renderer: added path for generating resized frames from textures

This commit is contained in:
itsmattkc
2020-04-22 22:58:00 +10:00
parent 26b928597c
commit 361a986b79
8 changed files with 92 additions and 10 deletions
+35 -2
View File
@@ -195,6 +195,7 @@ void OpenGLProxy::Close()
{
shader_cache_.Clear();
buffer_.Destroy();
copy_pipeline_ = nullptr;
functions_ = nullptr;
delete ctx_;
ctx_ = nullptr;
@@ -426,7 +427,7 @@ void OpenGLProxy::RunNodeAccelerated(const Node *node, const TimeRange &range, N
output_params.Push(NodeParam::kTexture, QVariant::fromValue(output_tex));
}
void OpenGLProxy::TextureToBuffer(const QVariant &tex_in, void *buffer, int linesize)
void OpenGLProxy::TextureToBuffer(const QVariant &tex_in, int width, int height, const QMatrix4x4 &matrix, void *buffer, int linesize)
{
OpenGLTextureCache::ReferencePtr texture = tex_in.value<OpenGLTextureCache::ReferencePtr>();
@@ -435,7 +436,37 @@ void OpenGLProxy::TextureToBuffer(const QVariant &tex_in, void *buffer, int line
}
QOpenGLFunctions* f = QOpenGLContext::currentContext()->functions();
buffer_.Attach(texture->texture());
OpenGLTextureCache::ReferencePtr download_tex;
if (width != texture->texture()->width() || height != texture->texture()->height()) {
// Resize the texture if necessary
OpenGLTextureCache::ReferencePtr resized = texture_cache_.Get(ctx_,
VideoRenderingParams(width, height, texture->texture()->format()));
buffer_.Attach(resized->texture(), true);
buffer_.Bind();
texture->texture()->Bind();
// Blit to this new texture
OpenGLRenderFunctions::Blit(copy_pipeline_, false, matrix);
texture->texture()->Release();
buffer_.Release();
buffer_.Detach();
download_tex = resized;
} else {
download_tex = texture;
}
buffer_.Attach(download_tex->texture());
buffer_.Bind();
f->glPixelStorei(GL_PACK_ROW_LENGTH, linesize);
@@ -478,6 +509,8 @@ void OpenGLProxy::FinishInit()
SetParameters(video_params_);
buffer_.Create(ctx_);
copy_pipeline_ = OpenGLShader::CreateDefault();
}
OLIVE_NAMESPACE_EXIT
+3 -1
View File
@@ -67,7 +67,7 @@ public:
void RunNodeAccelerated(const Node *node, const TimeRange &range, NodeValueDatabase &input_params, NodeValueTable& output_params);
void TextureToBuffer(const QVariant& texture, void *buffer, int linesize);
void TextureToBuffer(const QVariant& texture, int width, int height, const QMatrix4x4& matrix, void *buffer, int linesize);
void SetParameters(const VideoRenderingParams& params);
@@ -83,6 +83,8 @@ private:
VideoRenderingParams video_params_;
OpenGLShaderPtr copy_pipeline_;
OpenGLShaderCache shader_cache_;
OpenGLTextureCache texture_cache_;
+2 -2
View File
@@ -50,9 +50,9 @@ void OpenGLWorker::RunNodeAccelerated(const Node *node, const TimeRange &range,
emit RequestRunNodeAccelerated(node, range, input_params, output_params);
}
void OpenGLWorker::TextureToBuffer(const QVariant &tex_in, void *buffer, int linesize)
void OpenGLWorker::TextureToBuffer(const QVariant &tex_in, int width, int height, const QMatrix4x4& matrix, void *buffer, int linesize)
{
emit RequestTextureToBuffer(tex_in, buffer, linesize);
emit RequestTextureToBuffer(tex_in, width, height, matrix, buffer, linesize);
}
OLIVE_NAMESPACE_EXIT
+2 -2
View File
@@ -42,14 +42,14 @@ signals:
void RequestRunNodeAccelerated(const Node *node, const TimeRange &range, NodeValueDatabase &input_params, NodeValueTable& output_params);
void RequestTextureToBuffer(const QVariant& texture, void *buffer, int linesize);
void RequestTextureToBuffer(const QVariant& texture, int width, int height, const QMatrix4x4& matrix, void *buffer, int linesize);
protected:
virtual void FrameToValue(DecoderPtr decoder, StreamPtr stream, const TimeRange &range, NodeValueTable* table) override;
virtual void RunNodeAccelerated(const Node *node, const TimeRange &range, NodeValueDatabase &input_params, NodeValueTable& output_params) override;
