30853cbcfd08850216d1e40d370d9cac182dc9d3
- Track: new InputDisconnectedEvent trims blocks_/block_array_indexes_ when a block edge is removed outside the Track's own operations (block deletion, undo commands detaching a whole track). Previously blocks_ kept dangling pointers and Project teardown crashed in track_length() (ASan heap-use-after-free in oakengine_timeline_edit / oakengine_sync). The persistent array map is intentionally not rewritten so undo of remove_track can re-attach the clips; replace_block guards the handler with ignore_block_disconnect_ - filefunctions: honor OAK_CONFIG_DIR to redirect the configuration root; QStandardPaths ignores XDG_* on macOS, so the engine tests read the real user config (a stale 0.1.x file) and failed frame-rate assertions. All engine tests now set OAK_CONFIG_DIR to their tmpdir - init test: chdir to the fixture directory before loading project_with_footage.ove so the engine's moved-project footage relocation does not rewrite the stored relative filename - renderworkerpool: do not let the render worker inherit QT_QPA_PLATFORM=offscreen from a headless host process; the worker needs a real platform GL context and exited immediately otherwise, failing oak_cli_transcode
Oak Video Editor
Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.
This project is a community-maintained fork of Olive Video Editor.

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.
Binaries
The binary can be downloaded here:
Building from Source
See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.
Roadmap
| Version | Theme | Core Deliverables | Boundary Notes |
|---|---|---|---|
| 0.3 | Plugin Architecture Milestone | Production-ready OpenFX host support | Not about quantity of plugins, but "any OFX plugin loads without crashing" |
| 0.4 | Color, Audio & Performance | .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue |
Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance |
| 0.5 | Animation, Tracking & Collaboration | Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export | Combines the previous 0.7-0.8 scope into one timeline/interchange milestone |
| 0.6 | Stability Milestone | Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization | "Feature freeze" testing period before 1.0 |
| 1.0 | Production Ready | Complete documentation, installers, known issues list, community support channels | Declared "ready for serious projects" |
Languages
C++
87.8%
C
8.2%
CMake
3.3%
GLSL
0.5%