50 lines
1.5 KiB
XML
50 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<effect id="org.olivevideoeditor.Olive.boxblur">
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<!-- Effect Name -->
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<name lang="en_US">Box Blur</name>
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<!-- Effect Category -->
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<category lang="en_US">Blur</category>
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<!-- Effect Description -->
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<description lang="en_US">
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A fast blur calculated by averaging a square of pixels around each pixel. Fast, but can have a "striated" look to it.
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</description>
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<!-- Parameter: Texture Input -->
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<param id="tex_in" type="texture" iterative_input="1">
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<name lang="en_US">Input</name>
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</param>
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<!-- Parameter: Radius Input -->
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<param id="radius_in" type="float">
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<name lang="en_US">Radius</name>
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<min>0</min>
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<default>10</default>
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</param>
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<!-- Parameter: Horizontal Enable -->
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<param id="horiz_in" type="bool">
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<name lang="en_US">Horizontal</name>
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<default>1</default>
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</param>
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<!-- Parameter: Vertical Enable -->
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<param id="vert_in" type="bool">
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<name lang="en_US">Vertical</name>
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<default>1</default>
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</param>
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<!-- Parameter: Repeat Edge Pixels -->
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<param id="repeat_edge_pixels_in" type="bool">
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<name lang="en_US">Repeat Edge Pixels</name>
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<default>0</default>
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</param>
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<!-- Qt Resource path to fragment shader -->
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<fragment url=":/shaders/boxblur.frag"/>
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<!-- Blur uses two iterations for horizontal and vertical since calculating 2*radius is faster than radius^2 -->
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<iterations>2</iterations>
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</effect>
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