itsmattkc 24f7eeb210 renderer: implemented function to wait for workers in the main thread
The workers run in separate threads meaning if any significant change is made
(e.g. parameters changing, or even closing the program), these workers may still
be mid-render. This is particularly problematic when closing since the nodes a
worker is rendering may be deleted mid-render. Render backends now have a
function that pauses the main thread (but starts a second event loop so the UI
isn't frozen) until the worker threads are all finished. This way, massive
changes can be made safely without race conditions.
2020-01-22 17:11:17 +11:00
2019-12-18 16:48:03 +11:00
2019-03-04 09:55:17 -08:00
2019-06-15 07:39:55 -07:00
2019-07-16 04:44:31 -04:00
2019-06-29 01:42:07 -07:00
2018-07-24 00:46:18 +01:00
2019-10-13 19:21:23 -07:00

Olive Video Editor Build Status Build Status

Olive is a free non-linear video editor for Windows, macOS, and Linux.

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Discover more: Website | Twitter | Discord | Code Documentation

NOTE: The issue tracker is temporarily closed while Olive's core is getting rewritten. We apologize for any inconvenience. Please check back soon for the next release, as well as the Patreon page for news and updates.

Getting Started with Olive:

Installation of Olive is available at: https://olivevideoeditor.org/download.php

Instructions on how to use Olive are available on our wiki: https://github.com/olive-editor/olive/wiki/Overview-Guide

NOTE: Olive is Alpha Software, and it should be treated as highly unstable. Work at your own risk.

Support Olive:

Please consider supporting Olive:

Become a Patron

NOTE: It is strongly discouraged to use or compile the master branch in its current state as it's under heavy restructuring. Please use the 0.1.x code from the "Releases" tab instead.

Compiling from Source:

Compiling instructions for Windows, macOS, and Linux can be found on the main site.

Olive has Doxygen-compatible documentation hosted at http://olivevideoeditor.org/doxygen/. You can also run doxygen in the source root directory to generate a local copy.

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Readme GPL-3.0
73 MiB
Languages
C++ 87.8%
C 8.2%
CMake 3.3%
GLSL 0.5%