Files
oak-editor/app/common/serializedlayoutinfoapp.h
T
Mike-Solar 66d761b4b7 R8: finish app/ pure C ABI migration (P3-P9) and make OTIO required
- app/ no longer includes engine C++ headers nor holds engine C++ types:
  engine access goes through the oakengine C ABI plus C++ wrappers
  (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types
  (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes,
  subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp)
- engine: new C ABI functions for block/track/clip/transition navigation
  and predicates, links, caches, waveform/playback, disk folder,
  sequence_track_list, node_free, footage_is_valid, block_get_track,
  get_brush; loadotio/saveotio ported to the current engine API
- OTIO is now a required dependency: CI and CD build it on every
  platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps
  include requirement silently disabled OTIO everywhere), runtime
  libraries are bundled into packages and copied next to macOS binaries
  (oak_copy_otio_runtime)
- fix ProjectViewModel drag&drop mime read/write size mismatch (segfault)
- unify color label naming (k_olive -> "Oak") in the app-side mirror
- docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh)
- gtest suite: 1925 passed, 0 failed
2026-07-31 22:46:52 +08:00

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2.4 KiB
C++

/***
Oak - Non-Linear Video Editor
Copyright (C) 2026 Oak Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_SERIALIZEDLAYOUTINFOAPP_H
#define OAK_SERIALIZEDLAYOUTINFOAPP_H
#include <map>
#include <vector>
#include <QByteArray>
#include <QString>
#include "oakengine/node.h"
namespace olive
{
/**
* @brief App-side mirror of the engine's olive::SerializedLayoutInfo
* (engine/node/project/serializer/serializedlayoutinfo.h).
*
* SYNC OBLIGATION: the data member layout (types AND order) must stay
* identical to the engine type. Instances of this struct cross the engine
* boundary as `void *` (Core::save_project_internal() passes one to
* oakengine_task_create_project_save(), and the engine hands one back
* through the load_layout callback); the engine side reinterprets the
* pointer as its own olive::SerializedLayoutInfo and copies the members,
* so any layout divergence is silent memory corruption.
*
* The engine's std::vector<Folder*> / std::vector<Sequence*> /
* std::vector<ViewerOutput*> members are mirrored as
* std::vector<OakEngineNode*> (same pointer size and semantics: borrowed
* node handles). panel_data mirrors
* std::map<QString, PanelLayoutInfo> where PanelLayoutInfo is
* std::map<QString, QString> (identical to PanelWidget::Info).
*
* Only the data members are mirrored; the engine type's XML
* (de)serialization methods (to_xml/from_xml) stay engine-side.
*/
class SerializedLayoutInfo {
public:
SerializedLayoutInfo() = default;
QByteArray state;
std::vector<OakEngineNode *> open_folders;
std::vector<OakEngineNode *> open_sequences;
std::vector<OakEngineNode *> open_viewers;
std::map<QString, std::map<QString, QString>> panel_data;
};
}
Q_DECLARE_METATYPE(olive::SerializedLayoutInfo)
#endif // OAK_SERIALIZEDLAYOUTINFOAPP_H