Files
oak-editor/app/render/renderprocessor.cpp
T
Mike-Solar 3be4294e15 Fix Linux audio backend preference and worker footage render crash
- On Linux, automatically prefer PipeWire/JACK/PulseAudio over ALSA
  even when a saved ALSA device name exists in config.
- Restore Footage length after deserialization so worker snapshots
  have valid stream lengths and video playback can advance.
- Guard ResolveDecoderFromInput and ProcessAudioFootage against a
  null decoder cache to prevent worker crashes on direct Footage ->
  ViewerOutput connections.
- Keep Linux signal backtrace handler in the render worker.
- Add Oak project SVG logos.
2026-07-14 22:33:30 +08:00

884 lines
25 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "renderprocessor.h"
#include <QFileInfo>
#include <QOpenGLContext>
#include <QThreadStorage>
#include <QVector2D>
#include <QVector3D>
#include <QVector4D>
#include "audio/audioprocessor.h"
#include "node/block/clip/clip.h"
#include "node/block/transition/transition.h"
#include "node/project.h"
#include "rendermanager.h"
#include "render/plugin/pluginrenderer.h"
#include "pluginSupport/OliveClip.h"
#include "pluginSupport/OliveHost.h"
#include "render/ipc/frameslotpool.h"
namespace olive
{
#define super NodeTraverser
RenderProcessor::RenderProcessor(RenderTicketPtr ticket, Renderer *render_ctx,
DecoderCache *decoder_cache,
ShaderCache *shader_cache)
: ticket_(ticket)
, render_ctx_(render_ctx)
, decoder_cache_(decoder_cache)
, shader_cache_(shader_cache)
{
}
TexturePtr RenderProcessor::GenerateTexture(const rational &time,
const rational &frame_length)
{
TimeRange range = TimeRange(time, time + frame_length);
NodeValueTable table;
if (Node *node = QtUtils::ValueToPtr<Node>(ticket_->property("node"))) {
table = GenerateTable(node, range);
}
NodeValue tex_val = table.Get(NodeValue::kTexture);
ResolveJobs(tex_val);
return tex_val.toTexture();
}
FramePtr RenderProcessor::GenerateFrame(TexturePtr texture,
const rational &time)
{
// Set up output frame parameters
VideoParams frame_params = GetCacheVideoParams();
QSize frame_size = ticket_->property("size").value<QSize>();
if (!frame_size.isNull()) {
frame_params.set_width(frame_size.width());
frame_params.set_height(frame_size.height());
}
PixelFormat frame_format =
static_cast<PixelFormat::Format>(ticket_->property("format").toInt());
if (frame_format != PixelFormat::INVALID) {
frame_params.set_format(frame_format);
}
int force_channel_count = ticket_->property("channelcount").toInt();
if (force_channel_count != 0) {
frame_params.set_channel_count(force_channel_count);
} else {
frame_params.set_channel_count(texture ?
texture->channel_count() :
VideoParams::kRGBAChannelCount);
}
FramePtr frame = Frame::Create();
frame->set_timestamp(time);
frame->set_video_params(frame_params);
frame->allocate();
if (!texture) {
// Blank frame out
memset(frame->data(), 0, frame->allocated_size());
} else {
// Dump texture contents to frame
ColorProcessorPtr output_color_transform =
ticket_->property("coloroutput").value<ColorProcessorPtr>();
const VideoParams &tex_params = texture->params();
if (output_color_transform) {
TexturePtr transform_tex = render_ctx_->CreateTexture(tex_params);
ColorTransformJob job;
job.SetColorProcessor(output_color_transform);
job.SetInputTexture(texture);
job.SetInputAlphaAssociation(
OLIVE_CONFIG("ReassocLinToNonLin").toBool() ? kAlphaAssociated :
kAlphaNone);
render_ctx_->BlitColorManaged(job, transform_tex.get());
texture = transform_tex;
}
if (tex_params.effective_width() != frame_params.effective_width() ||
tex_params.effective_height() != frame_params.effective_height() ||
tex_params.format() != frame_params.format()) {
TexturePtr blit_tex = render_ctx_->CreateTexture(frame_params);
QMatrix4x4 matrix = ticket_->property("matrix").value<QMatrix4x4>();
// No color transform, just blit
ShaderJob job;
job.Insert(QStringLiteral("ove_maintex"),
NodeValue(NodeValue::kTexture,
QVariant::fromValue(texture)));
job.Insert(QStringLiteral("ove_mvpmat"),
NodeValue(NodeValue::kMatrix, matrix));
render_ctx_->BlitToTexture(render_ctx_->GetDefaultShader(), job,
blit_tex.get());
