29696479b5950d1eb056aff0500d12d66e58f0ea
- Right-clicking an unselected clip selects it first (C++ parity) — this is what made Cut/Delete appear to do nothing. - Cut/Copy/Paste clipboard: clipboard_copy/cut/paste on the engine, clipboard clips keep footage/range/speed/track kind and stay linked in the pasted group; paste lands at the playhead as one undo entry. - Dropping a video-with-audio footage places the video clip plus a linked audio clip at the same range in ONE 'Add Clip' undo entry. - Add Video/Audio Track buttons in the timeline toolbar and the track header context menu; new sequences start with 2 video + 2 audio tracks (not an undoable edit). - oaknode Graph::add_entry now reclaims the slot from the free list — before, a detached-then-reattached node left its slot in the free list, so node_count undercounted and the next add_node silently clobbered the restored node. This was the user's 'undo, redo, undo, redo and the result changed' bug; regression covered by cycle tests (move/trim/delete/split/add-track/linked-placement all converge).
fix(app): context-menu actions, clip clipboard, A/V drop, add-track, default tracks, undo divergence
fix(app): context-menu actions, clip clipboard, A/V drop, add-track, default tracks, undo divergence
fix(app): context-menu actions, clip clipboard, A/V drop, add-track, default tracks, undo divergence
fix(app): context-menu actions, clip clipboard, A/V drop, add-track, default tracks, undo divergence
Oak Video Editor
Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.
This project is a community-maintained fork of Olive Video Editor.

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.
Binaries
The binary can be downloaded here:
Building from Source
See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.
Documentation
- Project Storage Architecture (中文) — database write-through persistence, node-granular journal, persistent undo
- Build guide · 工程文件格式
Roadmap
| Version | Theme | Core Deliverables | Boundary Notes |
|---|---|---|---|
| 0.3 | Plugin Architecture Milestone | Production-ready OpenFX host support | Not about quantity of plugins, but "any OFX plugin loads without crashing" |
| 0.4 | Color, Audio & Performance | .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue |
Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance |
| 0.5 | Animation, Tracking & Collaboration | Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export | Combines the previous 0.7-0.8 scope into one timeline/interchange milestone |
| 0.6 | Stability Milestone | Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization | "Feature freeze" testing period before 1.0 |
| 1.0 | Production Ready | Complete documentation, installers, known issues list, community support channels | Declared "ready for serious projects" |
Languages
Rust
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C
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C++
0.8%
Shell
0.4%