4337559ed0c50f963e8731885b78f4f2bb6f3c43
- Windows: vcpkg ships `pkgconf` without the `pkg-config` shim, so the oak-ffmpeg-link build script failed with "program not found". Probe `pkg-config`, fall back to `pkgconf` (or honor `PKG_CONFIG`), and join the child's `PKG_CONFIG_PATH` with the platform separator instead of a hard-coded `:` (which split `C:\...` apart). - Linux (and openKylin): the test binaries link the VAAPI stack via vcpkg's FFmpeg; install the `libva2`/`libva-drm2`/`libvdpau1` runtime packages the loader needs. - macOS: bump the gpui submodule (OakVideoEditorCommunity/oak-gpui@fix/macos-metal-layer-and-dead-code): `setColorspace:` now sends to the `MetalLayerRef` (`self.layer.as_ref()` made `&*layer` the owned type, which is not `objc::Message`), and the viewer's `GpuFrameEntry` carries the non-Linux dead-code allowance. - openKylin ARM64: switch the ocio patch to the fork's fix/aarch64-c-char rev. Upstream models C `char*` as `*const i8`; aarch64's `c_char` is u8, so the crates did not compile. The fix uses `c_char` throughout ocio-sys and the ocio-rs boundary (pushed as 30338c6a169bbbada862fb3ac256e79b656159cf).
Oak Video Editor 
Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.
This project is a community-maintained fork of Olive Video Editor.

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.
Binaries
The binary can be downloaded here:
Building from Source
See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.
Documentation
- Project Storage Architecture (中文) — database write-through persistence, node-granular journal, persistent undo
- Build guide · 工程文件格式
Roadmap
| Version | Theme | Core Deliverables | Boundary Notes |
|---|---|---|---|
| 0.3 | Plugin Architecture Milestone | Production-ready OpenFX host support | Not about quantity of plugins, but "any OFX plugin loads without crashing" |
| 0.4 | Color, Audio & Performance | .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue |
Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance |
| 0.5 | Animation, Tracking & Collaboration | Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export | Combines the previous 0.7-0.8 scope into one timeline/interchange milestone |
| 0.6 | Stability Milestone | Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization | "Feature freeze" testing period before 1.0 |
| 1.0 | Production Ready | Complete documentation, installers, known issues list, community support channels | Declared "ready for serious projects" |
Languages
Rust
95%
C
4%
C++
0.6%
Shell
0.4%