Files
oak-editor/app/render/previewautocacher.cpp
T

891 lines
29 KiB
C++

#include "previewautocacher.h"
#include <QApplication>
#include <QtConcurrent/QtConcurrent>
#include "codec/conformmanager.h"
#include "node/inputdragger.h"
#include "node/project/project.h"
#include "render/rendermanager.h"
#include "render/renderprocessor.h"
#include "widget/slider/base/numericsliderbase.h"
namespace olive {
PreviewAutoCacher::PreviewAutoCacher() :
viewer_node_(nullptr),
use_custom_range_(false),
single_frame_render_(nullptr)
{
// Set defaults
SetPlayhead(0);
// Wait a certain amount of time before requeuing when we receive an invalidate signal
delayed_requeue_timer_.setInterval(Config::Current()[QStringLiteral("AutoCacheDelay")].toInt());
delayed_requeue_timer_.setSingleShot(true);
connect(&delayed_requeue_timer_, &QTimer::timeout, this, &PreviewAutoCacher::RequeueFrames);
// Catch when a conform is ready
connect(ConformManager::instance(), &ConformManager::ConformReady, this, &PreviewAutoCacher::ConformFinished);
}
PreviewAutoCacher::~PreviewAutoCacher()
{
// Ensure everything is cleaned up appropriately
SetViewerNode(nullptr);
}
RenderTicketPtr PreviewAutoCacher::GetSingleFrame(const rational &t, bool prioritize)
{
// If we have a single frame render queued (but not yet sent to the RenderManager), cancel it now
CancelQueuedSingleFrameRender();
// See if we have a hash, we may or may not retrieve one depending on the state of the video
// frame cache
QByteArray hash;
if (viewer_node_->GetVideoAutoCacheEnabled()) {
hash = viewer_node_->video_frame_cache()->GetHash(t);
}
// Create a new single frame render ticket
auto sfr = std::make_shared<RenderTicket>();
sfr->Start();
sfr->setProperty("time", QVariant::fromValue(t));
sfr->setProperty("prioritize", prioritize);
sfr->setProperty("hash", hash);
// Queue it and try to render
single_frame_render_ = sfr;
TryRender();
return sfr;
}
QVector<PreviewAutoCacher::HashData> PreviewAutoCacher::GenerateHashes(ViewerOutput *viewer, FrameHashCache* cache, const QVector<rational> &times)
{
QVector<HashData> hash_data(times.size());
QVector<QByteArray> existing_hashes;
for (int i=0; i<times.size(); i++) {
const rational &time = times.at(i);
// See if hash already exists in disk cache
QByteArray hash = RenderManager::Hash(viewer->GetConnectedTextureOutput(),
viewer->GetConnectedTextureValueHint(),
viewer->GetVideoParams(),
time);
// Check memory list since disk checking is slow
bool hash_exists = existing_hashes.contains(hash);
if (!hash_exists) {
// FIXME: Using CachePathName here is NOT thread safe and should be replaced
hash_exists = QFileInfo::exists(cache->CachePathName(hash));
if (hash_exists) {
existing_hashes.push_back(hash);
}
}
// Set hash in FrameHashCache's thread rather than in ours to prevent race conditions
hash_data[i] = {time, hash, hash_exists};
}
return hash_data;
}
void PreviewAutoCacher::VideoInvalidated(const TimeRange &range)
{
// Stop any current render tasks because a) they might be out of date now anyway, and b) we
// want to dedicate all our rendering power to realtime feedback for the user
CancelVideoTasks();
// If a slider is not being dragged, queue up to hash these frames
if (!NodeInputDragger::IsInputBeingDragged()) {
invalidated_video_.insert(range);
video_job_tracker_.insert(range, graph_changed_time_);
TryRender();
}
}
void PreviewAutoCacher::AudioInvalidated(const TimeRange &range)
{
// We don't stop rendering audio because currently there's no system of requeuing audio if it's
// cancelled, so some areas may end up unrendered forever
// ClearAudioQueue();
if (viewer_node_->GetAudioAutoCacheEnabled()) {
audio_job_tracker_.insert(range, graph_changed_time_);
// Start jobs to re-render the audio at this range, split into 2 second chunks
invalidated_audio_.insert(range);
TryRender();
}
}
void PreviewAutoCacher::HashesProcessed()