virtual void TextureToBuffer(const QVariant& texture, void *buffer, int linesize) override;
virtual void TextureToBuffer(const QVariant& texture, int width, int height, const QMatrix4x4& matrix, void *buffer, int linesize) override;
};
@@ -97,6 +97,13 @@ void VideoRenderBackend::SetOperatingMode(const VideoRenderWorker::OperatingMode
}
}
void VideoRenderBackend::SetFrameGenerationParams(int width, int height, const QMatrix4x4 &matrix)
{
foreach (RenderWorker* worker, processors_) {
static_cast<VideoRenderWorker*>(worker)->SetFrameGenerationParams(width, height, matrix);
}
}
void VideoRenderBackend::SetOnlySignalLastFrameRequested(bool enabled)
{
only_signal_last_frame_requested_ = enabled;
+2
View File
@@ -58,6 +58,8 @@ public:
void SetOperatingMode(const VideoRenderWorker::OperatingMode& mode);
void SetFrameGenerationParams(int width, int height, const QMatrix4x4& matrix);
void SetOnlySignalLastFrameRequested(bool enabled);
bool IsRendered(const rational& time) const;
+31 -2
View File
@@ -46,6 +46,16 @@ const VideoRenderingParams &VideoRenderWorker::video_params()
return video_params_;
}
void VideoRenderWorker::TextureToBuffer(const QVariant &texture, void *buffer, int linesize)
{
TextureToBuffer(texture,
video_params_.effective_width(),
video_params_.effective_height(),
QMatrix4x4(),
buffer,
linesize);
}
NodeValueTable VideoRenderWorker::RenderInternal(const NodeDependency& path, const qint64 &job_time)
{
// Get hash of node graph
@@ -238,6 +248,17 @@ void VideoRenderWorker::SetOperatingMode(const VideoRenderWorker::OperatingMode
operating_mode_ = mode;
}
void VideoRenderWorker::SetFrameGenerationParams(int width, int height, const QMatrix4x4 &matrix)
{
frame_gen_params_ = VideoRenderingParams(width,
height,
video_params_.time_base(),
video_params_.format(),
video_params_.mode(),
video_params_.divider());
frame_gen_mat_ = matrix;
}
bool VideoRenderWorker::InitInternal()
{
ResizeDownloadBuffer();
@@ -339,10 +360,18 @@ void VideoRenderWorker::Download(const rational& time, QVariant texture, QString
} else {
FramePtr frame = Frame::Create();
frame->set_video_params(video_params());
if (frame_gen_params_.is_valid()) {
frame->set_video_params(frame_gen_params_);
} else {
frame->set_video_params(VideoRenderingParams(video_params_.effective_width(),
video_params_.effective_height(),
video_params_.format()));
}
frame->allocate();
TextureToBuffer(texture, frame->data(), frame->linesize_pixels());
TextureToBuffer(texture, frame->width(), frame->height(), frame_gen_mat_, frame->data(), frame->linesize_pixels());
emit GeneratedFrame(time, frame);
+10 -1
View File
@@ -22,6 +22,7 @@
#define VIDEORENDERWORKER_H
#include <QCryptographicHash>
#include <QMatrix4x4>
#include "colorprocessorcache.h"
#include "node/dependency.h"
@@ -69,6 +70,8 @@ public:
void SetOperatingMode(const OperatingMode& mode);
void SetFrameGenerationParams(int width, int height, const QMatrix4x4 &matrix);
signals:
void CompletedDownload(NodeDependency path, qint64 job_time, QByteArray hash, bool texture_existed);
@@ -89,7 +92,9 @@ protected:
virtual void ParametersChangedEvent(){}
virtual void TextureToBuffer(const QVariant& texture, void *buffer, int linesize) = 0;
virtual void TextureToBuffer(const QVariant& texture, void *buffer, int linesize);
virtual void TextureToBuffer(const QVariant& texture, int width, int height, const QMatrix4x4& matrix, void *buffer, int linesize) = 0;
virtual NodeValueTable RenderInternal(const NodeDependency& CurrentPath, const qint64& job_time) override;
@@ -106,6 +111,10 @@ private:
void ResizeDownloadBuffer();
VideoRenderingParams frame_gen_params_;
QMatrix4x4 frame_gen_mat_;
VideoRenderingParams video_params_;
VideoRenderFrameCache* frame_cache_;