Files
oak-editor/effects/internal/audionoiseeffect.cpp
T
Jonathan Noble 7926f3d33f Using <random> library instead of rand()
(cherry picked from commit c9c155d0a897299c7eb2387d68579cdd6ede82f1)
2019-03-03 14:14:51 +00:00

61 lines
2.5 KiB
C++

/*
* Olive. Olive is a free non-linear video editor for Windows, macOS, and Linux.
* Copyright (C) 2018 {{ organization }}
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
*along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "audionoiseeffect.h"
#include <QDateTime>
#include <QtMath>
AudioNoiseEffect::AudioNoiseEffect(Clip* c, const EffectMeta *em) : Effect(c, em) {
amount_val = add_row(tr("Amount"))->add_field(EFFECT_FIELD_DOUBLE, "amount");
amount_val->set_double_minimum_value(0);
amount_val->set_double_maximum_value(100);
amount_val->set_double_default_value(20);
mix_val = add_row(tr("Mix"))->add_field(EFFECT_FIELD_BOOL, "mix");
mix_val->set_bool_value(true);
}
void AudioNoiseEffect::process_audio(double timecode_start, double timecode_end, quint8 *samples, int nb_bytes, int) {
double interval = (timecode_end - timecode_start)/nb_bytes;
for (int i=0;i<nb_bytes;i+=4) {
double timecode = timecode_start+(interval*i);
qint16 left_noise_sample = this->randomNumber<qint16>();
qint16 right_noise_sample = this->randomNumber<qint16>();
// set noise volume
double vol = log_volume( amount_val->get_double_value(timecode, true)*0.01 );
left_noise_sample *= vol;
right_noise_sample *= vol;
// mix with source audio
if (mix_val->get_bool_value(timecode, true)) {
qint16 left_sample = static_cast<qint16> (((samples[i+1] & 0xFF) << 8) | (samples[i] & 0xFF));
qint16 right_sample = static_cast<qint16> (((samples[i+3] & 0xFF) << 8) | (samples[i+2] & 0xFF));
left_noise_sample = mix_audio_sample(left_noise_sample, left_sample);
right_noise_sample = mix_audio_sample(right_noise_sample, right_sample);
}
samples[i+3] = static_cast<quint8> (right_noise_sample >> 8);
samples[i+2] = static_cast<quint8> (right_noise_sample);
samples[i+1] = static_cast<quint8> (left_noise_sample >> 8);
samples[i] = static_cast<quint8> (left_noise_sample);
}
}