// Replace texture that we're going to download in the next step
texture = blit_tex;
}
render_ctx_->DownloadFromTexture(texture->id(), texture->params(),
frame->data(),
frame->linesize_pixels());
if (output_color_transform) {
VideoParams display_params = frame->video_params();
display_params.set_colorspace(
QStringLiteral("display:") +
QString::fromUtf8(output_color_transform->id()));
frame->set_video_params(display_params);
}
}
return frame;
}
void RenderProcessor::Run()
{
// Depending on the render ticket type, start a job
RenderManager::TicketType type =
ticket_->property("type").value<RenderManager::TicketType>();
SetCancelPointer(ticket_->GetCancelAtom());
VideoParams params = ticket_->property("vparam").value<VideoParams>();
params.set_format(PixelFormat::F32);
SetCacheVideoParams(params);
SetCacheAudioParams(ticket_->property("aparam").value<AudioParams>());
if (IsCancelled()) {
ticket_->Finish();
return;
}
// if is a plugin
/*Node *node=ticket_->property("node").value<Node*>();
if (node && node->getPlugin()) {
std::shared_ptr<OFX::Host::ImageEffect::ImageEffectPlugin> plugin
= node->getPlugin();
std::unique_ptr<OFX::Host::ImageEffect::Instance> instance(plugin->createInstance(kOfxImageEffectContextFilter, NULL));
}
*/
switch (type) {
case RenderManager::kTypeVideo: {
rational time = ticket_->property("time").value<rational>();
rational frame_length = GetCacheVideoParams().frame_rate_as_time_base();
if (GetCacheVideoParams().interlacing() !=
VideoParams::kInterlaceNone) {
frame_length /= 2;
}
TexturePtr texture = GenerateTexture(time, frame_length);
if (!render_ctx_) {
ticket_->Finish();
} else {
if (GetCacheVideoParams().interlacing() !=
VideoParams::kInterlaceNone) {
// Get next between frame and interlace it
TexturePtr top = texture;
TexturePtr bottom =
GenerateTexture(time + frame_length, frame_length);
if (GetCacheVideoParams().interlacing() ==
VideoParams::kInterlacedBottomFirst) {
std::swap(top, bottom);
}
texture = render_ctx_->InterlaceTexture(top, bottom,
GetCacheVideoParams());
}
if (HeardCancel()) {
// Finish cancelled ticket with nothing since we can't guarantee the frame we generated
// is actually "complete
ticket_->Finish();
} else {
FramePtr frame;
QString cache = ticket_->property("cache").toString();
RenderManager::ReturnType return_type =
RenderManager::ReturnType(
ticket_->property("return").toInt());
if (return_type == RenderManager::kFrame || !cache.isEmpty()) {
// Convert to CPU frame
frame = GenerateFrame(texture, time);
// Save to cache if requested
if (!cache.isEmpty()) {
rational timebase =
ticket_->property("cachetimebase").value<rational>();
QUuid uuid =
ticket_->property("cacheid").value<QUuid>();
bool cache_result = FrameHashCache::SaveCacheFrame(
cache, uuid, time, timebase, frame);
ticket_->setProperty("cached", cache_result);
}
}
if (return_type == RenderManager::kTexture) {
// Return GPU texture
if (!texture) {
texture =
render_ctx_->CreateTexture(GetCacheVideoParams());
render_ctx_->ClearDestination(texture.get());
}
render_ctx_->Flush();
ticket_->Finish(QVariant::fromValue(texture));
} else {
ticket_->Finish(QVariant::fromValue(frame));
}
}
}
break;
}
case RenderManager::kTypeAudio: {
TimeRange time = ticket_->property("time").value<TimeRange>();
NodeValueTable table;
if (Node *node = QtUtils::ValueToPtr<Node>(ticket_->property("node"))) {
table = GenerateTable(node, time);
}
NodeValue sample_val = table.Get(NodeValue::kSamples);
ResolveJobs(sample_val);
SampleBuffer samples = sample_val.toSamples();
if (samples.is_allocated()) {
if (ticket_->property("clamp").toBool() && !IsCancelled()) {
samples.clamp();
}
if (ticket_->property("enablewaveforms").toBool() &&
!IsCancelled()) {
AudioVisualWaveform vis;
vis.set_channel_count(samples.audio_params().channel_count());
vis.OverwriteSamples(samples,
samples.audio_params().sample_rate());
ticket_->setProperty("waveform", QVariant::fromValue(vis));
}
}
if (HeardCancel()) {
ticket_->Finish();
} else {
ticket_->Finish(QVariant::fromValue(samples));
}
break;
}
default:
// Fail
ticket_->Finish();
}
}
DecoderPtr
RenderProcessor::ResolveDecoderFromInput(const QString &decoder_id,