{
// Receive watcher
QFutureWatcher< QVector<HashData> >* watcher = static_cast<QFutureWatcher<QVector<HashData> >*>(sender());
// If the task list doesn't contain this watcher, presumably it was cleared as a result of a
// viewer switch, so we'll completely ignore this watcher
if (hash_tasks_.contains(watcher)) {
// Remove task from hash task list
hash_tasks_.removeOne(watcher);
// Set all hashes we received that are still current
JobTime job_time = watcher->property("job").value<JobTime>();
auto hashes = watcher->result();
foreach (auto hash, hashes) {
if (video_job_tracker_.isCurrent(hash.time, job_time)) {
viewer_node_->video_frame_cache()->SetHash(hash.time, hash.hash, hash.exists);
}
}
// RequeueFrames won't run if hash tasks isn't empty, so if it is, trigger it now
if (hash_tasks_.isEmpty()) {
delayed_requeue_timer_.stop();
delayed_requeue_timer_.start();
}
// Continue rendering
TryRender();
}
delete watcher;
}
void PreviewAutoCacher::AudioRendered()
{
// Receive watcher
RenderTicketWatcher* watcher = static_cast<RenderTicketWatcher*>(sender());
// If the task list doesn't contain this watcher, presumably it was cleared as a result of a
// viewer switch, so we'll completely ignore this watcher
if (audio_tasks_.contains(watcher)) {
// Assume that a "result" is a fully completed image and a non-result is a cancelled ticket
TimeRange range = audio_tasks_.take(watcher);
if (watcher->HasResult()) {
// Remove this task from the list
JobTime watcher_job_time = watcher->property("job").value<JobTime>();
TimeRangeList valid_ranges = audio_job_tracker_.getCurrentSubRanges(range, watcher_job_time);
AudioVisualWaveform waveform = watcher->GetTicket()->property("waveform").value<AudioVisualWaveform>();
// WritePCM is tolerant to its buffer being null, it will just write silence instead
viewer_node_->audio_playback_cache()->WritePCM(range,
valid_ranges,
watcher->Get().value<SampleBufferPtr>(),
&waveform);
// Detect if this audio was incomplete because it was waiting on a conform to finish
if (watcher->GetTicket()->property("incomplete").toBool()) {
if (last_conform_task_ > watcher_job_time) {
// Requeue now
viewer_node_->audio_playback_cache()->Invalidate(range);
} else {
// Wait for conform
audio_needing_conform_.insert(range);
}
}
// Retrieve visual waveforms
QVector<RenderProcessor::RenderedWaveform> waveform_list = watcher->GetTicket()->property("waveforms").value< QVector<RenderProcessor::RenderedWaveform> >();
foreach (const RenderProcessor::RenderedWaveform& waveform_info, waveform_list) {
// Find original track
ClipBlock* block = nullptr;
for (auto it=copy_map_.cbegin(); it!=copy_map_.cend(); it++) {
if (it.value() == waveform_info.block) {
block = static_cast<ClipBlock*>(it.key());
break;
}
}
if (block && !valid_ranges.isEmpty()) {
// Generate visual waveform in this background thread
block->waveform().set_channel_count(viewer_node_->GetAudioParams().channel_count());
// Determine which of the waveform ranges we got intersects with the valid ranges
TimeRangeList intersections = valid_ranges.Intersects(waveform_info.range + block->in());
foreach (TimeRange r, intersections) {
// For each range, adjust it relative to the block and write it
r -= block->in();
if (waveform_info.silence) {
block->waveform().OverwriteSilence(r.in(), r.length());
} else {
block->waveform().OverwriteSums(waveform_info.waveform, r.in(), r.in() - waveform_info.range.in(), r.length());
}
}
emit block->PreviewChanged();
}
}
}
// Continue rendering
TryRender();
}
delete watcher;
}
void PreviewAutoCacher::VideoRendered()
{
RenderTicketWatcher* watcher = static_cast<RenderTicketWatcher*>(sender());
// If the task list doesn't contain this watcher, presumably it was cleared as a result of a
// viewer switch, so we'll completely ignore this watcher
if (video_tasks_.contains(watcher)) {
