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oak-editor/app/node/generator/text/text.cpp
T

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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "text.h"
#include <QTextDocument>
OLIVE_NAMESPACE_ENTER
TextGenerator::TextGenerator()
{
QString default_str = QStringLiteral("<html><div style='font-size:144pt; text-align: center;'>%1</div></html>").arg(tr("Sample Text"));
text_input_ = new NodeInput(QStringLiteral("text_in"),
NodeParam::kText,
default_str);
AddInput(text_input_);
color_input_ = new NodeInput(QStringLiteral("color_in"),
NodeParam::kColor,
QVariant::fromValue(Color(1.0f, 1.0f, 1.0)));
AddInput(color_input_);
}
Node *TextGenerator::copy() const
{
return new TextGenerator();
}
QString TextGenerator::Name() const
{
return tr("Text");
}
QString TextGenerator::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.textgenerator");
}
QList<Node::CategoryID> TextGenerator::Category() const
{
return {kCategoryGenerator};
}
QString TextGenerator::Description() const
{
return tr("Generate rich text.");
}
void TextGenerator::Retranslate()
{
text_input_->set_name(tr("Text"));
color_input_->set_name(tr("Color"));
}
NodeValueTable TextGenerator::Value(NodeValueDatabase &value) const
{
GenerateJob job;
job.InsertValue(text_input_, value);
job.InsertValue(color_input_, value);
job.SetAlphaChannelRequired(true);
NodeValueTable table = value.Merge();
if (!job.GetValue(text_input_).data().toString().isEmpty()) {
table.Push(NodeParam::kGenerateJob, QVariant::fromValue(job), this);
}
return table;
}
void TextGenerator::GenerateFrame(FramePtr frame, const GenerateJob& job) const
{
// This could probably be more optimized, but for now we use Qt to draw to a QImage.
// QImages only support integer pixels and we use float pixels, so what we do here is draw onto
// a single-channel QImage (alpha only) and then transplant that alpha channel to our float buffer
// with correct float RGB.
QImage img(frame->width(), frame->height(), QImage::Format_Grayscale8);
img.fill(0);
QTextDocument text_doc;
text_doc.setHtml(job.GetValue(text_input_).data().toString());
text_doc.setTextWidth(frame->video_params().width());
// Draw rich text onto image
QPainter p(&img);
p.scale(1.0 / frame->video_params().divider(), 1.0 / frame->video_params().divider());
text_doc.drawContents(&p);
// Transplant alpha channel to frame
Color rgb = job.GetValue(color_input_).data().value<Color>();
for (int x=0; x<frame->width(); x++) {
for (int y=0; y<frame->height(); y++) {
uchar src_alpha = img.bits()[img.bytesPerLine() * y + x];
float alpha = float(src_alpha) / 255.0f;
frame->set_pixel(x, y, Color(rgb.red() * alpha, rgb.green() * alpha, rgb.blue() * alpha, alpha));
}
}
}
OLIVE_NAMESPACE_EXIT