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16d4cccdb5cae231c8ca37bb2e31f0e971dfcfb3
oak-editor
/
app
/
render
/
backend
/
audio
T
History
itsmattkc
65705d580d
renderer: keep frames in vram while paused
...
Saves some GPU cycles when adjusting parameters.
2020-05-08 00:32:02 +10:00
..
audiobackend.cpp
added null check for audio that hasn't been indexed yet
2020-05-01 03:51:56 +10:00
audiobackend.h
nodes: optimize node graph changes by only updating from inputs that changed
2020-04-26 04:16:15 +10:00
audioworker.cpp
renderer: keep frames in vram while paused
2020-05-08 00:32:02 +10:00
audioworker.h
renderer: keep frames in vram while paused
2020-05-08 00:32:02 +10:00
CMakeLists.txt
overhauled render classes to support video AND audio
2019-11-15 13:50:58 +09:00