- facade storage session manager: project handles bind to the default SQLite library on project_new/load; every undo push/group_end/jump write-throughs via DatabaseBackend::save (diff journal); project_free flushes and unbinds - background snapshot thread (Storage/SnapshotIntervalSec, latest-wins, newest 3 kept) with exit flush (oakengine_storage_flush) - config-gated: storage only activates with an explicit Storage/Backend=sqlite, so headless consumers and tests never touch the real library; new exports: storage_flush/is_bound/last_error - it_storage: kill -9 recovery, cross-session undo, snapshot pruning, multi-project isolation, graceful degradation - also fixes a real config test polluting the user config.ini and the undo-stack test races
home, title, heroImage, heroText, heroFullScreen, tagline, actions, features, footer
| home | title | heroImage | heroText | heroFullScreen | tagline | actions | features | footer | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| true | Oak Video Editor | /images/oak-icon.png | Oak Video Editor | false | A modern, open-source, non-linear editor with a focus on speed and clarity. |
|
|
Copyright © Oak Video Editor |
About Oak
Oak Video Editor is a renamed fork of Olive, focused on delivering a polished, creator-friendly editing experience. This site hosts build notes, project file references, and test plans for contributors.
Quick Start
- Build from source on Windows, macOS, or Linux using the Build guide.
- Learn how project data is stored in the Project File Reference.
- Understand the database write-through persistence in the Project Storage Architecture.
- Keep releases solid by following the Test Plan.