This commit adds comprehensive support for OFX plugins in Olive, including: - Add plugin node infrastructure with getPlugin() method - Implement OliveHost for managing OFX plugin instances - Create OliveInstance to handle plugin parameter and timeline interactions - Add OliveClip implementation for plugin clip handling - Implement region of definition (RoD) and region of interest (RoI) functionality - Add interactive mode support in Current class - Integrate plugin rendering into RenderProcessor - Fix include dependencies and remove unused OlivePlugin.cpp reference
740 lines
21 KiB
C++
740 lines
21 KiB
C++
/*
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* Olive Community Edition - Non-Linear Video Editor
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* Copyright (C) 2025 Olive CE Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "renderprocessor.h"
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#include <QOpenGLContext>
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#include <QVector2D>
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#include <QVector3D>
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#include <QVector4D>
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#include "audio/audioprocessor.h"
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#include "node/block/clip/clip.h"
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#include "node/block/transition/transition.h"
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#include "node/project.h"
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#include "rendermanager.h"
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#include "pluginSupport/OliveClip.h"
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#include "pluginSupport/OliveHost.h"
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namespace olive
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{
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#define super NodeTraverser
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RenderProcessor::RenderProcessor(RenderTicketPtr ticket, Renderer *render_ctx,
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DecoderCache *decoder_cache,
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ShaderCache *shader_cache)
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: ticket_(ticket)
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, render_ctx_(render_ctx)
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, decoder_cache_(decoder_cache)
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, shader_cache_(shader_cache)
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{
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}
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TexturePtr RenderProcessor::GenerateTexture(const rational &time,
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const rational &frame_length)
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{
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TimeRange range = TimeRange(time, time + frame_length);
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NodeValueTable table;
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if (Node *node = QtUtils::ValueToPtr<Node>(ticket_->property("node"))) {
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table = GenerateTable(node, range);
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}
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NodeValue tex_val = table.Get(NodeValue::kTexture);
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ResolveJobs(tex_val);
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return tex_val.toTexture();
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}
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FramePtr RenderProcessor::GenerateFrame(TexturePtr texture,
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const rational &time)
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{
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// Set up output frame parameters
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VideoParams frame_params = GetCacheVideoParams();
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QSize frame_size = ticket_->property("size").value<QSize>();
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if (!frame_size.isNull()) {
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frame_params.set_width(frame_size.width());
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frame_params.set_height(frame_size.height());
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}
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PixelFormat frame_format =
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static_cast<PixelFormat::Format>(ticket_->property("format").toInt());
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if (frame_format != PixelFormat::INVALID) {
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frame_params.set_format(frame_format);
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}
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int force_channel_count = ticket_->property("channelcount").toInt();
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if (force_channel_count != 0) {
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frame_params.set_channel_count(force_channel_count);
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} else {
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frame_params.set_channel_count(texture ?
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texture->channel_count() :
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VideoParams::kRGBAChannelCount);
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}
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FramePtr frame = Frame::Create();
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frame->set_timestamp(time);
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frame->set_video_params(frame_params);
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frame->allocate();
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if (!texture) {
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// Blank frame out
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memset(frame->data(), 0, frame->allocated_size());
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} else {
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// Dump texture contents to frame
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ColorProcessorPtr output_color_transform =
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ticket_->property("coloroutput").value<ColorProcessorPtr>();
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const VideoParams &tex_params = texture->params();
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if (output_color_transform) {
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TexturePtr transform_tex = render_ctx_->CreateTexture(tex_params);
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ColorTransformJob job;
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job.SetColorProcessor(output_color_transform);
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job.SetInputTexture(texture);
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job.SetInputAlphaAssociation(
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OLIVE_CONFIG("ReassocLinToNonLin").toBool() ? kAlphaAssociated :
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kAlphaNone);
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render_ctx_->BlitColorManaged(job, transform_tex.get());
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texture = transform_tex;
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}
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if (tex_params.effective_width() != frame_params.effective_width() ||
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tex_params.effective_height() != frame_params.effective_height() ||
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tex_params.format() != frame_params.format()) {
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TexturePtr blit_tex = render_ctx_->CreateTexture(frame_params);
