431b9ed2b11ebb4fc0f3a1985bd5e0e85e77474f
Per the M15 design (docs/zh/plans/riir/M15-render-process-isolation.md): - ipc.rs moved into oakrender with protocol v2: hello_caps, render_batch, batch_accepted, frame_failed; main-process-assigned slots; BGRA8 slot format. POSIX shm verified to 1GiB on macOS. - ProcessDispatcher: spawns oak-worker processes, handshake, stdio NDJSON control, shm segment lifecycle with generation-tagged keys, crash detection with bounded restart and frame redispatch, zero-copy ShmFrameRef delivery and copy counters. - PreviewScheduler: interleaved batch claiming (frame % W per worker, no work stealing), seek > playback-distance > background priority, credit-based flow control, crash recovery. - oak-worker renders for real: graph snapshot deserialization, montage decode+composite straight into the assigned shm slot, F32->BGRA8 final conversion in-worker, OFX plugin executor installed in-worker, crash hooks for isolation testing. Thread pool coexists for now (S2 removes it). Integration tests cover two-worker zero-copy rendering, crash isolation with redelivery, and real H.264 footage decode into slots.
Oak Video Editor
Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.
This project is a community-maintained fork of Olive Video Editor.

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.
Binaries
The binary can be downloaded here:
Building from Source
See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.
Documentation
- Project Storage Architecture (中文) — database write-through persistence, node-granular journal, persistent undo
- Build guide · 工程文件格式
Roadmap
| Version | Theme | Core Deliverables | Boundary Notes |
|---|---|---|---|
| 0.3 | Plugin Architecture Milestone | Production-ready OpenFX host support | Not about quantity of plugins, but "any OFX plugin loads without crashing" |
| 0.4 | Color, Audio & Performance | .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue |
Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance |
| 0.5 | Animation, Tracking & Collaboration | Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export | Combines the previous 0.7-0.8 scope into one timeline/interchange milestone |
| 0.6 | Stability Milestone | Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization | "Feature freeze" testing period before 1.0 |
| 1.0 | Production Ready | Complete documentation, installers, known issues list, community support channels | Declared "ready for serious projects" |
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