Files
oak-editor/include/node/project.h
T
Mike-Solar 40a336276f refactor(task,render): RenderTask family over a new oakrender ticket C ABI
- oakrender: new ticket family (render_frame/render_audio with finished
  callback, result frame/samples access, cancel/wait), project copier
  C API, cache get_invalidated_ranges, manager set_aggressive_gc
- oaknode: node_copy_inputs, set_value_hint_track, viewer params
  setters, video frame cache borrowed outlet, project copy_settings
- oakcodec: encoder desired pixel format, export format extension,
  encoding generate_matrix, custom range in encoding params POD
- oaktask: RenderTask orchestrates oakrender tickets (no Qt threads/
  watchers), PreCacheTask and ExportTask rewritten over the oaknode/
  oakrender/oakcodec C ABIs; frames cross from oakrender to oakcodec
  handles by pixel copy (different control blocks)
- the two-step texture/download render path collapses into single-step
  (tickets always yield frames); subtitle sidecar kept
- tests: 105 in build-oaktask (export/precache factory paths,
  construction, conform end-to-end); regressions all green
2026-08-07 14:40:12 +08:00

244 lines
7.5 KiB
C

/***
Oak Video Editor - Non-Linear Video Editor
Copyright (C) 2026 Oak Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_EDITOR_NODE_PROJECT_H
#define OAK_EDITOR_NODE_PROJECT_H
#include "node/error.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file project.h
* @brief C ABI for olive::Project (oaknode)
*
* An OakNodeProject owns its whole node graph: nodes added with
* oaknode_project_add_node() (directly, or indirectly through the folder and
* footage families) are deleted by oaknode_project_free(). Handles to nodes,
* folders and footage obtained from a project are borrowed views and must not
* be freed.
*
* Conventions (shared by all oaknode C API families):
* - Return codes: 0 (OAKNODE_OK) on success, a negative OAKNODE_E_* code on
* failure.
* - String getters are two-stage: pass buf == NULL (or a short buffer) to
* query the required size; the return value is the required buffer size in
* bytes INCLUDING the terminating NUL. The output is NUL-terminated
* whenever buf_size > 0.
* - NULL handles yield OAKNODE_E_INVALID (or a no-op for free()).
* - Disk save/load of project files is NOT part of this layer; it belongs to
* oakstorage (milestone M10).
*/
/**
* @brief Opaque project handle. Owned by the caller; release with
* oaknode_project_free().
*/
typedef struct OakNodeProject OakNodeProject;
/**
* @brief Opaque node handle (defined by the node family; forward-declared
* here so the headers can be included in any order).
*/
typedef struct OakNodeNode OakNodeNode;
/**
* @brief Opaque folder handle (defined in node/folder.h; forward-declared
* here so the headers can be included in any order). Borrowed from the
* owning project.
*/
typedef struct OakNodeFolder OakNodeFolder;
/**
* @brief Create an empty project shell.
*
* The project has no root folder until oaknode_project_initialize() is
* called (mirrors Project::initialize()).
*
* @return Project handle, or NULL on allocation failure.
*/
OakNodeProject *oaknode_project_init(void);
/**
* @brief Destroy a project and every node it owns. NULL is a no-op.
*/
void oaknode_project_free(OakNodeProject *project);
/**
* @brief Initialize the project: create the root folder (Project::initialize()).
*
* @return OAKNODE_OK, or OAKNODE_E_STATE if already initialized.
*/
int oaknode_project_initialize(OakNodeProject *project);
/**
* @brief Destructively destroy all nodes in the graph (Project::clear()).
*
* The project shell stays usable; oaknode_project_initialize() may be called
* again afterwards.
*
* @return OAKNODE_OK or a negative OAKNODE_E_* error code.
*/
int oaknode_project_clear(OakNodeProject *project);
/**
* @brief Borrowed handle of the project's root folder (Project::root()).
*
* NULL if the project has not been initialized.
*/
OakNodeFolder *oaknode_project_root(OakNodeProject *project);
/**
* @brief Project display name (Project::name(): the filename's base name, or
* "(untitled)"). Two-stage string getter.
*
* @return Required buffer size in bytes including the NUL, or a negative
* OAKNODE_E_* error code.
