Files
oak-editor/docs
Mike-Solar e563b340ac feat: oakengine facade, oaknode/oakrender impls, worker+CLI, app skeleton
- oaknode Rust crate: full implementation (core engine, sequence/
  track/block/footage, traverser, serializer, 43 node behaviors;
  493 tests green)
- oakrender Rust crate: full implementation incl. wgpu backend
  skeleton, ticket arena, worker pool (136 tests green; fixed
  lost-wakeup and ticket ordering races)
- src/facade/rust (oakfacade): 222 oakengine_* exports over the
  module C ABIs (61 tests green); worker_main + real POSIX shm
  frame-slot transport (SpscRingBuffer/FrameSlotPool, wire-compatible
  with engine/render/ipc)
- cli/rust + worker/rust binaries (29 + 29 tests green)
- oakotio: FCPXML import/export (49 tests green)
- oaktask: OTIO/FCPXML format dispatch (90 tests green)
- app/rust: gpui app skeleton — dock panels (viewers/timeline/
  explorer/inspector/node editor), transport, olive themes,
  i18n (en/zh), 37 tests green
- gpui submodule: menu checkmarks, dock ratios, vertical meter,
  CPU-frame viewer surface, drop-frame timecode
2026-08-10 08:12:08 +08:00
..
2026-01-05 16:22:26 +08:00

home, title, heroImage, heroText, heroFullScreen, tagline, actions, features, footer
home title heroImage heroText heroFullScreen tagline actions features footer
true Oak Video Editor /images/oak-icon.png Oak Video Editor false A modern, open-source, non-linear editor with a focus on speed and clarity.
text link type
Read the Docs /build.html primary
text link type
View Project Files /project-file-reference.html secondary
title details
Fast Editing Responsive timeline, smart caching, and efficient media handling.
title details
Built for Creators Clean UI, configurable shortcuts, and clear project structure.
title details
Open Source Transparent development with room for community ideas.
Copyright © Oak Video Editor

About Oak

Oak Video Editor is a renamed fork of Olive, focused on delivering a polished, creator-friendly editing experience. This site hosts build notes, project file references, and test plans for contributors.

Quick Start

  • Build from source on Windows, macOS, or Linux using the Build guide.
  • Learn how project data is stored in the Project File Reference.
  • Keep releases solid by following the Test Plan.