Mike-Solar 824e352da1 ci: declare all oakengine handle types opaque for Qt metatypes; defer gtest discovery on Windows
- Linux GCC rejects QMetaType instantiation over incomplete types
  (static_assert(sizeof(T))); Q_DECLARE_OPAQUE_POINTER every opaque
  OakEngine* handle in the public headers so QList<OakEngineTask*> etc
  compile
- Windows: gtest discovery ran the fresh exe before the DLLs were next
  to it; use DISCOVERY_MODE PRE_TEST on WIN32 and copy the DLLs for
  ctest time
2026-08-02 17:44:51 +08:00
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2026-01-05 14:24:28 +08:00
2026-01-05 14:24:28 +08:00
2024-05-13 14:49:53 +02:00
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Oak Video EditorCI

中文

Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.

This project is a community-maintained fork of Olive Video Editor. screen

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.

Binaries

The binary can be downloaded here:

v0.4.2

v0.4.1

v0.4.0

Building from Source

See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.

Roadmap

Version Theme Core Deliverables Boundary Notes
0.3 Plugin Architecture Milestone Production-ready OpenFX host support Not about quantity of plugins, but "any OFX plugin loads without crashing"
0.4 Color, Audio & Performance .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance
0.5 Animation, Tracking & Collaboration Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export Combines the previous 0.7-0.8 scope into one timeline/interchange milestone
0.6 Stability Milestone Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization "Feature freeze" testing period before 1.0
1.0 Production Ready Complete documentation, installers, known issues list, community support channels Declared "ready for serious projects"
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Description
No description provided
Readme GPL-3.0
73 MiB
Languages
C++ 87.8%
C 8.2%
CMake 3.3%
GLSL 0.5%