Files
oak-editor/app/render/backend/renderbackend.cpp
T

257 lines
6.8 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "renderbackend.h"
#include <QDateTime>
#include <QThread>
#include "config/config.h"
#include "core.h"
#include "window/mainwindow/mainwindow.h"
OLIVE_NAMESPACE_ENTER
RenderBackend::RenderBackend(QObject *parent) :
QObject(parent),
viewer_node_(nullptr),
video_instance_queuer_(0),
audio_instance_queuer_(0),
divider_(1),
render_mode_(RenderMode::kOnline),
pix_fmt_(PixelFormat::PIX_FMT_RGBA32F),
sample_fmt_(SampleFormat::SAMPLE_FMT_FLT)
{
// FIXME: Don't create in CLI mode
cancel_dialog_ = new RenderCancelDialog(Core::instance()->main_window());
}
RenderBackend::~RenderBackend()
{
Close();
}
void RenderBackend::SetViewerNode(ViewerOutput *viewer_node)
{
if (viewer_node_ == viewer_node) {
return;
}
if (viewer_node_) {
// Clear queue and wait for any currently running actions to complete
CancelQueue();
// Delete all of our copied nodes
foreach (RenderWorker* instance, video_instance_pool_) {
instance->Close();
}
disconnect(viewer_node_,
&ViewerOutput::GraphChangedFrom,
this,
&RenderBackend::NodeGraphChanged);
disconnect(viewer_node_->audio_playback_cache(),
&AudioPlaybackCache::Invalidated,
this,
&RenderBackend::AudioInvalidated);
}
// Set viewer node
viewer_node_ = viewer_node;
if (viewer_node_) {
// Initiate instances with new node
foreach (RenderWorker* instance, video_instance_pool_) {
instance->Init(viewer_node_);
}
connect(viewer_node_,
&ViewerOutput::GraphChangedFrom,
this,
&RenderBackend::NodeGraphChanged);
connect(viewer_node_->audio_playback_cache(),
&AudioPlaybackCache::Invalidated,
this,
&RenderBackend::AudioInvalidated);
}
}
void RenderBackend::CancelQueue()
{
// FIXME: Implement something better than this...
video_thread_pool_.waitForDone();
}
QFuture<QByteArray> RenderBackend::Hash(const rational &time, bool block_for_update)
{
return QtConcurrent::run(&video_thread_pool_,
GetInstanceFromPool(video_instance_pool_, video_thread_pool_, video_instance_queuer_),
&RenderWorker::Hash,
time,
block_for_update);
}
QFuture<FramePtr> RenderBackend::RenderFrame(const rational &time, bool clear_queue, bool block_for_update)
{
if (clear_queue) {
video_thread_pool_.clear();
}
return QtConcurrent::run(&video_thread_pool_,
GetInstanceFromPool(video_instance_pool_, video_thread_pool_, video_instance_queuer_),
&RenderWorker::RenderFrame,
time,
block_for_update);
}
void RenderBackend::SetDivider(const int &divider)
{
divider_ = divider;
}
void RenderBackend::SetMode(const RenderMode::Mode &mode)
{
render_mode_ = mode;
}
void RenderBackend::SetPixelFormat(const PixelFormat::Format &pix_fmt)
{
pix_fmt_ = pix_fmt;
}
void RenderBackend::SetSampleFormat(const SampleFormat::Format &sample_fmt)
{
sample_fmt_ = sample_fmt;
}
void RenderBackend::SetVideoDownloadMatrix(const QMatrix4x4 &mat)
{
video_download_matrix_ = mat;
}
void RenderBackend::NodeGraphChanged(NodeInput *source)
{
foreach (RenderWorker* worker, video_instance_pool_) {
worker->Queue(source);
}
}
void RenderBackend::UpdateInstance(RenderWorker *instance)
{
instance->SetAvailable(false);
instance->ProcessQueue();
instance->SetVideoParams(video_params());
instance->SetAudioParams(audio_params());
instance->SetVideoDownloadMatrix(video_download_matrix_);
}
void RenderBackend::Close()
{
CancelQueue();
qDeleteAll(video_instance_pool_);
video_instance_pool_.clear();
}
VideoRenderingParams RenderBackend::video_params() const
{
return VideoRenderingParams(viewer_node_->video_params(), pix_fmt_, render_mode_, divider_);
}
AudioRenderingParams RenderBackend::audio_params() const
{
return AudioRenderingParams(viewer_node_->audio_params(), sample_fmt_);
}
RenderWorker *RenderBackend::GetInstanceFromPool(QVector<RenderWorker *> &worker_pool, QThreadPool &thread_pool, int &instance_queuer)
{
RenderWorker* instance = nullptr;
foreach (RenderWorker* worker, worker_pool) {
if (worker->IsAvailable()) {
instance = worker;
break;
}
}
if (!instance) {
if (worker_pool.size() < thread_pool.maxThreadCount()) {
// Can create another instance
instance = CreateNewWorker();
worker_pool.append(instance);
if (viewer_node_) {
instance->Init(viewer_node_);
}
connect(instance,
&RenderWorker::FinishedJob,
this,
&RenderBackend::WorkerFinished,
Qt::QueuedConnection);
} else {
instance = worker_pool.at(instance_queuer % worker_pool.size());
instance_queuer++;
}
}
return instance;
}
void RenderBackend::AudioInvalidated(const TimeRange& r)
{
QFutureWatcher<SampleBufferPtr>* watcher = new QFutureWatcher<SampleBufferPtr>();
connect(watcher, &QFutureWatcher<SampleBufferPtr>::finished, this, &RenderBackend::AudioRendered);
watcher->setFuture(QtConcurrent::run(&video_thread_pool_,
GetInstanceFromPool(audio_instance_pool_, audio_thread_pool_, audio_instance_queuer_),
&RenderWorker::RenderAudio,
r));
}
void RenderBackend::AudioRendered()
{
QFutureWatcher<SampleBufferPtr>* watcher = static_cast<QFutureWatcher<SampleBufferPtr>*>(sender());
if (watcher->result()) {
qDebug() << "AUDIO: Received" << watcher->result()->sample_count_per_channel() << "samples!";
} else {
qDebug() << "AUDIO: Received null";
}
watcher->deleteLater();
}
void RenderBackend::WorkerFinished()
{
static_cast<RenderWorker*>(sender())->SetAvailable(true);
}
bool RenderBackend::ConformWaitInfo::operator==(const RenderBackend::ConformWaitInfo &rhs) const
{
return rhs.stream == stream
&& rhs.stream_time == stream_time
&& rhs.affected_range == affected_range;
}
OLIVE_NAMESPACE_EXIT