/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef RENDERCONTEXT_H #define RENDERCONTEXT_H #include #include #include "common/define.h" #include "common/timerange.h" #include "node/node.h" #include "render/colorprocessor.h" #include "render/videoparams.h" OLIVE_NAMESPACE_ENTER class Renderer : public QObject { Q_OBJECT public: Renderer(QObject* parent = nullptr); virtual ~Renderer() override; virtual bool Init() = 0; class Texture { public: Texture(Renderer* renderer, const QVariant& native, const VideoParams& param) : renderer_(renderer), params_(param), id_(native) { } ~Texture() { renderer_->DestroyNativeTexture(id_); } QVariant id() const { return id_; } const VideoParams& params() const { return params_; } void Upload(void* data, int linesize = 0) { renderer_->UploadToTexture(this, data, linesize); } int width() const { return params_.width(); } int height() const { return params_.height(); } PixelFormat::Format format() const { return params_.format(); } int divider() const { return params_.divider(); } const rational& pixel_aspect_ratio() const { return params_.pixel_aspect_ratio(); } private: Renderer* renderer_; VideoParams params_; QVariant id_; }; using TexturePtr = std::shared_ptr; TexturePtr CreateTexture(const VideoParams& param, void* data = nullptr, int linesize = 0); public slots: virtual void PostInit() = 0; virtual void Destroy() = 0; virtual QVariant CreateNativeTexture(const VideoParams& param, void* data = nullptr, int linesize = 0) = 0; virtual void DestroyNativeTexture(QVariant texture) = 0; virtual QVariant CreateNativeShader(const ShaderCode& code) = 0; virtual void DestroyNativeShader(QVariant shader) = 0; virtual void UploadToTexture(Texture* texture, void* data, int linesize) = 0; virtual void DownloadFromTexture(Texture* texture, void* data, int linesize) = 0; virtual TexturePtr ProcessShader(const OLIVE_NAMESPACE::Node* node, const OLIVE_NAMESPACE::TimeRange &range, const OLIVE_NAMESPACE::ShaderJob &job, const OLIVE_NAMESPACE::VideoParams ¶ms) = 0; virtual TexturePtr TransformColor(Texture* texture, OLIVE_NAMESPACE::ColorProcessorPtr processor) = 0; virtual void Render() = 0; virtual void RenderToTexture(Texture* destination) = 0; private: }; OLIVE_NAMESPACE_EXIT #endif // RENDERCONTEXT_H