Files
oak-editor/nodes/node.h
T
2019-04-08 14:13:08 +10:00

32 lines
327 B
C++

#ifndef NODE_H
#define NODE_H
#include <QObject>
#include <QVector>
class NodeInput {
public:
NodeInput();
private:
QString name_;
};
class Node : public QObject
{
Q_OBJECT
public:
Node();
private:
int max_inputs_;
QVector<Node*> inputs_;
int max_outputs_;
QVector<Node*> outputs_;
};
#endif // NODE_H