const Decoder::CodecStream &stream)
{
if (!stream.IsValid()) {
qWarning() << "Attempted to resolve the decoder of a null stream";
return nullptr;
}
if (!decoder_cache_) {
qWarning() << "Cannot resolve decoder for" << stream.filename()
<< "without a decoder cache";
return nullptr;
}
QMutexLocker locker(decoder_cache_->mutex());
DecoderPair decoder = decoder_cache_->value(stream);
qint64 file_last_modified =
QFileInfo(stream.filename()).lastModified().toMSecsSinceEpoch();
DecoderPtr dec = nullptr;
if (decoder.decoder && decoder.last_modified == file_last_modified) {
dec = decoder.decoder;
} else {
// No decoder
decoder.decoder = dec = Decoder::CreateFromID(decoder_id);
decoder.last_modified = file_last_modified;
decoder_cache_->insert(stream, decoder);
locker.unlock();
if (!dec->Open(stream)) {
qWarning() << "Failed to open decoder for" << stream.filename()
<< "::" << stream.stream();
return nullptr;
}
if (!render_ctx_) {
// Assume dry run and increment access time
decoder.decoder->IncrementAccessTime(
RenderManager::kDryRunInterval.toDouble() * 1000);
}
}
return dec;
}
NodeValueDatabase RenderProcessor::GenerateDatabase(const Node *node,
const TimeRange &range)
{
NodeValueDatabase db = super::GenerateDatabase(node, range);
if (const MultiCamNode *multicam =
dynamic_cast<const MultiCamNode *>(node)) {
if (QtUtils::ValueToPtr<MultiCamNode>(ticket_->property("multicam")) ==
multicam) {
int sz = multicam->GetSourceCount();
QVector<TexturePtr> multicam_tex(sz);
for (int i = 0; i < sz; i++) {
NodeValueTable t =
GenerateTable(multicam->GetConnectedRenderOutput(
multicam->kSourcesInput, i),
range, multicam);
NodeValue val = GenerateRowValueElement(
multicam, multicam->kSourcesInput, i, &t, range);
ResolveJobs(val);
multicam_tex[i] = val.toTexture();
}
ticket_->setProperty("multicam_output",
QVariant::fromValue(multicam_tex));
}
}
return db;
}
void RenderProcessor::Process(RenderTicketPtr ticket, Renderer *render_ctx,
DecoderCache *decoder_cache,
ShaderCache *shader_cache)
{
RenderProcessor p(ticket, render_ctx, decoder_cache, shader_cache);
p.Run();
}
void RenderProcessor::ProcessVideoFootage(TexturePtr destination,
const FootageJob *stream,
const rational &input_time)
{
if (ticket_->property("type").value<RenderManager::TicketType>() !=
RenderManager::kTypeVideo) {
// Video cannot contribute to audio, so we do nothing here
return;
}
// Check the still frame cache. On large frames such as high resolution still images, uploading
// and color managing them for every frame is a waste of time, so we implement a small cache here
// to optimize such a situation
VideoParams stream_data = stream->video_params();
ColorManager *color_manager =
QtUtils::ValueToPtr<ColorManager>(ticket_->property("colormanager"));
QString using_colorspace = stream_data.colorspace();
if (using_colorspace.isEmpty() && color_manager) {
using_colorspace = color_manager->GetDefaultInputColorSpace();
}
if (using_colorspace.isEmpty()) {
qWarning()
<< "RenderProcessor ProcessVideoFootage: no input colorspace available";
}
auto blit_color_managed = [&](const TexturePtr &unmanaged_texture,
const VideoParams &texture_params) {
if (!render_ctx_ || !unmanaged_texture || IsCancelled()) {
return;
}
// We convert to our rendering pixel format, since that will always be float-based which
// is necessary for correct color conversion
ColorProcessorPtr processor =
ColorProcessor::Create(color_manager, using_colorspace,
color_manager->GetReferenceColorSpace());
ColorTransformJob job;
job.SetColorProcessor(processor);
job.SetInputTexture(unmanaged_texture);
if (texture_params.channel_count() != VideoParams::kRGBAChannelCount ||
texture_params.colorspace() ==
color_manager->GetReferenceColorSpace()) {
job.SetInputAlphaAssociation(kAlphaNone);
} else if (texture_params.premultiplied_alpha()) {
job.SetInputAlphaAssociation(kAlphaAssociated);
} else {
job.SetInputAlphaAssociation(kAlphaUnassociated);
}
render_ctx_->BlitColorManaged(job, destination.get());
// macOS TBDR: ensure tile writeback completes before the texture
// is read back in a potentially different shared OpenGL context.
