Files
oak-editor/engine/src/capi/CMakeLists.txt
T
Mike-Solar bb17c59c0f engine: add the preview family to the C ABI facade
- clip-level loop mode (off/loop/clamp), undoable
- per-channel audio levels as one-frame RMS at a timestamp
- waveform min/max buckets over a footage range, rendered on demand
- two real fixes uncovered by this family: conform completion signals
  were starved by msleep-only waits (audio renders always came back
  empty), and incomplete tickets from conform-pending renders are now
  retried until the conform is ready
2026-07-20 09:28:47 +08:00

43 lines
1.6 KiB
CMake

# Oak - Non-Linear Video Editor
# Copyright (C) 2026 Oak Team
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# C ABI facade of liboakengine (mirrors the pattern documented in
# render/ipc/CMakeLists.txt):
# - include/oakengine/*.h public C API
# - src/capi/*.cpp C ABI implementations
# The init/project/timeline families wrap the engine core, the project
# serializer and the sequence/viewer timeline objects.
set(OLIVE_SOURCES
${OLIVE_SOURCES}
include/oakengine/init.h
include/oakengine/project.h
include/oakengine/timeline.h
include/oakengine/renderer.h
include/oakengine/footage.h
include/oakengine/exporter.h
include/oakengine/node.h
include/oakengine/preview.h
src/capi/init.cpp
src/capi/project.cpp
src/capi/timeline.cpp
src/capi/renderer.cpp
src/capi/footage.cpp
src/capi/export.cpp
src/capi/node.cpp
src/capi/preview.cpp
PARENT_SCOPE
)