
#include <QLabel>
#include "audio/audiomanager.h"
#include "config/config.h"
namespace olive {
PreferencesAudioTab::PreferencesAudioTab()
{
QVBoxLayout* audio_tab_layout = new QVBoxLayout(this);
{
// Backend Layout
QGridLayout* main_layout = new QGridLayout();
main_layout->setMargin(0);
int row = 0;
main_layout->addWidget(new QLabel(tr("Backend:")), row, 0);
audio_backend_combobox_ = new QComboBox();
for (int i=0; i<AudioManager::kAudioBackendCount; i++) {
audio_backend_combobox_->addItem(AudioManager::GetAudioBackendName(static_cast<AudioManager::Backend>(i)));
}
main_layout->addWidget(audio_backend_combobox_, row, 1);
audio_tab_layout->addLayout(main_layout);
}
{
// Qt-Backend Layout
QGroupBox* qt_groupbox = new QGroupBox();
audio_tab_layout->addWidget(qt_groupbox);
QVBoxLayout* qt_layout = new QVBoxLayout(qt_groupbox);
int row = 0;
{
// Output Group
QGroupBox* qt_output_group = new QGroupBox();
qt_output_group->setTitle(tr("Output"));
qt_layout->addWidget(qt_output_group);
QGridLayout* qt_output_layout = new QGridLayout(qt_output_group);
qt_output_layout->addWidget(new QLabel(tr("Device:")), row, 0);
audio_output_devices_ = new QComboBox();
qt_output_layout->addWidget(audio_output_devices_, row, 1);
}
row = 0;
{
QGroupBox* qt_input_group = new QGroupBox();
qt_input_group->setTitle(tr("Input"));
qt_layout->addWidget(qt_input_group);
QGridLayout* qt_input_layout = new QGridLayout(qt_input_group);
qt_input_layout->addWidget(new QLabel(tr("Device:")), row, 0);
audio_input_devices_ = new QComboBox();
qt_input_layout->addWidget(audio_input_devices_, row, 1);
row++;
qt_input_layout->addWidget(new QLabel(tr("Recording Mode:"), this), row, 0);
recording_combobox_ = new QComboBox();
recording_combobox_->addItem(tr("Mono"));
recording_combobox_->addItem(tr("Stereo"));
qt_input_layout->addWidget(recording_combobox_, row, 1);
}
QHBoxLayout* qt_refresh_layout = new QHBoxLayout();
qt_layout->addLayout(qt_refresh_layout);
qt_refresh_layout->addStretch();
refresh_devices_btn_ = new QPushButton(tr("Refresh Devices"));
qt_refresh_layout->addWidget(refresh_devices_btn_);
RetrieveDeviceLists();
connect(refresh_devices_btn_, &QPushButton::clicked, this, &PreferencesAudioTab::RefreshDevices);
connect(AudioManager::instance(), &AudioManager::OutputListReady, this, &PreferencesAudioTab::RetrieveOutputList);
connect(AudioManager::instance(), &AudioManager::InputListReady, this, &PreferencesAudioTab::RetrieveInputList);
}
audio_tab_layout->addStretch();
}
void PreferencesAudioTab::Accept(MultiUndoCommand *command)
{
Q_UNUSED(command)
// FIXME: Qt documentation states that QAudioDeviceInfo::deviceName() is a "unique identifiers", which would make them
// ideal for saving in preferences, but in practice they don't actually appear to be unique.
// See: https://bugreports.qt.io/browse/QTBUG-16841
// If we don't have the device list, we can't set it
if (audio_output_devices_->isEnabled()) {
// Get device info
QAudioDeviceInfo selected_output;
QString selected_output_name;
// Index 0 is always the default device
if (audio_output_devices_->currentIndex() == 0) {
selected_output = QAudioDeviceInfo::defaultOutputDevice();
} else {
selected_output = AudioManager::instance()->ListOutputDevices().at(audio_output_devices_->currentData().toInt());
selected_output_name = selected_output.deviceName();
}
// Save it in the global application preferences
if (Config::Current()["AudioOutput"] != selected_output_name) {
Config::Current()["AudioOutput"] = selected_output_name;
AudioManager::instance()->SetOutputDevice(selected_output);
}
}
if (audio_input_devices_->isEnabled()) {
QAudioDeviceInfo selected_input;
QString selected_input_name;
// Index 0 is always the default device
if (audio_input_devices_->currentIndex() == 0) {
selected_input = QAudioDeviceInfo::defaultInputDevice();
} else {
selected_input = AudioManager::instance()->ListInputDevices().at(audio_input_devices_->currentData().toInt());
selected_input_name = selected_input.deviceName();
}
if (Config::Current()["AudioInput"] != selected_input_name) {
Config::Current()["AudioInput"] = selected_input_name;
AudioManager::instance()->SetInputDevice(selected_input);
}
}
}
void PreferencesAudioTab::RefreshDevices()
{
AudioManager::instance()->RefreshDevices();
RetrieveDeviceLists();
}
void PreferencesAudioTab::RetrieveOutputList()
{
PopulateComboBox(audio_output_devices_,
AudioManager::instance()->IsRefreshingOutputs(),
AudioManager::instance()->ListOutputDevices(),
Config::Current()["AudioOutput"].toString());
UpdateRefreshButtonEnabled();
}
void PreferencesAudioTab::RetrieveInputList()
{
PopulateComboBox(audio_input_devices_,
AudioManager::instance()->IsRefreshingInputs(),
AudioManager::instance()->ListInputDevices(),
Config::Current()["AudioInput"].toString());
UpdateRefreshButtonEnabled();
}
void PreferencesAudioTab::RetrieveDeviceLists()
{
RetrieveOutputList();
RetrieveInputList();
}
void PreferencesAudioTab::UpdateRefreshButtonEnabled()
{
refresh_devices_btn_->setEnabled(audio_output_devices_->isEnabled()
&& audio_input_devices_->isEnabled());
}
void PreferencesAudioTab::PopulateComboBox(QComboBox *cb, bool still_refreshing, const QList<QAudioDeviceInfo> &list, const QString& preferred)
{
cb->clear();
cb->setEnabled(!still_refreshing);
if (still_refreshing) {
cb->addItem(tr("Please wait..."));
} else {
bool found_preferred_device = false;
// Add null default item
cb->addItem(tr("Default"), QVariant());
// For each entry, add it to the combobox
for (int i=0;i<list.size();i++) {
cb->addItem(list.at(i).deviceName(), i);
if (!found_preferred_device
&& list.at(i).deviceName() == preferred) {
cb->setCurrentIndex(cb->count()-1);
found_preferred_device = true;
}
}
}
}
}