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oak-editor/app/node/block/transition/crossdissolve/crossdissolvetransition.h
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2025-08-05 17:12:49 +08:00

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/*
* Olive Community Edition - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CROSSDISSOLVETRANSITION_H
#define CROSSDISSOLVETRANSITION_H
#include "node/block/transition/transition.h"
namespace olive
{
class CrossDissolveTransition : public TransitionBlock {
Q_OBJECT
public:
CrossDissolveTransition();
NODE_DEFAULT_FUNCTIONS(CrossDissolveTransition)
virtual QString Name() const override;
virtual QString id() const override;
virtual QVector<CategoryID> Category() const override;
virtual QString Description() const override;
//virtual void Retranslate() override;
virtual ShaderCode
GetShaderCode(const ShaderRequest &request) const override;
protected:
virtual void SampleJobEvent(const SampleBuffer &from_samples,
const SampleBuffer &to_samples,
SampleBuffer &out_samples,
double time_in) const override;
};
}
#endif // CROSSDISSOLVETRANSITION_H