40 lines
1.8 KiB
C++
40 lines
1.8 KiB
C++
#include "cornerpineffect.h"
|
|
|
|
CornerPinEffect::CornerPinEffect(Clip *c, const EffectMeta *em) : Effect(c, em) {
|
|
enable_coords = true;
|
|
|
|
EffectRow* top_left = add_row("Top Left:");
|
|
top_left_x = top_left->add_field(EFFECT_FIELD_DOUBLE);
|
|
top_left_y = top_left->add_field(EFFECT_FIELD_DOUBLE);
|
|
|
|
EffectRow* top_right = add_row("Top Right:");
|
|
top_right_x = top_right->add_field(EFFECT_FIELD_DOUBLE);
|
|
top_right_y = top_right->add_field(EFFECT_FIELD_DOUBLE);
|
|
|
|
EffectRow* bottom_left = add_row("Bottom Left:");
|
|
bottom_left_x = bottom_left->add_field(EFFECT_FIELD_DOUBLE);
|
|
bottom_left_y = bottom_left->add_field(EFFECT_FIELD_DOUBLE);
|
|
|
|
EffectRow* bottom_right = add_row("Bottom Right:");
|
|
bottom_right_x = bottom_right->add_field(EFFECT_FIELD_DOUBLE);
|
|
bottom_right_y = bottom_right->add_field(EFFECT_FIELD_DOUBLE);
|
|
|
|
connect(intensity_val, SIGNAL(changed()), this, SLOT(field_changed()));
|
|
connect(rotation_val, SIGNAL(changed()), this, SLOT(field_changed()));
|
|
connect(frequency_val, SIGNAL(changed()), this, SLOT(field_changed()));
|
|
}
|
|
|
|
void CornerPinEffect::process_coords(double timecode, GLTextureCoords &coords) {
|
|
coords.vertexTopLeftX += top_left_x->get_double_value(timecode);
|
|
coords.vertexTopLeftY += top_left_y->get_double_value(timecode);
|
|
|
|
coords.vertexTopRightX += top_right_x->get_double_value(timecode);
|
|
coords.vertexTopRightY += top_right_y->get_double_value(timecode);
|
|
|
|
coords.vertexBottomLeftX += bottom_left_x->get_double_value(timecode);
|
|
coords.vertexBottomLeftY += bottom_left_y->get_double_value(timecode);
|
|
|
|
coords.vertexBottomRightX += bottom_right_x->get_double_value(timecode);
|
|
coords.vertexBottomRightY += bottom_right_y->get_double_value(timecode);
|
|
}
|