// Assume that a "result" is a fully completed image and a non-result is a cancelled ticket
QByteArray hash = video_tasks_.take(watcher);
if (watcher->HasResult()) {
// Download frame in another thread
if (!hash.isEmpty()) {
FramePtr frame = watcher->Get().value<FramePtr>();
RenderTicketWatcher* w = new RenderTicketWatcher();
w->setProperty("job", QVariant::fromValue(last_update_time_));
w->setProperty("frame", QVariant::fromValue(frame));
video_download_tasks_.insert(w, hash);
connect(w, &RenderTicketWatcher::Finished, this, &PreviewAutoCacher::VideoDownloaded);
w->SetTicket(RenderManager::instance()->SaveFrameToCache(viewer_node_->video_frame_cache(),
frame,
hash,
true));
}
}
// Continue rendering
TryRender();
}
// Process passthroughs no matter what, if the viewer was switched, the passthrough map would be
// cleared anyway
QVector<RenderTicketPtr> tickets = video_immediate_passthroughs_.take(watcher);
foreach (RenderTicketPtr t, tickets) {
if (watcher->HasResult()) {
t->Finish(watcher->Get());
} else {
t->Finish();
}
}
delete watcher;
}
void PreviewAutoCacher::VideoDownloaded()
{
RenderTicketWatcher* watcher = static_cast<RenderTicketWatcher*>(sender());
// If the task list doesn't contain this watcher, presumably it was cleared as a result of a
// viewer switch, so we'll completely ignore this watcher
if (video_download_tasks_.contains(watcher)) {
// Remove from task list
QByteArray hash = video_download_tasks_.take(watcher);
// Assume that `true` is a completely successful frame save
if (watcher->Get().toBool()) {
viewer_node_->video_frame_cache()->ValidateFramesWithHash(hash);
} else {
qCritical() << "Failed to download video frame";
}
// No need to call TryRender here because it would not have been held up by a download task
// nor does the completion of this ticket automatically trigger another ticket
}
delete watcher;
}
void PreviewAutoCacher::ProcessUpdateQueue()
{
// Iterate everything that happened to the graph and do the same thing on our end
foreach (const QueuedJob& job, graph_update_queue_) {
switch (job.type) {
case QueuedJob::kNodeAdded:
AddNode(job.node);
break;
case QueuedJob::kNodeRemoved:
RemoveNode(job.node);
break;
case QueuedJob::kEdgeAdded:
AddEdge(job.output, job.input);
break;
case QueuedJob::kEdgeRemoved:
RemoveEdge(job.output, job.input);
break;
case QueuedJob::kValueChanged:
CopyValue(job.input);
break;
case QueuedJob::kValueHintChanged:
CopyValueHint(job.input);
break;
}
}
graph_update_queue_.clear();
// Indicate that we have synchronized to this point, which is compared with the graph change
// time to see if our copied graph is up to date
UpdateLastSyncedValue();
}
void PreviewAutoCacher::AddNode(Node *node)
{
// Copy node
Node* copy = node->copy();
// Add to project
copy->setParent(&copied_project_);
// Insert into map
InsertIntoCopyMap(node, copy);
// Keep track of our nodes
created_nodes_.append(copy);
}
void PreviewAutoCacher::RemoveNode(Node *node)
{
// Find our copy and remove it
Node* copy = copy_map_.take(node);
// Remove from created list
created_nodes_.removeOne(copy);
// Delete it
delete copy;
}
void PreviewAutoCacher::AddEdge(Node *output, const NodeInput &input)
{
// Create same connection with our copied graph
Node* our_output = copy_map_.value(output);
Node* our_input = copy_map_.value(input.node());
Node::ConnectEdge(our_output, NodeInput(our_input, input.input(), input.element()));
}
void PreviewAutoCacher::RemoveEdge(Node *output, const NodeInput &input)
{
// Remove same connection with our copied graph
Node* our_output = copy_map_.value(output);
Node* our_input = copy_map_.value(input.node());
Node::DisconnectEdge(our_output, NodeInput(our_input, input.input(), input.element()));
}
void PreviewAutoCacher::CopyValue(const NodeInput &input)
{
// Copy all values to our graph
Node* our_input = copy_map_.value(input.node());
