Since all NodeInputs will generally only need their data type and default value set once, we place it all into the constructor for cleaner and easier to manage code.
143 lines
3.2 KiB
C++
143 lines
3.2 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "viewer.h"
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ViewerOutput::ViewerOutput()
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{
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texture_input_ = new NodeInput("tex_in", NodeInput::kTexture);
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AddInput(texture_input_);
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samples_input_ = new NodeInput("samples_in", NodeInput::kSamples);
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AddInput(samples_input_);
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length_input_ = new NodeInput("length_in", NodeInput::kRational);
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AddInput(length_input_);
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// Create UUID for this node
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uuid_ = QUuid::createUuid();
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}
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Node *ViewerOutput::copy() const
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{
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return new ViewerOutput();
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}
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QString ViewerOutput::Name() const
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{
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return tr("Viewer");
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}
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QString ViewerOutput::id() const
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{
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return "org.olivevideoeditor.Olive.vieweroutput";
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}
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QString ViewerOutput::Category() const
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{
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return tr("Output");
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}
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QString ViewerOutput::Description() const
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{
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return tr("Interface between a Viewer panel and the node system.");
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}
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NodeInput *ViewerOutput::texture_input()
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{
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return texture_input_;
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}
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NodeInput *ViewerOutput::samples_input()
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{
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return samples_input_;
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}
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NodeInput *ViewerOutput::length_input()
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{
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return length_input_;
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}
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void ViewerOutput::InvalidateCache(const rational &start_range, const rational &end_range, NodeInput *from)
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{
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Node::InvalidateCache(start_range, end_range, from);
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if (from == texture_input()) {
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emit VideoChangedBetween(start_range, end_range);
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} else if (from == samples_input()) {
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emit AudioChangedBetween(start_range, end_range);
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} else if (from == length_input()) {
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emit LengthChanged(Length());
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}
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SendInvalidateCache(start_range, end_range);
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}
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const VideoParams &ViewerOutput::video_params() const
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{
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return video_params_;
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}
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const AudioParams &ViewerOutput::audio_params() const
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{
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return audio_params_;
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}
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void ViewerOutput::set_video_params(const VideoParams &video)
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{
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video_params_ = video;
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emit SizeChanged(video_params_.width(), video_params_.height());
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emit TimebaseChanged(video_params_.time_base());
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}
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void ViewerOutput::set_audio_params(const AudioParams &audio)
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{
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audio_params_ = audio;
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}
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rational ViewerOutput::Length()
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{
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// FIXME: This is pretty messy, there's probably a better way...
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Node* connected_node = length_input_->get_connected_node();
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if (connected_node) {
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return connected_node->Value(NodeValueDatabase()).Get(NodeParam::kNumber).value<rational>();
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}
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return 0;
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}
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const QUuid &ViewerOutput::uuid() const
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{
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return uuid_;
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}
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void ViewerOutput::DependentEdgeChanged(NodeInput *from)
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{
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if (from == texture_input_) {
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emit VideoGraphChanged();
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} else if (from == samples_input_) {
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emit AudioGraphChanged();
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}
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Node::DependentEdgeChanged(from);
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}
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