render_ctx_->Flush();
};
auto *input_pool = QtUtils::ValueToPtr<ipc::FrameSlotPool>(
ticket_->property("ipc_input_pool"));
int input_slot = -1;
const QVariantList input_slots =
ticket_->property("ipc_input_slots").toList();
if (!input_slots.isEmpty()) {
const QVariant cursor_value =
ticket_->property("ipc_input_slot_cursor");
const int cursor = cursor_value.isValid() ? cursor_value.toInt() : 0;
if (cursor >= 0 && cursor < input_slots.size()) {
input_slot = input_slots.at(cursor).toInt();
ticket_->setProperty("ipc_input_slot_cursor", cursor + 1);
}
} else {
const QVariant input_slot_value = ticket_->property("ipc_input_slot");
input_slot = input_slot_value.isValid() ? input_slot_value.toInt() : -1;
}
if (render_ctx_ && input_pool && input_slot >= 0) {
if (input_slot >= int(input_pool->slot_count())) {
qWarning()
<< "RenderProcessor received out-of-range IPC input frame slot"
<< input_slot;
return;
}
const ipc::FrameSlotMeta *meta = input_pool->Meta(uint32_t(input_slot));
if (meta && meta->width > 0 && meta->height > 0 &&
meta->data_size > 0 &&
meta->data_size <= int(input_pool->slot_data_bytes())) {
VideoParams input_params = stream_data;
input_params.set_width(meta->width);
input_params.set_height(meta->height);
input_params.set_format(PixelFormat::Format(meta->format));
input_params.set_channel_count(meta->channel_count);
// The decoder may leave depth at 0 for 2D frames, but the renderer
// needs depth >= 1 to compute image size and upload the texture.
if (input_params.depth() <= 0) {
input_params.set_depth(1);
}
// Prefer the colorspace that the main process used when decoding this
// frame. The FootageJob reconstructed in the worker may have stale or
// empty colorspace if the project snapshot was saved before stream
// metadata was fully resolved.
const QString ipc_colorspace = QString::fromUtf8(meta->colorspace);
if (!ipc_colorspace.isEmpty()) {
input_params.set_colorspace(ipc_colorspace);
using_colorspace = ipc_colorspace;
}
const int bytes_per_pixel = input_params.GetBytesPerPixel();
const int linesize_pixels = bytes_per_pixel > 0 ?
meta->linesize / bytes_per_pixel :
input_params.effective_width();
const void *slot_data = input_pool->SlotData(uint32_t(input_slot));
TexturePtr unmanaged_texture = render_ctx_->CreateTexture(
input_params, slot_data, linesize_pixels);
blit_color_managed(unmanaged_texture, input_params);
return;
}
qWarning() << "RenderProcessor received invalid IPC input frame slot"
<< input_slot;
return;
}
if (!decoder_cache_) {
qWarning()
<< "RenderProcessor has no decoder cache or IPC input frame for"
<< stream->filename();
return;
}
const bool use_proxy =
static_cast<RenderMode::Mode>(ticket_->property("mode").toInt()) ==
RenderMode::kOffline &&
stream->has_proxy() && QFileInfo::exists(stream->proxy_filename());
const QString decode_filename = use_proxy ? stream->proxy_filename() :
stream->filename();
const QString decoder_id = use_proxy ? stream->proxy_decoder() :
stream->decoder();
const int stream_index = use_proxy ? stream->proxy_stream_index() :
stream_data.stream_index();
Decoder::CodecStream default_codec_stream(decode_filename, stream_index,
GetCurrentBlock());
DecoderPtr decoder = nullptr;
switch (stream_data.video_type()) {
case VideoParams::kVideoTypeVideo:
case VideoParams::kVideoTypeStill:
decoder = ResolveDecoderFromInput(decoder_id, default_codec_stream);
break;
case VideoParams::kVideoTypeImageSequence: {
if (render_ctx_) {
// Since image sequences involve multiple files, we don't engage the decoder cache
decoder = Decoder::CreateFromID(decoder_id);
QString frame_filename;
int64_t frame_number =
stream_data.get_time_in_timebase_units(input_time);
frame_filename = Decoder::TransformImageSequenceFileName(
decode_filename, frame_number);
// Decoder will close automatically since it's a stream_ptr
decoder->Open(Decoder::CodecStream(frame_filename, stream_index,
GetCurrentBlock()));
}
break;
}
}
if (decoder && render_ctx_) {
Decoder::RetrieveVideoParams p;
p.divider = stream->video_params().divider();
p.maximum_format = destination->format();
if (!IsCancelled()) {
VideoParams tex_params = stream->video_params();
if (tex_params.is_valid()) {
TexturePtr unmanaged_texture;
p.renderer = render_ctx_;
p.time =
(stream_data.video_type() == VideoParams::kVideoTypeVideo) ?