Node::CopyValuesOfElement(input.node(), our_input, input.input(), input.element());
}
void PreviewAutoCacher::CopyValueHint(const NodeInput &input)
{
// Copy value hint to our graph
Node* our_input = copy_map_.value(input.node());
Node::ValueHint hint = input.node()->GetValueHintForInput(input.input(), input.element());
our_input->SetValueHintForInput(input.input(), hint, input.element());
}
void PreviewAutoCacher::InsertIntoCopyMap(Node *node, Node *copy)
{
// Insert into map
copy_map_.insert(node, copy);
// Copy parameters
Node::CopyInputs(node, copy, false);
}
void PreviewAutoCacher::UpdateGraphChangeValue()
{
graph_changed_time_.Acquire();
}
void PreviewAutoCacher::UpdateLastSyncedValue()
{
last_update_time_.Acquire();
}
void PreviewAutoCacher::CancelQueuedSingleFrameRender()
{
if (single_frame_render_) {
// Signal that this ticket was cancelled with no value
single_frame_render_->Finish();
single_frame_render_ = nullptr;
}
}
void PreviewAutoCacher::VideoInvalidatedList(const TimeRangeList &list)
{
foreach (const TimeRange &range, list) {
VideoInvalidated(range);
}
}
void PreviewAutoCacher::AudioInvalidatedList(const TimeRangeList &list)
{
foreach (const TimeRange &range, list) {
AudioInvalidated(range);
}
}
void PreviewAutoCacher::SetPlayhead(const rational &playhead)
{
cache_range_ = TimeRange(playhead - Config::Current()[QStringLiteral("DiskCacheBehind")].value<rational>(),
playhead + Config::Current()[QStringLiteral("DiskCacheAhead")].value<rational>());
use_custom_range_ = false;
RequeueFrames();
}
void PreviewAutoCacher::WaitForHashesToFinish()
{
for (auto it=hash_tasks_.cbegin(); it!=hash_tasks_.cend(); it++) {
(*it)->waitForFinished();
}
}
void PreviewAutoCacher::WaitForVideoDownloadsToFinish()
{
for (auto it=video_download_tasks_.cbegin(); it!=video_download_tasks_.cend(); it++) {
it.key()->WaitForFinished();
}
}
template<typename T>
void CancelTasks(const T &task_list, bool and_wait)
{
for (auto it=task_list.cbegin(); it!=task_list.cend(); it++) {
// Signal that the ticket should not be finished
it.key()->Cancel();
}
if (and_wait) {
// Wait for each ticket to finish
for (auto it=task_list.cbegin(); it!=task_list.cend(); it++) {
it.key()->WaitForFinished();
}
}
}
void PreviewAutoCacher::CancelVideoTasks(bool and_wait_for_them_to_finish)
{
CancelTasks(video_tasks_, and_wait_for_them_to_finish);
}
void PreviewAutoCacher::CancelAudioTasks(bool and_wait_for_them_to_finish)
{
CancelTasks(audio_tasks_, and_wait_for_them_to_finish);
}
void PreviewAutoCacher::NodeAdded(Node *node)
{
graph_update_queue_.append({QueuedJob::kNodeAdded, node, NodeInput(), nullptr});
UpdateGraphChangeValue();
}
void PreviewAutoCacher::NodeRemoved(Node *node)
{
graph_update_queue_.append({QueuedJob::kNodeRemoved, node, NodeInput(), nullptr});
UpdateGraphChangeValue();
}
void PreviewAutoCacher::EdgeAdded(Node *output, const NodeInput &input)
{
graph_update_queue_.append({QueuedJob::kEdgeAdded, nullptr, input, output});
UpdateGraphChangeValue();
}
void PreviewAutoCacher::EdgeRemoved(Node *output, const NodeInput &input)
{
graph_update_queue_.append({QueuedJob::kEdgeRemoved, nullptr, input, output});
UpdateGraphChangeValue();
}
void PreviewAutoCacher::ValueChanged(const NodeInput &input)
{
graph_update_queue_.append({QueuedJob::kValueChanged, nullptr, input, nullptr});
UpdateGraphChangeValue();
}
void PreviewAutoCacher::ValueHintChanged(const NodeInput &input)
{
graph_update_queue_.append({QueuedJob::kValueHintChanged, nullptr, input, nullptr});
UpdateGraphChangeValue();
}
void PreviewAutoCacher::TryRender()
{
if (!graph_update_queue_.isEmpty()) {
// Check if we have jobs running in other threads that shouldn't be interrupted right now
// NOTE: We don't check for downloads because, while they run in another thread, they don't
// require any access to the graph and therefore don't risk race conditions.