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QMatrix4x4 matrix = ticket_->property("matrix").value<QMatrix4x4>();
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// No color transform, just blit
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ShaderJob job;
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job.Insert(QStringLiteral("ove_maintex"),
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NodeValue(NodeValue::kTexture,
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QVariant::fromValue(texture)));
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job.Insert(QStringLiteral("ove_mvpmat"),
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NodeValue(NodeValue::kMatrix, matrix));
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render_ctx_->BlitToTexture(render_ctx_->GetDefaultShader(), job,
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blit_tex.get());
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// Replace texture that we're going to download in the next step
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texture = blit_tex;
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}
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render_ctx_->Flush();
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render_ctx_->DownloadFromTexture(texture->id(), texture->params(),
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frame->data(),
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frame->linesize_pixels());
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}
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return frame;
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}
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void RenderProcessor::Run()
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{
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// Depending on the render ticket type, start a job
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RenderManager::TicketType type =
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ticket_->property("type").value<RenderManager::TicketType>();
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SetCancelPointer(ticket_->GetCancelAtom());
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VideoParams params=ticket_->property("vparam").value<VideoParams>();
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SetCacheVideoParams(ticket_->property("vparam").value<VideoParams>());
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SetCacheAudioParams(ticket_->property("aparam").value<AudioParams>());
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if (IsCancelled()) {
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ticket_->Finish();
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return;
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}
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// if is a plugin
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Node *node=ticket_->property("node").value<Node*>();
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if (node && node->getPlugin()) {
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std::shared_ptr<OFX::Host::ImageEffect::ImageEffectPlugin> plugin
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= node->getPlugin();
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std::unique_ptr<OFX::Host::ImageEffect::Instance> instance(plugin->createInstance(kOfxImageEffectContextFilter, NULL));
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OfxStatus stat;
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stat = instance->createInstanceAction();
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if(stat != kOfxStatOK && stat != kOfxStatReplyDefault) {
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ticket_->Finish();
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return;
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}
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// now we need to to call getClipPreferences on the instance so that it does the clip component/depth
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// logic and caches away the components and depth on each clip.
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bool ok = instance->getClipPreferences();
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if (!ok) {
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ticket_->Finish();
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return;
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}
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// current render scale of 1
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OfxPointD renderScale;
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renderScale.x = renderScale.y = 1.0;
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// The render window is in pixel coordinates
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// ie: render scale and a PAR of not 1
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OfxRectI renderWindow;
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renderWindow.x1 = renderWindow.y1 = 0;
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renderWindow.x2 = ticket_->property("size").value<QSize>().width();
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renderWindow.y2 = ticket_->property("size").value<QSize>().height();
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/// RoI is in canonical coords,
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OfxRectD regionOfInterest;
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regionOfInterest.x1 = regionOfInterest.y1 = 0;
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regionOfInterest.x2 = renderWindow.x2 * instance->getProjectPixelAspectRatio();
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regionOfInterest.y2 = renderWindow.y2 * instance->getProjectPixelAspectRatio();
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OfxRectD regionOfDefinition;
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regionOfDefinition.x1 = regionOfDefinition.y1 = 0;
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regionOfDefinition.x2 = params.width();
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regionOfDefinition.y2 = params.height();
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int numFramesToRender=ticket_->property("time").value<rational>().toDouble()
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* params.frame_rate().toDouble();
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stat = instance->beginRenderAction(0, numFramesToRender, 1.0, false, renderScale, /*sequential=*/true, /*interactive=*/false
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);
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if (stat != kOfxStatOK && stat != kOfxStatReplyDefault) {
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ticket_->Finish();
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return;
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}
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plugin::OliveClipInstance *clip=dynamic_cast<plugin::OliveClipInstance *>(instance->getClip("Output"));
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for(int t = 0; t <= numFramesToRender; ++t)
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{
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// call get region of interest on each of the inputs
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OfxTime frame = t;
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// get the RoI for each input clip
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// the regions of interest for each input clip are returned in a std::map
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// on a real host, these will be the regions of each input clip that the
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// effect needs to render a given frame (clipped to the RoD).
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//
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// In our example we are doing full frame fetches regardless.
