Mike-Solar 29204d1f63 node: virtual graph endpoints and the Kahn-order BFS sweep (M0b core)
Per docs/zh/plans/render-pipeline-threads.md §3.8:

- oak-node/nodes/graphendpoints.rs: the GraphInput/GraphOutput
  virtual node pair — factory-registered but hidden from every create
  menu, duplicate refused, real value() semantics (the input forwards
  its feed_in row, the output publishes its tex_in as the frame).
  The input endpoint also declares a connectable feed_in port
  (documented deviation: footage/generator sources have no connectable
  inputs, so the walk needs a feeder anchor).
- graph.rs: ensure_endpoints/endpoints/is_endpoint — idempotent,
  identified by type id, default input->output edge only while the
  output's tex_in is free; remove_node refuses endpoints.
- project.rs + serializer.rs: every project graph carries the pair;
  a legacy file without endpoints migrates on load (roundtrip and
  legacy-migration tests, re-save is idempotent).
- traverser.rs: eval_graph_bfs — the endpoint-to-endpoint Kahn
  sweep. Live set = (input's forward cone U its feeder cone) INTERSECT
  (output's backward cone); multi-input nodes dequeue at zero
  in-degree over the live subgraph; deterministic ascending-id ready
  order (Graph::edges is a BTreeSet, so insertion order is
  unrecoverable — documented); time-shifted upstreams pull through
  the shared DFS memo (walk_dfs, factored out of evaluate);
  un-orderable remainder reports a named cycle; missing endpoints /
  unreachable output are errors. Eight BFS tests cover the plan's
  acceptance bullets.
- oak-render: bfs_endpoint_sweep_renders_footage_through_position —
  real clip through a real Position node via the sweep, shifted
  pixels asserted against a reference decode.
- Endpoint names localized in all eight i18n packs; storage/structure
  tests updated for the two extra nodes.
2026-09-11 15:13:53 +08:00
2024-05-13 14:49:53 +02:00

Oak Video Editor CI

中文

Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.

This project is a community-maintained fork of Olive Video Editor. screen

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.

Binaries

The binary can be downloaded here:

v0.4.2

v0.4.1

v0.4.0

Building from Source

See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.

Documentation

Roadmap

Version Theme Core Deliverables Boundary Notes
0.3 Plugin Architecture Milestone Production-ready OpenFX host support Not about quantity of plugins, but "any OFX plugin loads without crashing"
0.4 Color, Audio & Performance .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance
0.5 Animation, Tracking & Collaboration Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export Combines the previous 0.7-0.8 scope into one timeline/interchange milestone
0.6 Stability Milestone Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization "Feature freeze" testing period before 1.0
1.0 Production Ready Complete documentation, installers, known issues list, community support channels Declared "ready for serious projects"
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