if (!hash_tasks_.isEmpty()
|| !audio_tasks_.isEmpty()
|| !video_tasks_.isEmpty()) {
return;
}
// No jobs are active, we can process the update queue
ProcessUpdateQueue();
}
// Check for newly invalidated video and hash it
if (!invalidated_video_.isEmpty()) {
if (!copied_viewer_node_->GetConnectedTextureOutput()) {
hash_iterator_.reset();
} else if (hash_iterator_.HasNext()) {
hash_iterator_.insert(invalidated_video_);
} else {
hash_iterator_ = TimeRangeListFrameIterator(invalidated_video_, viewer_node_->GetVideoParams().frame_rate_as_time_base());
}
invalidated_video_.clear();
}
if (!invalidated_audio_.isEmpty()) {
// Add newly invalidated audio to iterator
audio_iterator_.insert(invalidated_audio_);
invalidated_audio_.clear();
}
if (single_frame_render_) {
// Check if already caching this
QByteArray hash = single_frame_render_->property("hash").toByteArray();
RenderTicketWatcher* watcher;
if (!hash.isEmpty() && (watcher = video_tasks_.key(hash))) {
video_immediate_passthroughs_[watcher].append(single_frame_render_);
} else if (!hash.isEmpty() && (watcher = video_download_tasks_.key(hash))) {
single_frame_render_->Finish(watcher->property("frame"));
} else {
watcher = RenderFrame(hash,
single_frame_render_->property("time").value<rational>(),
single_frame_render_->property("prioritize").toBool(),
!viewer_node_->GetVideoAutoCacheEnabled());
video_immediate_passthroughs_[watcher].append(single_frame_render_);
}
single_frame_render_ = nullptr;
}
// Ensure we are running tasks if we have any
const int max_tasks = RenderManager::GetNumberOfIdealConcurrentJobs();
// Handle hash tasks
while (hash_tasks_.size() < max_tasks && hash_iterator_.HasNext()) {
// Magic number: dunno what the best number for this is yet
static const int kMaxFrames = 1000;
QVector<rational> times(kMaxFrames);
for (int i=0; i<kMaxFrames; i++) {
rational r;
if (hash_iterator_.GetNext(&r)) {
times[i] = r;
} else {
times.resize(i);
break;
}
}
QFutureWatcher< QVector<HashData> >* watcher = new QFutureWatcher< QVector<HashData> >();
watcher->setProperty("job", QVariant::fromValue(last_update_time_));
hash_tasks_.append(watcher);
connect(watcher, &QFutureWatcher< QVector<HashData> >::finished, this, &PreviewAutoCacher::HashesProcessed);
watcher->setFuture(QtConcurrent::run(PreviewAutoCacher::GenerateHashes,
copied_viewer_node_,
viewer_node_->video_frame_cache(),
times));
}
// Handle video tasks
rational t;
while (video_tasks_.size() < max_tasks && queued_frame_iterator_.GetNext(&t)) {
const QByteArray& hash = viewer_node_->video_frame_cache()->GetHash(t);
RenderTicketWatcher* render_task = video_tasks_.key(hash);
// We want this hash, if we're not already rendering, start render now
if (!render_task && !video_download_tasks_.key(hash)) {
// Don't render any hash more than once
RenderFrame(hash, t, false, false);
}
}
// Handle audio tasks
while (!audio_iterator_.isEmpty() && audio_tasks_.size() < max_tasks) {
// Copy first range in list
TimeRange r = audio_iterator_.first();
// Limit to 1 second (FIXME: Hardcoded)
r.set_out(qMin(r.out(), r.in() + 1));
// Start job
RenderTicketWatcher* watcher = new RenderTicketWatcher();
watcher->setProperty("job", QVariant::fromValue(last_update_time_));
connect(watcher, &RenderTicketWatcher::Finished, this, &PreviewAutoCacher::AudioRendered);
audio_tasks_.insert(watcher, r);
watcher->SetTicket(RenderManager::instance()->RenderAudio(copied_viewer_node_, r, RenderMode::kOffline, true));
audio_iterator_.remove(r);
}
}
RenderTicketWatcher* PreviewAutoCacher::RenderFrame(const QByteArray &hash, const rational& time, bool prioritize, bool texture_only)
