Files
oak-editor/crates/oakundo/README.md
T
Mike-Solar 013a175707 refactor: workspace layout — crates/, app at root, legacy C++ removed
Single mechanical restructure commit:
- root Cargo.toml = oakapp bin + workspace; one cargo build produces
  oakapp, oak-cli, oak-worker, liboakengine.dylib
- app/rust/src -> src/ (app at repo root, no rust/ nesting)
- src/<mod>/rust -> crates/oak<mod>; src/oakcore-rs -> crates/oakcore;
  src/bindings/oakotio -> crates/oakotio; src/engine/rust ->
  crates/oakengine (keeps cdylib+staticlib+rlib)
- public C headers include/<mod>/ -> crates/oakengine/include/<mod>/
- OFX SDK headers vendored into crates/oakplugin/ofx/ (HostSupport gone)
- legacy deleted: old src/ C++ modules, engine/, core/, ffmpeg_bridge/,
  app/ (Qt), cli/worker C++, root CMakeLists, third_party/KDDockWidgets
  submodule, otio-install, all build-* output (~40GB)
- oakstorage kept but excluded from the workspace (skeleton w/ todos);
  gpui excluded (own workspace)
- verified: cargo build green, cargo test --workspace 1845/0
  (with the documented OCIO_RS_* env override for the homebrew OCIO)
2026-08-10 20:24:25 +08:00

2.9 KiB

oakundo Rust crate

Status: implemented. Ports the C++ oakundo module (src/undo/src) to Rust behind its frozen C ABI (include/undo/*.h). Template follows crates/oakplugin.

Scope

Replaces the C++ oakundo module (src/undo/src): undoable commands and the undo/redo history stack. Public contract: include/undo/*.h (3 headers: error.h, undocommand.h, undostack.h) — frozen, implemented verbatim by src/ffi.rs.

Architectural decisions

  1. Vtable-command pattern is the centerpiece. In C++ other modules subclass olive::UndoCommand (redo()/undo() overrides) and plug themselves in polymorphically. Rust has no inheritance, so the C ABI already models exactly this with OakUndoCommandVtable { redo, undo, free_fn } plus a caller-owned userdata pointer. The safe layer's [undocommand::CommandKind] is the direct analog: either a caller-defined vtable command (function pointers + userdata) or a [undocommand::MultiUndoCommand] composite. Domain logic dispatches on the vtable the same way the C++ virtual dispatch does.
  2. Modified-state callbacks are intentionally not part of the C ABI. The C++ UndoCommand::redo_and_set_modified pair records/restores a project dirty flag via std::function accessors. The public headers expose none of this; the stack drives state via done_ on the safe type instead, and the flag callbacks are left as a documented future extension.
  3. UndoStack state machine is modeled directly on the C++: two deques — commands_ (done, oldest at front) and undone_commands_ (most-recently-undone at front); push clears any redoable tail, executes redo, and drops the oldest when the cap (200) is exceeded; jump clamps and walks via undo/redo. The fresh stack holds a single "New/Open Project" empty command so can_undo is false at the bottom (per undostack.cpp).
  4. No merge semantics. include/undo/*.h and src/undo/src/* define no merge_with/can_merge; commands are never coalesced. Tests reflect this (no merge tests).

Layout

src/
  lib.rs            crate doc + module map
  error.rs          error codes (include/undo/error.h)
  handle.rs         refcounted-handle scaffolding (OAKUNDO_ABI_VERSION=1)
  undocommand.rs    UndoCommand / vtable command / MultiUndoCommand
  undostack.rs      UndoStack + empty bottom command
  ffi.rs            export layer (one submodule per public header)
tests/              contract tests per module

error.h exports macros only and is folded into ffi.rs's preamble (no own submodule), matching the codec crate convention.

Dependency policy

Prefer mature third-party crates (MIT/Apache-2.0/BSD, GPL-compatible) over hand-rolling; register each addition (name + reason) here. Large existing C++ libraries (OTIO, OCIO, OIIO, FFmpeg) are NEVER rewritten — they are consumed through their C ABI / bridge layers.