Mike-Solar 2db1615453 feat(oakplugin): wire OpenFX plugins into the node graph and renderer
- oaknode: dynamic node factory registration, PluginNode value model
  pushing PluginJobPayload, traverser texture passthrough for texture
  inputs, type-stamped RefBox::get_checked.
- oakrender: PluginExecutor dependency-inversion slot; eval resolves
  and executes plugin jobs, purple frame on failure.
- oakplugin: node_factory with full OFX param -> node input
  translation (15 types, color semantics heuristic, combo ordering,
  secret/ui_group/ui_page, clip inputs), plugin instance registry,
  render executor + duplicator installation, progress reporter and
  active-viewer provider injection points, U8/U16/F16 input
  conversion with NaN scrubbing, in-place output frame writeback fix.
- gl_bridge.rs documents the wgpu<->GL interop spike: Metal-first on
  macOS rules out wgpu-hal GL interop; offscreen GL context deferred.

End-to-end tests cover registration, param translation, CPU render
pixel assertions, identity passthrough and NaN fallback.
2026-08-18 17:15:13 +08:00
2024-05-13 14:49:53 +02:00

Oak Video EditorCI

中文

Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.

This project is a community-maintained fork of Olive Video Editor. screen

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.

Binaries

The binary can be downloaded here:

v0.4.2

v0.4.1

v0.4.0

Building from Source

See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.

Documentation

Roadmap

Version Theme Core Deliverables Boundary Notes
0.3 Plugin Architecture Milestone Production-ready OpenFX host support Not about quantity of plugins, but "any OFX plugin loads without crashing"
0.4 Color, Audio & Performance .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance
0.5 Animation, Tracking & Collaboration Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export Combines the previous 0.7-0.8 scope into one timeline/interchange milestone
0.6 Stability Milestone Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization "Feature freeze" testing period before 1.0
1.0 Production Ready Complete documentation, installers, known issues list, community support channels Declared "ready for serious projects"
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