{
RenderTicketWatcher* watcher = new RenderTicketWatcher();
watcher->setProperty("hash", hash);
watcher->setProperty("job", QVariant::fromValue(last_update_time_));
connect(watcher, &RenderTicketWatcher::Finished, this, &PreviewAutoCacher::VideoRendered);
video_tasks_.insert(watcher, hash);
watcher->SetTicket(RenderManager::instance()->RenderFrame(copied_viewer_node_,
copied_color_manager_,
time,
RenderMode::kOffline,
viewer_node_->video_frame_cache(),
prioritize,
texture_only));
return watcher;
}
void PreviewAutoCacher::RequeueFrames()
{
delayed_requeue_timer_.stop();
if (viewer_node_
&& viewer_node_->video_frame_cache()->HasInvalidatedRanges(viewer_node_->GetVideoLength())
&& hash_tasks_.isEmpty()
&& (viewer_node_->GetVideoAutoCacheEnabled() || use_custom_range_)) {
TimeRange using_range;
if (use_custom_range_) {
using_range = custom_autocache_range_;
use_custom_range_ = false;
} else {
using_range = cache_range_;
}
TimeRangeList invalidated = viewer_node_->video_frame_cache()->GetInvalidatedRanges(using_range);
queued_frame_iterator_ = TimeRangeListFrameIterator(invalidated, viewer_node_->video_frame_cache()->GetTimebase());
TryRender();
}
}
void PreviewAutoCacher::ConformFinished()
{
// Got an audio conform, requeue all the audio currently needing a conform
last_conform_task_.Acquire();
if (!audio_needing_conform_.isEmpty()) {
// This list should be empty if there was a viewer switch
foreach (const TimeRange &range, audio_needing_conform_) {
viewer_node_->audio_playback_cache()->Invalidate(range);
}
audio_needing_conform_.clear();
}
}
void PreviewAutoCacher::VideoAutoCacheEnableChanged(bool e)
{
if (e) {
RequeueFrames();
} else {
CancelVideoTasks();
queued_frame_iterator_.reset();
}
}
void PreviewAutoCacher::AudioAutoCacheEnableChanged(bool e)
{
if (e) {
AudioInvalidatedList(viewer_node_->audio_playback_cache()->GetInvalidatedRanges(viewer_node_->GetAudioLength()));
} else {
CancelAudioTasks();
audio_iterator_.clear();
}
}
void PreviewAutoCacher::ForceCacheRange(const TimeRange &range)
{
use_custom_range_ = true;
custom_autocache_range_ = range;
RequeueFrames();
}
void PreviewAutoCacher::SetViewerNode(ViewerOutput *viewer_node)
{
if (viewer_node_ == viewer_node) {
return;
}
if (viewer_node_) {
// We must wait for any jobs to finish because they'll be using our copied graph and we're
// about to destroy it
// Stop requeue timer if it's running
delayed_requeue_timer_.stop();
// Handle hashes
if (!hash_tasks_.isEmpty()) {
// Wait for hashes to finish
WaitForHashesToFinish();
// Clear the hash list to indicate we're not interested in the results of any of these
hash_tasks_.clear();
}
// Handle video rendering tasks
if (!video_tasks_.isEmpty()) {
// Cancel any video tasks and wait for them to finish
CancelVideoTasks(true);
}
// Handle audio rendering tasks
if (!audio_tasks_.isEmpty()) {
// Cancel any audio tasks and wait for them to finish
CancelAudioTasks(true);
}
// Handle video download tasks
if (!video_download_tasks_.isEmpty()) {
WaitForVideoDownloadsToFinish();
}
// Clear iterators
queued_frame_iterator_.reset();
audio_iterator_.clear();
hash_iterator_.reset();
// Clear any invalidated ranges
invalidated_video_.clear();
invalidated_audio_.clear();
// Clear any single frame render that might be queued
CancelQueuedSingleFrameRender();
// Not interested in video passthroughs anymore
video_immediate_passthroughs_.clear();
// Not interested in audio conforming anymore
audio_needing_conform_.clear();
// Delete all of our copied nodes
qDeleteAll(created_nodes_);
created_nodes_.clear();
copy_map_.clear();