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std::map<OFX::Host::ImageEffect::ClipInstance *, OfxRectD> rois;
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stat = instance->getRegionOfInterestAction(frame, renderScale,
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regionOfInterest, rois);
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assert(stat == kOfxStatOK || stat == kOfxStatReplyDefault);
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// render a frame
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stat = instance->renderAction(t,kOfxImageFieldBoth,renderWindow, renderScale, /*sequential=*/true, /*interactive=*/false, /*draft=*/false);
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assert(stat == kOfxStatOK);
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// get the output image buffer
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OFX::Host::ImageEffect::Image *outputImage = clip->getOutputImage();
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std::ostringstream ss;
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ss << "Output." << t << ".ppm";
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exportToPPM(ss.str(), outputImage);
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}
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instance->endRenderAction(0, numFramesToRender, 1.0, false, renderScale, /*sequential=*/true, /*interactive=*/false
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);
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}
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switch (type) {
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case RenderManager::kTypeVideo: {
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rational time = ticket_->property("time").value<rational>();
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rational frame_length = GetCacheVideoParams().frame_rate_as_time_base();
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if (GetCacheVideoParams().interlacing() !=
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VideoParams::kInterlaceNone) {
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frame_length /= 2;
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}
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TexturePtr texture = GenerateTexture(time, frame_length);
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if (!render_ctx_) {
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ticket_->Finish();
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} else {
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if (GetCacheVideoParams().interlacing() !=
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VideoParams::kInterlaceNone) {
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// Get next between frame and interlace it
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TexturePtr top = texture;
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TexturePtr bottom =
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GenerateTexture(time + frame_length, frame_length);
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if (GetCacheVideoParams().interlacing() ==
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VideoParams::kInterlacedBottomFirst) {
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std::swap(top, bottom);
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}
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texture = render_ctx_->InterlaceTexture(top, bottom,
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GetCacheVideoParams());
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}
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if (HeardCancel()) {
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// Finish cancelled ticket with nothing since we can't guarantee the frame we generated
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// is actually "complete
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ticket_->Finish();
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} else {
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FramePtr frame;
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QString cache = ticket_->property("cache").toString();
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RenderManager::ReturnType return_type =
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RenderManager::ReturnType(
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ticket_->property("return").toInt());
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if (return_type == RenderManager::kFrame || !cache.isEmpty()) {
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// Convert to CPU frame
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frame = GenerateFrame(texture, time);
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// Save to cache if requested
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if (!cache.isEmpty()) {
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rational timebase =
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ticket_->property("cachetimebase").value<rational>();
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QUuid uuid =
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ticket_->property("cacheid").value<QUuid>();
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bool cache_result = FrameHashCache::SaveCacheFrame(
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cache, uuid, time, timebase, frame);
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ticket_->setProperty("cached", cache_result);
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}
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}
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if (return_type == RenderManager::kTexture) {
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// Return GPU texture
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if (!texture) {
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texture =
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render_ctx_->CreateTexture(GetCacheVideoParams());
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render_ctx_->ClearDestination(texture.get());
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}
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render_ctx_->Flush();
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ticket_->Finish(QVariant::fromValue(texture));
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} else {
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ticket_->Finish(QVariant::fromValue(frame));
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}
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}
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}
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break;
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}
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case RenderManager::kTypeAudio: {
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TimeRange time = ticket_->property("time").value<TimeRange>();
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NodeValueTable table;
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if (Node *node = QtUtils::ValueToPtr<Node>(ticket_->property("node"))) {
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table = GenerateTable(node, time);
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}
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NodeValue sample_val = table.Get(NodeValue::kSamples);
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ResolveJobs(sample_val);
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SampleBuffer samples = sample_val.toSamples();
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if (samples.is_allocated()) {
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if (ticket_->property("clamp").toBool() && !IsCancelled()) {
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samples.clamp();
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}
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if (ticket_->property("enablewaveforms").toBool() &&
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!IsCancelled()) {
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AudioVisualWaveform vis;
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vis.set_channel_count(samples.audio_params().channel_count());
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vis.OverwriteSamples(samples,
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samples.audio_params().sample_rate());
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ticket_->setProperty("waveform", QVariant::fromValue(vis));
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}
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}
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if (HeardCancel()) {
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ticket_->Finish();
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} else {
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ticket_->Finish(QVariant::fromValue(samples));
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}
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break;
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}
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default:
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// Fail
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ticket_->Finish();
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}
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}
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DecoderPtr
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RenderProcessor::ResolveDecoderFromInput(const QString &decoder_id,
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const Decoder::CodecStream &stream)
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{
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if (!stream.IsValid()) {
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qWarning() << "Attempted to resolve the decoder of a null stream";
