Seems like it might be useful to have this as part of the node architecture as a whole
219 lines
5.6 KiB
C++
219 lines
5.6 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "block.h"
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#include <QDebug>
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#include "node/output/track/track.h"
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#include "transition/transition.h"
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namespace olive {
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Block::Block() :
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previous_(nullptr),
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next_(nullptr),
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track_(nullptr),
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index_(-1),
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in_transition_(nullptr),
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out_transition_(nullptr)
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{
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length_input_ = new NodeInput(this, QStringLiteral("length_in"), NodeValue::kRational);
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length_input_->SetConnectable(false);
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length_input_->SetKeyframable(false);
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IgnoreInvalidationsFrom(length_input_);
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connect(length_input_, &NodeInput::ValueChanged, this, &Block::LengthChanged);
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media_in_input_ = new NodeInput(this, QStringLiteral("media_in_in"), NodeValue::kRational);
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media_in_input_->SetConnectable(false);
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media_in_input_->SetKeyframable(false);
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enabled_input_ = new NodeInput(this, QStringLiteral("enabled_in"), NodeValue::kBoolean);
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enabled_input_->SetConnectable(false);
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enabled_input_->SetKeyframable(false);
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enabled_input_->SetStandardValue(true);
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speed_input_ = new NodeInput(this, QStringLiteral("speed_in"), NodeValue::kFloat);
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speed_input_->SetStandardValue(1.0);
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speed_input_->setProperty("view", QStringLiteral("percent"));
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// A block's length must be greater than 0
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set_length_and_media_out(1);
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}
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QVector<Node::CategoryID> Block::Category() const
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{
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return {kCategoryTimeline};
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}
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rational Block::length() const
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{
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return length_input_->GetStandardValue().value<rational>();
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}
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void Block::set_length_and_media_out(const rational &length)
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{
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Q_ASSERT(length > 0);
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if (length == this->length()) {
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return;
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}
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set_length_internal(length);
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}
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void Block::set_length_and_media_in(const rational &length)
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{
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Q_ASSERT(length > 0);
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if (length == this->length()) {
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return;
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}
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// Calculate media_in adjustment
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set_media_in(SequenceToMediaTime(this->length() - length));
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// Set the length without setting media out
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set_length_internal(length);
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}
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rational Block::media_in() const
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{
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return media_in_input_->GetStandardValue().value<rational>();
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}
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void Block::set_media_in(const rational &media_in)
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{
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media_in_input_->SetStandardValue(QVariant::fromValue(media_in));
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}
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bool Block::is_enabled() const
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{
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return enabled_input_->GetStandardValue().toBool();
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}
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void Block::set_enabled(bool e)
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{
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enabled_input_->SetStandardValue(e);
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emit EnabledChanged();
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}
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rational Block::SequenceToMediaTime(const rational &sequence_time) const
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{
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// These constants are not considered "values" per se, so we don't modify them
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if (sequence_time == RATIONAL_MIN || sequence_time == RATIONAL_MAX) {
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return sequence_time;
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}
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rational local_time = sequence_time;
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// FIXME: Doesn't handle reversing
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if (speed_input_->IsKeyframing() || speed_input_->IsConnected()) {
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// FIXME: We'll need to calculate the speed hoo boy
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} else {
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double speed_value = speed_input_->GetStandardValue().toDouble();
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if (qIsNull(speed_value)) {
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// Effectively holds the frame at the in point
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local_time = 0;
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} else if (!qFuzzyCompare(speed_value, 1.0)) {
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// Multiply time
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local_time = rational::fromDouble(local_time.toDouble() * speed_value);
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}
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}
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return local_time + media_in();
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}
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rational Block::MediaToSequenceTime(const rational &media_time) const
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{
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// These constants are not considered "values" per se, so we don't modify them
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if (media_time == RATIONAL_MIN || media_time == RATIONAL_MAX) {
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return media_time;
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}
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rational sequence_time = media_time - media_in();
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// FIXME: Doesn't handle reversing
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if (speed_input_->IsKeyframing() || speed_input_->IsConnected()) {
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// FIXME: We'll need to calculate the speed hoo boy
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} else {
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double speed_value = speed_input_->GetStandardValue().toDouble();
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if (qIsNull(speed_value)) {
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// Effectively holds the frame at the in point, also prevents divide by zero
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sequence_time = 0;
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} else if (!qFuzzyCompare(speed_value, 1.0)) {
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// Multiply time
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sequence_time = rational::fromDouble(sequence_time.toDouble() / speed_value);
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}
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}
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return sequence_time;
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}
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QVector<NodeInput *> Block::GetInputsToHash() const
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{
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QVector<NodeInput*> inputs = Node::GetInputsToHash();
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// Ignore these inputs
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inputs.removeOne(media_in_input_);
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inputs.removeOne(speed_input_);
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inputs.removeOne(length_input_);
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return inputs;
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}
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void Block::LinkChangeEvent()
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{
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block_links_.clear();
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foreach (Node* n, links()) {
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Block* b = dynamic_cast<Block*>(n);
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if (b) {
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block_links_.append(b);
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}
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}
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}
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void Block::set_length_internal(const rational &length)
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{
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length_input_->SetStandardValue(QVariant::fromValue(length));
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}
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void Block::Retranslate()
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{
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Node::Retranslate();
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length_input_->set_name(tr("Length"));
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media_in_input_->set_name(tr("Media In"));
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enabled_input_->set_name(tr("Enabled"));
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speed_input_->set_name(tr("Speed"));
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}
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void Block::Hash(QCryptographicHash &, const rational &) const
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{
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// A block does nothing by default, so we hash nothing
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}
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}
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