copied_viewer_node_ = nullptr;
graph_update_queue_.clear();
video_job_tracker_.clear();
audio_job_tracker_.clear();
// Disconnect signals for future node additions/deletions
NodeGraph* graph = viewer_node_->parent();
disconnect(graph, &NodeGraph::NodeAdded, this, &PreviewAutoCacher::NodeAdded);
disconnect(graph, &NodeGraph::NodeRemoved, this, &PreviewAutoCacher::NodeRemoved);
disconnect(graph, &NodeGraph::InputConnected, this, &PreviewAutoCacher::EdgeAdded);
disconnect(graph, &NodeGraph::InputDisconnected, this, &PreviewAutoCacher::EdgeRemoved);
disconnect(graph, &NodeGraph::ValueChanged, this, &PreviewAutoCacher::ValueChanged);
disconnect(graph, &NodeGraph::InputValueHintChanged, this, &PreviewAutoCacher::ValueHintChanged);
// Disconnect signal (will be a no-op if the signal was never connected)
disconnect(viewer_node_,
&ViewerOutput::VideoAutoCacheChanged,
this,
&PreviewAutoCacher::VideoAutoCacheEnableChanged);
disconnect(viewer_node_,
&ViewerOutput::AudioAutoCacheChanged,
this,
&PreviewAutoCacher::AudioAutoCacheEnableChanged);
disconnect(viewer_node_->video_frame_cache(),
&PlaybackCache::Invalidated,
this,
&PreviewAutoCacher::VideoInvalidated);
disconnect(viewer_node_->audio_playback_cache(),
&PlaybackCache::Invalidated,
this,
&PreviewAutoCacher::AudioInvalidated);
}
viewer_node_ = viewer_node;
if (viewer_node_) {
// Copy graph
NodeGraph* graph = viewer_node_->parent();
// Add all nodes
for (int i=0; i<copied_project_.nodes().size(); i++) {
InsertIntoCopyMap(graph->nodes().at(i), copied_project_.nodes().at(i));
}
for (int i=copied_project_.nodes().size(); i<graph->nodes().size(); i++) {
AddNode(graph->nodes().at(i));
}
// Find copied viewer node
copied_viewer_node_ = static_cast<ViewerOutput*>(copy_map_.value(viewer_node_));
copied_viewer_node_->SetViewerVideoCacheEnabled(false);
copied_viewer_node_->SetViewerAudioCacheEnabled(false);
copied_color_manager_ = static_cast<ColorManager*>(copy_map_.value(viewer_node_->project()->color_manager()));
// Add all connections
foreach (Node* node, graph->nodes()) {
for (auto it=node->input_connections().cbegin(); it!=node->input_connections().cend(); it++) {
AddEdge(it->second, it->first);
}
}
// Ensure graph change value is just before the sync value
UpdateGraphChangeValue();
UpdateLastSyncedValue();
// Connect signals for future node additions/deletions
connect(graph, &NodeGraph::NodeAdded, this, &PreviewAutoCacher::NodeAdded);
connect(graph, &NodeGraph::NodeRemoved, this, &PreviewAutoCacher::NodeRemoved);
connect(graph, &NodeGraph::InputConnected, this, &PreviewAutoCacher::EdgeAdded);
connect(graph, &NodeGraph::InputDisconnected, this, &PreviewAutoCacher::EdgeRemoved);
connect(graph, &NodeGraph::ValueChanged, this, &PreviewAutoCacher::ValueChanged);
connect(graph, &NodeGraph::InputValueHintChanged, this, &PreviewAutoCacher::ValueHintChanged);
connect(viewer_node_,
&ViewerOutput::VideoAutoCacheChanged,
this,
&PreviewAutoCacher::VideoAutoCacheEnableChanged);
connect(viewer_node_,
&ViewerOutput::AudioAutoCacheChanged,
this,
&PreviewAutoCacher::AudioAutoCacheEnableChanged);
connect(viewer_node_->video_frame_cache(),
&PlaybackCache::Invalidated,
this,
&PreviewAutoCacher::VideoInvalidated);
connect(viewer_node_->audio_playback_cache(),
&PlaybackCache::Invalidated,
this,
&PreviewAutoCacher::AudioInvalidated);
// Copy invalidated ranges and start rendering if necessary
VideoInvalidatedList(viewer_node_->video_frame_cache()->GetInvalidatedRanges(viewer_node_->GetVideoLength()));
AudioInvalidatedList(viewer_node_->audio_playback_cache()->GetInvalidatedRanges(viewer_node_->GetAudioLength()));
}
}
}