A huge optimization that ensures only the parts of a node graph that have changed get pushed to the renderer. For thread-safety, the node graph is copied elsewhere so that users can make changes asynchronously and the graph can update when its threads are ready. Up until now, if an input value changed, every node's values would be re-copied, or worse, if a connection was changed, the entire graph would be recopied. This has been negligible in testing since we've been largely testing with small graphs, but for massive projects, it's important that this be as optimized as possible.
217 lines
5.2 KiB
C++
217 lines
5.2 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "inputarray.h"
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#include <QApplication>
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#include "common/xmlutils.h"
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#include "node.h"
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OLIVE_NAMESPACE_ENTER
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NodeInputArray::NodeInputArray(const QString &id, const DataType &type, const QVariant &default_value) :
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NodeInput(id, type, default_value),
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default_value_(default_value)
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{
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}
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bool NodeInputArray::IsArray() const
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{
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return true;
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}
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int NodeInputArray::GetSize() const
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{
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return sub_params_.size();
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}
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void NodeInputArray::Prepend()
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{
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InsertAt(0);
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}
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void NodeInputArray::SetSize(int size)
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{
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int old_size = GetSize();
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if (size == old_size) {
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return;
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}
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if (size < old_size) {
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// If the new size is less, delete all extraneous parameters
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for (int i=size;i<old_size;i++) {
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NodeInput* sub_param = sub_params_.at(i);
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delete sub_param;
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}
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}
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sub_params_.resize(size);
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if (size > old_size) {
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// If the new size is greater, create valid parameters for each slot
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for (int i=old_size;i<size;i++) {
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QString sub_id = id();
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sub_id.append(QString::number(i));
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Q_ASSERT(!parentNode()->HasParamWithID(sub_id));
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NodeInput* new_param = new NodeInput(sub_id, data_type(), default_value_);
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new_param->setParent(this);
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sub_params_.replace(i, new_param);
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connect(new_param, &NodeInput::ValueChanged, this, &NodeInput::ValueChanged);
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connect(new_param, &NodeInput::EdgeAdded, this, &NodeInputArray::SubParamEdgeAdded);
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connect(new_param, &NodeInput::EdgeRemoved, this, &NodeInputArray::SubParamEdgeRemoved);
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}
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}
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emit SizeChanged(size);
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}
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bool NodeInputArray::ContainsSubParameter(NodeInput *input) const
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{
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return sub_params_.contains(input);
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}
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int NodeInputArray::IndexOfSubParameter(NodeInput *input) const
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{
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return sub_params_.indexOf(input);
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}
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NodeInput *NodeInputArray::At(int index) const
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{
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return sub_params_.at(index);
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}
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NodeInput *NodeInputArray::First() const
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{
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return sub_params_.first();
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}
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NodeInput *NodeInputArray::Last() const
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{
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return sub_params_.last();
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}
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const QVector<NodeInput *> &NodeInputArray::sub_params()
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{
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return sub_params_;
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}
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void NodeInputArray::InsertAt(int index)
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{
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// Add another input at the end
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Append();
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// Shift all connections from index down
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for (int i=sub_params_.size()-1;i>index;i--) {
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NodeInput* this_param = sub_params_.at(i);
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NodeInput* prev_param = sub_params_.at(i-1);
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if (this_param->IsConnected()) {
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// Disconnect whatever is at this parameter (presumably its connection has already been copied so we can just remove it)
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NodeParam::DisconnectEdge(this_param->edges().first());
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}
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if (prev_param->IsConnected()) {
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// Get edge here (only one since it's an input)
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NodeEdgePtr edge = prev_param->edges().first();
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// Disconnect it
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NodeParam::DisconnectEdge(edge);
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// Create a new edge between it and the next one down
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NodeParam::ConnectEdge(edge->output(),
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this_param);
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}
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}
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}
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void NodeInputArray::Append()
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{
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SetSize(GetSize() + 1);
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}
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void NodeInputArray::RemoveLast()
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{
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SetSize(GetSize() - 1);
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}
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void NodeInputArray::RemoveAt(int index)
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{
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// Shift all connections from index down
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for (int i=index;i<sub_params_.size();i++) {
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NodeInput* this_param = sub_params_.at(i);
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if (this_param->IsConnected()) {
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// Disconnect current edge
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NodeParam::DisconnectEdge(this_param->edges().first());
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}
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if (i < sub_params_.size() - 1) {
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NodeInput* next_param = sub_params_.at(i + 1);
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if (next_param->IsConnected()) {
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// Get edge from next param
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NodeEdgePtr edge = next_param->edges().first();
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// Disconnect it
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NodeParam::DisconnectEdge(edge);
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// Reconnect it to this param
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NodeParam::ConnectEdge(edge->output(),
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this_param);
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}
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}
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}
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RemoveLast();
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}
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void NodeInputArray::LoadInternal(QXmlStreamReader *reader, XMLNodeData &xml_node_data, const QAtomicInt* cancelled)
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{
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if (reader->name() == QStringLiteral("subparameters")) {
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while (XMLReadNextStartElement(reader)) {
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if (reader->name() == QStringLiteral("input")) {
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Append();
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At(GetSize() - 1)->Load(reader, xml_node_data, cancelled);
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} else {
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reader->skipCurrentElement();
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}
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}
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} else {
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NodeInput::Load(reader, xml_node_data, cancelled);
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}
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}
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void NodeInputArray::SaveInternal(QXmlStreamWriter *writer) const
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{
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writer->writeStartElement("subparameters");
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foreach (NodeInput* sub, sub_params_) {
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sub->Save(writer);
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}
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writer->writeEndElement(); // subparameters
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}
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OLIVE_NAMESPACE_EXIT
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