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oak-editor/app/render/backend/opengl/openglworker.h
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OPENGLPROCESSOR_H
#define OPENGLPROCESSOR_H
#include <QOffscreenSurface>
#include <QOpenGLContext>
#include "../videorenderworker.h"
#include "openglframebuffer.h"
#include "openglshadercache.h"
#include "opengltexturecache.h"
OLIVE_NAMESPACE_ENTER
class OpenGLWorker : public VideoRenderWorker {
Q_OBJECT
public:
OpenGLWorker(VideoRenderFrameCache* frame_cache,
QObject* parent = nullptr);
signals:
void RequestFrameToValue(FramePtr frame, StreamPtr stream, NodeValueTable* table);
void RequestRunNodeAccelerated(const Node *node, const TimeRange &range, NodeValueDatabase &input_params, NodeValueTable& output_params);
void RequestTextureToBuffer(const QVariant& texture, int width, int height, const QMatrix4x4& matrix, void *buffer, int linesize);
protected:
virtual void FrameToValue(DecoderPtr decoder, StreamPtr stream, const TimeRange &range, NodeValueTable* table) override;
virtual void RunNodeAccelerated(const Node *node, const TimeRange &range, NodeValueDatabase &input_params, NodeValueTable& output_params) override;
virtual void TextureToBuffer(const QVariant& texture, int width, int height, const QMatrix4x4& matrix, void *buffer, int linesize) override;
};
OLIVE_NAMESPACE_EXIT
#endif // OPENGLPROCESSOR_H