input_time :
Decoder::kAnyTimecode;
p.cancelled = GetCancelPointer();
p.force_range = stream_data.color_range();
p.src_interlacing = stream_data.interlacing();
unmanaged_texture = decoder->RetrieveVideo(p);
if (!IsCancelled() && unmanaged_texture) {
blit_color_managed(unmanaged_texture, stream_data);
}
}
}
}
}
void RenderProcessor::ProcessAudioFootage(SampleBuffer &destination,
const FootageJob *stream,
const TimeRange &input_time)
{
// The worker process has no decoder cache and does not decode audio. Bail
// out gracefully rather than letting ResolveDecoderFromInput crash.
if (!decoder_cache_) {
return;
}
DecoderPtr decoder = ResolveDecoderFromInput(
stream->decoder(),
Decoder::CodecStream(stream->filename(),
stream->audio_params().stream_index(), nullptr));
if (decoder) {
const AudioParams &audio_params = GetCacheAudioParams();
Decoder::RetrieveAudioStatus status = decoder->RetrieveAudio(
destination, input_time, audio_params, stream->cache_path(),
loop_mode(),
static_cast<RenderMode::Mode>(ticket_->property("mode").toInt()));
if (status == Decoder::kWaitingForConform) {
ticket_->setProperty("incomplete", true);
}
}
}
void RenderProcessor::ProcessShader(TexturePtr destination, const Node *node,
const ShaderJob *job)
{
if (!render_ctx_) {
return;
}
QString full_shader_id =
QStringLiteral("%1:%2").arg(node->id(), job->GetShaderID());
QMutexLocker locker(shader_cache_->mutex());
QVariant shader = shader_cache_->value(full_shader_id);
if (shader.isNull()) {
// Since we have shader code, compile it now
shader = render_ctx_->CreateNativeShader(
node->GetShaderCode(job->GetShaderID()));
if (shader.isNull()) {
// Couldn't find or build the shader required
return;
}
shader_cache_->insert(full_shader_id, shader);
}
locker.unlock();
// Run shader
render_ctx_->BlitToTexture(shader, const_cast<ShaderJob &>(*job),
destination.get());
}
void RenderProcessor::ProcessSamples(SampleBuffer &destination,
const Node *node, const TimeRange &range,
const SampleJob &job)
{
if (!job.samples().is_allocated()) {
return;
}
NodeValueRow value_db;
const AudioParams &audio_params = GetCacheAudioParams();
for (size_t i = 0; i < job.samples().sample_count(); i++) {
// Calculate the exact rational time at this sample
double sample_to_second =
static_cast<double>(i) /
static_cast<double>(audio_params.sample_rate());
rational this_sample_time =
rational::fromDouble(range.in().toDouble() + sample_to_second);
// Update all non-sample and non-footage inputs
for (auto j = job.GetValues().constBegin();
j != job.GetValues().constEnd(); j++) {
TimeRange r = TimeRange(this_sample_time, this_sample_time);
NodeValueTable value = ProcessInput(node, j.key(), r);
value_db.insert(j.key(),
GenerateRowValue(node, j.key(), &value, r));
}
node->ProcessSamples(value_db, job.samples(), destination, i);
}
}
void RenderProcessor::ProcessColorTransform(TexturePtr destination,
const Node *node,
const ColorTransformJob *job)
{
if (!render_ctx_) {
return;
}
render_ctx_->BlitColorManaged(*job, destination.get());
}
void RenderProcessor::ProcessFrameGeneration(TexturePtr destination,
const Node *node,
const GenerateJob *job)
{
if (!render_ctx_) {
return;
}
FramePtr frame = Frame::Create();
frame->set_video_params(destination->params());
frame->allocate();
node->GenerateFrame(frame, *job);
destination->Upload(frame->data(), frame->linesize_pixels());
}
TexturePtr RenderProcessor::ProcessPluginJob(TexturePtr texture,
TexturePtr destination,
const Node *node)
{
(void)node;
