Files
oak-editor/app/node/input/media/audio/audio.h
T
itsmattkc 9e4c79699e node: split off traversing functions from renderer for usage elsewhere
Fixes issue where Viewer node wouldn't pick up correct length if a tracks
weren't in use.
2020-03-13 15:31:15 +11:00

22 lines
380 B
C++

#ifndef AUDIOINPUT_H
#define AUDIOINPUT_H
#include "../media.h"
class AudioInput : public MediaInput
{
public:
AudioInput();
virtual Node* copy() const override;
virtual QString Name() const override;
virtual QString id() const override;
virtual QString Category() const override;
virtual QString Description() const override;
private:
};
#endif // AUDIOINPUT_H