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return nullptr;
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}
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QMutexLocker locker(decoder_cache_->mutex());
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DecoderPair decoder = decoder_cache_->value(stream);
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qint64 file_last_modified =
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QFileInfo(stream.filename()).lastModified().toMSecsSinceEpoch();
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DecoderPtr dec = nullptr;
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if (decoder.decoder && decoder.last_modified == file_last_modified) {
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dec = decoder.decoder;
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} else {
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// No decoder
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decoder.decoder = dec = Decoder::CreateFromID(decoder_id);
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decoder.last_modified = file_last_modified;
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decoder_cache_->insert(stream, decoder);
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locker.unlock();
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if (!dec->Open(stream)) {
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qWarning() << "Failed to open decoder for" << stream.filename()
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<< "::" << stream.stream();
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return nullptr;
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}
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if (!render_ctx_) {
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// Assume dry run and increment access time
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decoder.decoder->IncrementAccessTime(
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RenderManager::kDryRunInterval.toDouble() * 1000);
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}
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}
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return dec;
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}
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NodeValueDatabase RenderProcessor::GenerateDatabase(const Node *node,
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const TimeRange &range)
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{
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NodeValueDatabase db = super::GenerateDatabase(node, range);
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if (const MultiCamNode *multicam =
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dynamic_cast<const MultiCamNode *>(node)) {
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if (QtUtils::ValueToPtr<MultiCamNode>(ticket_->property("multicam")) ==
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multicam) {
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int sz = multicam->GetSourceCount();
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QVector<TexturePtr> multicam_tex(sz);
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for (int i = 0; i < sz; i++) {
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NodeValueTable t =
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GenerateTable(multicam->GetConnectedRenderOutput(
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multicam->kSourcesInput, i),
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range, multicam);
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NodeValue val = GenerateRowValueElement(
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multicam, multicam->kSourcesInput, i, &t, range);
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ResolveJobs(val);
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multicam_tex[i] = val.toTexture();
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}
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ticket_->setProperty("multicam_output",
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QVariant::fromValue(multicam_tex));
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}
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}
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return db;
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}
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void RenderProcessor::Process(RenderTicketPtr ticket, Renderer *render_ctx,
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DecoderCache *decoder_cache,
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ShaderCache *shader_cache)
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{
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RenderProcessor p(ticket, render_ctx, decoder_cache, shader_cache);
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p.Run();
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}
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void RenderProcessor::ProcessVideoFootage(TexturePtr destination,
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const FootageJob *stream,
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const rational &input_time)
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{
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if (ticket_->property("type").value<RenderManager::TicketType>() !=
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RenderManager::kTypeVideo) {
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// Video cannot contribute to audio, so we do nothing here
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return;
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}
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// Check the still frame cache. On large frames such as high resolution still images, uploading
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// and color managing them for every frame is a waste of time, so we implement a small cache here
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// to optimize such a situation
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VideoParams stream_data = stream->video_params();
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ColorManager *color_manager =
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QtUtils::ValueToPtr<ColorManager>(ticket_->property("colormanager"));
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QString using_colorspace = stream_data.colorspace();
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if (using_colorspace.isEmpty()) {
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// FIXME:
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qWarning() << "HAVEN'T GOTTEN DEFAULT INPUT COLORSPACE";
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}
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Decoder::CodecStream default_codec_stream(
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stream->filename(), stream_data.stream_index(), GetCurrentBlock());
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QString decoder_id = stream->decoder();
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DecoderPtr decoder = nullptr;
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switch (stream_data.video_type()) {
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case VideoParams::kVideoTypeVideo:
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case VideoParams::kVideoTypeStill:
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decoder = ResolveDecoderFromInput(decoder_id, default_codec_stream);
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break;
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case VideoParams::kVideoTypeImageSequence: {
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if (render_ctx_) {
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// Since image sequences involve multiple files, we don't engage the decoder cache
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decoder = Decoder::CreateFromID(decoder_id);
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QString frame_filename;
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int64_t frame_number =
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stream_data.get_time_in_timebase_units(input_time);
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frame_filename = Decoder::TransformImageSequenceFileName(
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stream->filename(), frame_number);
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// Decoder will close automatically since it's a stream_ptr
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decoder->Open(Decoder::CodecStream(
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frame_filename, stream_data.stream_index(), GetCurrentBlock()));
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}
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break;
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}
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}
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if (decoder && render_ctx_) {
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Decoder::RetrieveVideoParams p;
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p.divider = stream->video_params().divider();
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p.maximum_format = destination->format();
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if (!IsCancelled()) {
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VideoParams tex_params = stream->video_params();
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if (tex_params.is_valid()) {
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TexturePtr unmanaged_texture;
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p.renderer = render_ctx_;
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p.time =
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(stream_data.video_type() == VideoParams::kVideoTypeVideo) ?
