287a17399b6a9b2679a6ea656cb1c879a1b6ce37
The pipeline is ACEScg + F32 end to end by design; a plugin that does not support F32 must not fail the render — its inputs convert down to the negotiated depth and its output converts back to F32 (the previous "Phase 2 F32 only" error path purple-framed those plugins). - render_driver maps getClipPreferences' output bit depth to Byte/Short/Half/Float, sets it on the input/output clips, allocates the output image at the negotiated depth and converts the result back to F32 for frame assembly (both the CPU path and the GL-failure CPU fallback) - the GL path keeps F32 clip params: GL textures are created in the pipeline format and kOfxOpenGLPropPixelDepth is negotiated separately, so clip props must match what the plugin actually sees - fetch_image converts the decoded input down to the clip's negotiated depth (default F32) - new Image::convert_depth ([0,1]-normalized conversion between all depth pairs) plus round-trip and f16 edge tests; f16 helpers moved into image.rs and shared with clip.rs
Oak Video Editor 
Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.
This project is a community-maintained fork of Olive Video Editor.

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.
Binaries
The binary can be downloaded here:
Building from Source
See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.
Documentation
- Project Storage Architecture (中文) — database write-through persistence, node-granular journal, persistent undo
- Build guide · 工程文件格式
Roadmap
| Version | Theme | Core Deliverables | Boundary Notes |
|---|---|---|---|
| 0.3 | Plugin Architecture Milestone | Production-ready OpenFX host support | Not about quantity of plugins, but "any OFX plugin loads without crashing" |
| 0.4 | Color, Audio & Performance | .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue |
Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance |
| 0.5 | Animation, Tracking & Collaboration | Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export | Combines the previous 0.7-0.8 scope into one timeline/interchange milestone |
| 0.6 | Stability Milestone | Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization | "Feature freeze" testing period before 1.0 |
| 1.0 | Production Ready | Complete documentation, installers, known issues list, community support channels | Declared "ready for serious projects" |
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