1f446f55b4fd43e8ddceea409544603303355099
ColorProcessor creation was done for every exported frame and the input reference space was passed as a role string (e.g. "scene_linear"). If getProcessor() rejected the role name the worker would crash, the pool would retry the frame, and export throughput would drop to near zero with minimal CPU/GPU usage. - Canonicalize role names to colorspace names in ColorProcessor so "scene_linear" resolves to the config's actual colorspace. - Wrap processor creation in a try/catch and initialize cpu_processor_ to nullptr on failure instead of dereferencing a null processor. - Cache created ColorProcessor objects in the worker keyed by transform so OCIO processor/shader setup is only paid once per export.
Oak Video Editor
Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.
Unfortunately, the original author has not submitted code updates for over 7 months, and no public contact information (email or otherwise) is available to reach them directly.
This project is a community-maintained fork of Olive Video Editor.

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.
Binaries
The original author compiled following binaries:
Building from Source
See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.
Roadmap
| Version | Theme | Core Deliverables | Boundary Notes |
|---|---|---|---|
| 0.3 (Current) | Plugin Architecture Milestone | Production-ready OpenFX host support | Not about quantity of plugins, but "any OFX plugin loads without crashing" |
| 0.4 | Color, Audio & Performance | .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue |
Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance |
| 0.5 | Animation, Tracking & Collaboration | Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export | Combines the previous 0.7-0.8 scope into one timeline/interchange milestone |
| 0.6 | Stability Milestone | Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization | "Feature freeze" testing period before 1.0 |
| 1.0 | Production Ready | Complete documentation, installers, known issues list, community support channels | Declared "ready for serious projects" |
Languages
C++
87.8%
C
8.2%
CMake
3.3%
GLSL
0.5%