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input_time :
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Decoder::kAnyTimecode;
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p.cancelled = GetCancelPointer();
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p.force_range = stream_data.color_range();
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p.src_interlacing = stream_data.interlacing();
|
|
|
|
unmanaged_texture = decoder->RetrieveVideo(p);
|
|
|
|
if (!IsCancelled() && unmanaged_texture) {
|
|
// We convert to our rendering pixel format, since that will always be float-based which
|
|
// is necessary for correct color conversion
|
|
ColorProcessorPtr processor = ColorProcessor::Create(
|
|
color_manager, using_colorspace,
|
|
color_manager->GetReferenceColorSpace());
|
|
|
|
ColorTransformJob job;
|
|
|
|
job.SetColorProcessor(processor);
|
|
job.SetInputTexture(unmanaged_texture);
|
|
|
|
if (stream_data.channel_count() !=
|
|
VideoParams::kRGBAChannelCount ||
|
|
stream_data.colorspace() ==
|
|
color_manager->GetReferenceColorSpace()) {
|
|
job.SetInputAlphaAssociation(kAlphaNone);
|
|
} else if (stream_data.premultiplied_alpha()) {
|
|
job.SetInputAlphaAssociation(kAlphaAssociated);
|
|
} else {
|
|
job.SetInputAlphaAssociation(kAlphaUnassociated);
|
|
}
|
|
|
|
render_ctx_->BlitColorManaged(job, destination.get());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void RenderProcessor::ProcessAudioFootage(SampleBuffer &destination,
|
|
const FootageJob *stream,
|
|
const TimeRange &input_time)
|
|
{
|
|
DecoderPtr decoder = ResolveDecoderFromInput(
|
|
stream->decoder(),
|
|
Decoder::CodecStream(stream->filename(),
|
|
stream->audio_params().stream_index(), nullptr));
|
|
|
|
if (decoder) {
|
|
const AudioParams &audio_params = GetCacheAudioParams();
|
|
|
|
Decoder::RetrieveAudioStatus status = decoder->RetrieveAudio(
|
|
destination, input_time, audio_params, stream->cache_path(),
|
|
loop_mode(),
|
|
static_cast<RenderMode::Mode>(ticket_->property("mode").toInt()));
|
|
|
|
if (status == Decoder::kWaitingForConform) {
|
|
ticket_->setProperty("incomplete", true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void RenderProcessor::ProcessShader(TexturePtr destination, const Node *node,
|
|
const ShaderJob *job)
|
|
{
|
|
if (!render_ctx_) {
|
|
return;
|
|
}
|
|
|
|
QString full_shader_id =
|
|
QStringLiteral("%1:%2").arg(node->id(), job->GetShaderID());
|
|
|
|
QMutexLocker locker(shader_cache_->mutex());
|
|
|
|
QVariant shader = shader_cache_->value(full_shader_id);
|
|
|
|
if (shader.isNull()) {
|
|
// Since we have shader code, compile it now
|
|
shader = render_ctx_->CreateNativeShader(
|
|
node->GetShaderCode(job->GetShaderID()));
|
|
|
|
if (shader.isNull()) {
|
|
// Couldn't find or build the shader required
|
|
return;
|
|
}
|
|
|
|
shader_cache_->insert(full_shader_id, shader);
|
|
}
|
|
|
|
locker.unlock();
|
|
|
|
// Run shader
|
|
render_ctx_->BlitToTexture(shader, *job, destination.get());
|
|
}
|
|
|
|
void RenderProcessor::ProcessSamples(SampleBuffer &destination,
|
|
const Node *node, const TimeRange &range,
|
|
const SampleJob &job)