*/
int oaknode_project_name(const OakNodeProject *project, char *buf, int buf_size);
/**
* @brief Full path the project was saved as, or "" if untitled
* (Project::filename()). Two-stage string getter.
*/
int oaknode_project_filename(const OakNodeProject *project, char *buf,
int buf_size);
/**
* @brief Display name safe for window titles (Project::pretty_filename()).
* Two-stage string getter.
*/
int oaknode_project_pretty_filename(const OakNodeProject *project, char *buf,
int buf_size);
/**
* @brief Set the project's filename (Project::set_filename()).
*
* @return OAKNODE_OK or a negative OAKNODE_E_* error code.
*/
int oaknode_project_set_filename(OakNodeProject *project, const char *filename);
/**
* @brief 1 if the project has unsaved changes, 0 otherwise
* (Project::is_modified()). Negative OAKNODE_E_* code on NULL.
*/
int oaknode_project_is_modified(const OakNodeProject *project);
/**
* @brief Set the modified flag (Project::set_modified()).
*
* @return OAKNODE_OK or a negative OAKNODE_E_* error code.
*/
int oaknode_project_set_modified(OakNodeProject *project, int modified);
/**
* @brief 1 if the project is new (untitled and unmodified, Project::is_new()).
* Negative OAKNODE_E_* code on NULL.
*/
int oaknode_project_is_new(const OakNodeProject *project);
/**
* @brief Effective cache directory (Project::cache_path(), honoring the cache
* location setting). Two-stage string getter.
*/
int oaknode_project_cache_path(const OakNodeProject *project, char *buf,
int buf_size);
/**
* @brief Copy all project settings (Project::copy_settings()).
*/
int oaknode_project_copy_settings(OakNodeProject *dst,
const OakNodeProject *src);
/**
* @brief Cache location setting enum value
* (Project::get_cache_location_setting(): 0 = default location,
* 1 = alongside project, 2 = custom path). Negative OAKNODE_E_* code on NULL.
*/
int oaknode_project_get_cache_location_setting(const OakNodeProject *project);
/**
* @brief Set the cache location setting (0/1/2, see
* oaknode_project_get_cache_location_setting()).
*
* @return OAKNODE_OK or a negative OAKNODE_E_* error code.
*/
int oaknode_project_set_cache_location_setting(OakNodeProject *project,
int setting);
/**
* @brief Custom cache directory, or "" when none is set
* (Project::get_custom_cache_path()). Two-stage string getter.
*/
int oaknode_project_get_custom_cache_path(const OakNodeProject *project,
char *buf, int buf_size);
/**
* @brief Set a custom cache directory (Project::set_custom_cache_path()).
* NULL clears it.
*
* @return OAKNODE_OK or a negative OAKNODE_E_* error code.
*/
int oaknode_project_set_custom_cache_path(OakNodeProject *project,
const char *path);
/**
* @brief Project UUID string (Project::get_uuid()). Two-stage string getter.
*/
int oaknode_project_get_uuid(const OakNodeProject *project, char *buf,
int buf_size);
/**
* @brief Add a node to the graph; the project takes ownership
* (Project::add_node()).
*
* @return OAKNODE_OK or a negative OAKNODE_E_* error code.
*/
int oaknode_project_add_node(OakNodeProject *project, OakNodeNode *node);
/**
* @brief Detach a node from the graph without deleting it
* (Project::remove_node()).
*
* @return OAKNODE_OK, OAKNODE_E_NOT_FOUND if the node is not in the graph, or
* another negative OAKNODE_E_* error code.
*/
int oaknode_project_remove_node(OakNodeProject *project, OakNodeNode *node);
/**
* @brief Number of nodes belonging to the graph (Project::nodes().size()).
* Negative OAKNODE_E_* code on NULL.
*/
int oaknode_project_node_count(const OakNodeProject *project);
/**
* @brief Borrowed handle of the graph node at `index`, or NULL when out of
* range.
*/
OakNodeNode *oaknode_project_node_at(const OakNodeProject *project, int index);
#ifdef __cplusplus
}
#endif
#endif //OAK_EDITOR_NODE_PROJECT_H