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oak-editor/app/render/backend/renderer.h
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2020-11-08 00:47:59 +11:00

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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef RENDERCONTEXT_H
#define RENDERCONTEXT_H
#include <QObject>
#include <QVariant>
#include "common/define.h"
#include "common/timerange.h"
#include "node/node.h"
#include "render/colorprocessor.h"
#include "render/videoparams.h"
OLIVE_NAMESPACE_ENTER
class Renderer : public QObject
{
Q_OBJECT
public:
Renderer(QObject* parent = nullptr);
virtual ~Renderer() override;
virtual bool Init() = 0;
class Texture
{
public:
Texture(Renderer* renderer, const QVariant& native, const VideoParams& param) :
renderer_(renderer),
params_(param),
id_(native)
{
}
~Texture()
{
renderer_->DestroyNativeTexture(id_);
}
QVariant id() const
{
return id_;
}
const VideoParams& params() const
{
return params_;
}
void Upload(void* data, int linesize = 0)
{
renderer_->UploadToTexture(this, data, linesize);
}
int width() const
{
return params_.width();
}
int height() const
{
return params_.height();
}
PixelFormat::Format format() const
{
return params_.format();
}
int divider() const
{
return params_.divider();
}
const rational& pixel_aspect_ratio() const
{
return params_.pixel_aspect_ratio();
}
private:
Renderer* renderer_;
VideoParams params_;
QVariant id_;
};
using TexturePtr = std::shared_ptr<Texture>;
TexturePtr CreateTexture(const VideoParams& param, void* data = nullptr, int linesize = 0);
public slots:
virtual void PostInit() = 0;
virtual void Destroy() = 0;
virtual QVariant CreateNativeTexture(const VideoParams& param, void* data = nullptr, int linesize = 0) = 0;
virtual void DestroyNativeTexture(QVariant texture) = 0;
virtual QVariant CreateNativeShader(const ShaderCode& code) = 0;
virtual void DestroyNativeShader(QVariant shader) = 0;
virtual void UploadToTexture(Texture* texture, void* data, int linesize) = 0;
virtual void DownloadFromTexture(Texture* texture, void* data, int linesize) = 0;
virtual TexturePtr ProcessShader(const OLIVE_NAMESPACE::Node* node,
const OLIVE_NAMESPACE::TimeRange &range,
const OLIVE_NAMESPACE::ShaderJob &job,
const OLIVE_NAMESPACE::VideoParams &params) = 0;
virtual TexturePtr TransformColor(Texture* texture, OLIVE_NAMESPACE::ColorProcessorPtr processor) = 0;
virtual void Render() = 0;
virtual void RenderToTexture(Texture* destination) = 0;
private:
};
OLIVE_NAMESPACE_EXIT
#endif // RENDERCONTEXT_H