Mike-Solar 287a17399b
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plugin: render non-F32 OFX plugins by converting in and out
The pipeline is ACEScg + F32 end to end by design; a plugin that does
not support F32 must not fail the render — its inputs convert down to
the negotiated depth and its output converts back to F32 (the previous
"Phase 2 F32 only" error path purple-framed those plugins).

- render_driver maps getClipPreferences' output bit depth to
  Byte/Short/Half/Float, sets it on the input/output clips, allocates
  the output image at the negotiated depth and converts the result
  back to F32 for frame assembly (both the CPU path and the
  GL-failure CPU fallback)
- the GL path keeps F32 clip params: GL textures are created in the
  pipeline format and kOfxOpenGLPropPixelDepth is negotiated
  separately, so clip props must match what the plugin actually sees
- fetch_image converts the decoded input down to the clip's
  negotiated depth (default F32)
- new Image::convert_depth ([0,1]-normalized conversion between all
  depth pairs) plus round-trip and f16 edge tests; f16 helpers moved
  into image.rs and shared with clip.rs
2026-08-26 01:31:35 +08:00
2024-05-13 14:49:53 +02:00

Oak Video Editor CI

中文

Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.

This project is a community-maintained fork of Olive Video Editor. screen

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.

Binaries

The binary can be downloaded here:

v0.4.2

v0.4.1

v0.4.0

Building from Source

See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.

Documentation

Roadmap

Version Theme Core Deliverables Boundary Notes
0.3 Plugin Architecture Milestone Production-ready OpenFX host support Not about quantity of plugins, but "any OFX plugin loads without crashing"
0.4 Color, Audio & Performance .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance
0.5 Animation, Tracking & Collaboration Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export Combines the previous 0.7-0.8 scope into one timeline/interchange milestone
0.6 Stability Milestone Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization "Feature freeze" testing period before 1.0
1.0 Production Ready Complete documentation, installers, known issues list, community support channels Declared "ready for serious projects"
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