|
|
{
|
|
if (!job.samples().is_allocated()) {
|
|
return;
|
|
}
|
|
|
|
NodeValueRow value_db;
|
|
|
|
const AudioParams &audio_params = GetCacheAudioParams();
|
|
|
|
for (size_t i = 0; i < job.samples().sample_count(); i++) {
|
|
// Calculate the exact rational time at this sample
|
|
double sample_to_second =
|
|
static_cast<double>(i) /
|
|
static_cast<double>(audio_params.sample_rate());
|
|
|
|
rational this_sample_time =
|
|
rational::fromDouble(range.in().toDouble() + sample_to_second);
|
|
|
|
// Update all non-sample and non-footage inputs
|
|
for (auto j = job.GetValues().constBegin();
|
|
j != job.GetValues().constEnd(); j++) {
|
|
TimeRange r = TimeRange(this_sample_time, this_sample_time);
|
|
NodeValueTable value = ProcessInput(node, j.key(), r);
|
|
|
|
value_db.insert(j.key(),
|
|
GenerateRowValue(node, j.key(), &value, r));
|
|
}
|
|
|
|
node->ProcessSamples(value_db, job.samples(), destination, i);
|
|
}
|
|
}
|
|
|
|
void RenderProcessor::ProcessColorTransform(TexturePtr destination,
|
|
const Node *node,
|
|
const ColorTransformJob *job)
|
|
{
|
|
if (!render_ctx_) {
|
|
return;
|
|
}
|
|
|
|
render_ctx_->BlitColorManaged(*job, destination.get());
|
|
}
|
|
|
|
void RenderProcessor::ProcessFrameGeneration(TexturePtr destination,
|
|
const Node *node,
|
|
const GenerateJob *job)
|
|
{
|
|
if (!render_ctx_) {
|
|
return;
|
|
}
|
|
|
|
FramePtr frame = Frame::Create();
|
|
|
|
frame->set_video_params(destination->params());
|
|
frame->allocate();
|
|
|
|
node->GenerateFrame(frame, *job);
|
|
|
|
destination->Upload(frame->data(), frame->linesize_pixels());
|
|
}
|
|
|
|
TexturePtr RenderProcessor::ProcessVideoCacheJob(const CacheJob *val)
|
|
{
|
|
FramePtr frame = FrameHashCache::LoadCacheFrame(val->GetFilename());
|
|
if (frame) {
|
|
TexturePtr tex = CreateTexture(frame->video_params());
|
|
if (tex) {
|
|
tex->Upload(frame->data(), frame->linesize_pixels());
|
|
return tex;
|
|
}
|
|
} else {
|
|
QStringList s = ticket_->property("badcache").toStringList();
|
|
s.append(val->GetFilename());
|
|
ticket_->setProperty("badcache", s);
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
TexturePtr RenderProcessor::CreateTexture(const VideoParams &p)
|
|
{
|
|
if (render_ctx_) {
|
|
return render_ctx_->CreateTexture(p);
|
|
} else {
|
|
return super::CreateTexture(p);
|
|
}
|
|
}
|
|
|
|
void RenderProcessor::ConvertToReferenceSpace(TexturePtr destination,
|
|
TexturePtr source,
|
|
const QString &input_cs)
|
|
{
|
|
if (!render_ctx_) {
|
|
return;
|
|
}
|
|
|
|
ColorManager *color_manager =
|
|
QtUtils::ValueToPtr<ColorManager>(ticket_->property("colormanager"));
|
|
ColorProcessorPtr cp = ColorProcessor::Create(
|
|
color_manager, input_cs, color_manager->GetReferenceColorSpace());
|
|
|
|
ColorTransformJob ctj;
|
|
|
|
ctj.SetColorProcessor(cp);
|
|
ctj.SetInputTexture(source);
|
|
ctj.SetInputAlphaAssociation(kAlphaAssociated);
|
|
|
|
render_ctx_->BlitColorManaged(ctj, destination.get());
|
|
}
|
|
|
|
bool RenderProcessor::UseCache() const
|
|
{
|
|
return static_cast<RenderMode::Mode>(ticket_->property("mode").toInt()) ==
|
|
RenderMode::kOffline;
|
|
}
|
|
|
|
}
|