189 lines
5.6 KiB
C++
189 lines
5.6 KiB
C++
#include "videorenderworker.h"
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#include "common/define.h"
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#include "node/node.h"
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#include "render/pixelservice.h"
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VideoRenderWorker::VideoRenderWorker(DecoderCache *decoder_cache, ColorProcessorCache *color_cache, VideoRenderFrameCache *frame_cache, QObject *parent) :
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RenderWorker(decoder_cache, parent),
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frame_cache_(frame_cache),
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color_cache_(color_cache)
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{
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}
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const VideoRenderingParams &VideoRenderWorker::video_params()
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{
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return video_params_;
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}
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NodeValueTable VideoRenderWorker::RenderInternal(const NodeDependency& path)
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{
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// Get hash of node graph
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// We use SHA-1 for speed (benchmarks show it's the fastest hash available to us)
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QCryptographicHash hasher(QCryptographicHash::Sha1);
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HashNodeRecursively(&hasher, path.node(), path.in());
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QByteArray hash = hasher.result();
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NodeValueTable value;
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if (frame_cache_->HasHash(hash)) {
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// We've already cached this hash, no need to continue
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emit HashAlreadyExists(path, hash);
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} else if (frame_cache_->TryCache(hash)) {
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// This hash is available for us to cache, start traversing graph
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value = RenderAsSibling(path);
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emit CompletedFrame(path, hash, value);
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} else {
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// Another thread must be caching this already, nothing to be done
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emit HashAlreadyBeingCached(path, hash);
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}
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return value;
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}
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FramePtr VideoRenderWorker::RetrieveFromDecoder(DecoderPtr decoder, const TimeRange &range)
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{
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return decoder->RetrieveVideo(range.in());
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}
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void VideoRenderWorker::HashNodeRecursively(QCryptographicHash *hash, Node* n, const rational& time)
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{
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// Resolve BlockList
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if (n->IsTrack()) {
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n = static_cast<TrackOutput*>(n)->BlockAtTime(time);
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if (!n) {
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return;
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}
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}
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// Add this Node's ID
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hash->addData(n->id().toUtf8());
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foreach (NodeParam* param, n->parameters()) {
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// For each input, try to hash its value
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if (param->type() == NodeParam::kInput) {
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NodeInput* input = static_cast<NodeInput*>(param);
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if (input->dependent()) {
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// Get time adjustment
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TimeRange range = n->InputTimeAdjustment(input, TimeRange(time, time));
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// For a single frame, we only care about one of the times
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rational input_time = range.in();
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if (input->IsConnected()) {
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// Traverse down this edge
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HashNodeRecursively(hash, input->get_connected_node(), input_time);
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} else {
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// Grab the value at this time
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QVariant value = input->get_value_at_time(input_time);
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hash->addData(NodeParam::ValueToBytes(input->data_type(), value));
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}
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// We have one exception for FOOTAGE types, since we resolve the footage into a frame in the renderer
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if (input->data_type() == NodeParam::kFootage) {
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StreamPtr stream = ResolveStreamFromInput(input);
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DecoderPtr decoder = ResolveDecoderFromInput(stream);
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if (decoder != nullptr) {
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// Add footage details to hash
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// Footage filename
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hash->addData(stream->footage()->filename().toUtf8());
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// Footage last modified date
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hash->addData(stream->footage()->timestamp().toString().toUtf8());
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// Footage stream
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hash->addData(QString::number(stream->index()).toUtf8());
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if (stream->type() == Stream::kImage || stream->type() == Stream::kVideo) {
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ImageStreamPtr video_stream = std::static_pointer_cast<ImageStream>(stream);
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// Footage timestamp
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hash->addData(QString::number(decoder->GetTimestampFromTime(time)).toUtf8());
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// Current colorspace
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// FIXME: Handle empty colorspace...
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hash->addData(video_stream->colorspace().toUtf8());
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// Alpha associated setting
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hash->addData(QString::number(video_stream->premultiplied_alpha()).toUtf8());
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}
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}
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}
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}
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}
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}
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}
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void VideoRenderWorker::SetParameters(const VideoRenderingParams &video_params)
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{
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video_params_ = video_params;
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ParametersChangedEvent();
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}
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bool VideoRenderWorker::InitInternal()
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{
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download_buffer_.resize(PixelService::GetBufferSize(video_params().format(), video_params().effective_width(), video_params().effective_height()));
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return true;
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}
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void VideoRenderWorker::CloseInternal()
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{
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download_buffer_.clear();
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}
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void VideoRenderWorker::Download(NodeDependency dep, QByteArray hash, QVariant texture, QString filename)
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{
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working_++;
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PixelFormatInfo format_info = PixelService::GetPixelFormatInfo(video_params().format());
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// Set up OIIO::ImageSpec for compressing cached images on disk
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OIIO::ImageSpec spec(video_params().effective_width(), video_params().effective_height(), kRGBAChannels, format_info.oiio_desc);
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spec.attribute("compression", "dwaa:200");
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TextureToBuffer(texture, download_buffer_);
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std::string working_fn_std = filename.toStdString();
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std::unique_ptr<OIIO::ImageOutput> out = OIIO::ImageOutput::create(working_fn_std);
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if (out) {
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out->open(working_fn_std, spec);
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out->write_image(format_info.oiio_desc, download_buffer_.data());
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out->close();
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emit CompletedDownload(dep, hash);
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} else {
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qWarning() << "Failed to open output file:" << filename;
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}
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working_--;
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}
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NodeValueTable VideoRenderWorker::RenderBlock(TrackOutput *track, const TimeRange &range)
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{
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// A frame can only have one active block so we just validate the in point of the range
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Block* active_block = track->BlockAtTime(range.in());
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NodeValueTable table;
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if (active_block) {
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table = RenderAsSibling(NodeDependency(active_block,
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range));
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}
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return table;
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}
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ColorProcessorCache *VideoRenderWorker::color_cache() const
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{
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return color_cache_;
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}
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