if (!render_ctx_ || !texture || !destination) {
return destination;
}
auto *plugin_job = dynamic_cast<plugin::PluginJob *>(texture->job());
if (!plugin_job) {
return destination;
}
plugin::PluginRenderer plugin_renderer(render_ctx_);
if (!plugin_renderer.renderer()) {
return destination;
}
NodeValueRow &values = plugin_job->GetValues();
auto is_usable_texture = [](const TexturePtr &tex) {
if (!tex) {
return false;
}
if (!tex->IsDummy() && tex->renderer()) {
return true;
}
AVFramePtr frame = tex->frame();
return frame && frame->data[0];
};
TexturePtr src = nullptr;
QString effect_input_id;
if (plugin_job->node()) {
effect_input_id = plugin_job->node()->GetEffectInputID();
}
if (!effect_input_id.isEmpty()) {
if (TexturePtr effect_tex = values.value(effect_input_id).toTexture();
is_usable_texture(effect_tex)) {
src = effect_tex;
}
}
if (!src) {
const QString source_key =
QString::fromUtf8(kOfxImageEffectSimpleSourceClipName);
if (TexturePtr source_tex = values.value(source_key).toTexture();
is_usable_texture(source_tex)) {
src = source_tex;
} else if (TexturePtr effect_tex =
values.value(plugin::kTextureInput).toTexture();
is_usable_texture(effect_tex)) {
src = effect_tex;
}
}
if (!src) {
for (auto it = values.cbegin(); it != values.cend(); ++it) {
if (it.value().type() == NodeValue::kTexture) {
if (TexturePtr any_tex = it.value().toTexture();
is_usable_texture(any_tex)) {
src = any_tex;
break;
}
}
}
}
plugin_renderer.RenderPlugin(src, *plugin_job, destination,
destination->params(), true, false);
return destination;
}
TexturePtr RenderProcessor::ProcessVideoCacheJob(const CacheJob *val)
{
FramePtr frame = FrameHashCache::LoadCacheFrame(val->GetFilename());
if (frame) {
// Auto-detect and discard black/empty cached frames (macOS TBDR artifact)
bool all_black = true;
if (frame->data() && frame->allocated_size() > 0) {
const uint8_t *pixels =
reinterpret_cast<const uint8_t *>(frame->data());
size_t alloc_size = static_cast<size_t>(frame->allocated_size());
size_t check_bytes = std::min(alloc_size, size_t(4096));
for (size_t i = 0; i < check_bytes; ++i) {
if (pixels[i] != 0) {
all_black = false;
break;
}
}
}
if (all_black) {
qWarning() << "[CACHE] Discarding black cached frame:"
<< val->GetFilename()
<< "time=" << frame->timestamp().toDouble()
<< "size=" << frame->allocated_size();
QFile::remove(val->GetFilename());
return nullptr;
}
TexturePtr tex = CreateTexture(frame->video_params());
if (tex) {
tex->Upload(frame->data(), frame->linesize_pixels());
return tex;
}
} else {
QStringList s = ticket_->property("badcache").toStringList();
s.append(val->GetFilename());
ticket_->setProperty("badcache", s);
}
return nullptr;
}
TexturePtr RenderProcessor::CreateTexture(const VideoParams &p)
{
if (render_ctx_) {
return render_ctx_->CreateTexture(p);
} else {
return super::CreateTexture(p);
}
}
void RenderProcessor::ConvertToReferenceSpace(TexturePtr destination,
TexturePtr source,
const QString &input_cs)
{
if (!render_ctx_) {
return;
}
ColorManager *color_manager =
QtUtils::ValueToPtr<ColorManager>(ticket_->property("colormanager"));
ColorProcessorPtr cp = ColorProcessor::Create(
color_manager, input_cs, color_manager->GetReferenceColorSpace());
ColorTransformJob ctj;
ctj.SetColorProcessor(cp);
ctj.SetInputTexture(source);
ctj.SetInputAlphaAssociation(kAlphaAssociated);
render_ctx_->BlitColorManaged(ctj, destination.get());
}
bool RenderProcessor::UseCache() const
{
return static_cast<RenderMode::Mode>(ticket_->property("mode").toInt()) ==
RenderMode::kOffline;
}
}