Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
67 lines
1.5 KiB
C++
67 lines
1.5 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "pluginprogressdialogreporter.h"
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#include "dialog/progress/progress.h"
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namespace olive
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{
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PluginProgressDialogReporter::PluginProgressDialogReporter(
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const QString &message, const QString &title)
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: dialog_(new ProgressDialog(message, title, nullptr))
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{
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dialog_->setAttribute(Qt::WA_DeleteOnClose);
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QObject::connect(dialog_, &ProgressDialog::cancelled, dialog_, [this]() {
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cancelled_ = true;
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set_cancelled();
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});
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}
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PluginProgressDialogReporter::~PluginProgressDialogReporter()
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{
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delete dialog_;
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}
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void PluginProgressDialogReporter::set_progress(double value)
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{
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if (dialog_) {
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dialog_->set_progress(value);
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}
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}
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void PluginProgressDialogReporter::show()
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{
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if (dialog_) {
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dialog_->show();
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}
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}
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void PluginProgressDialogReporter::close()
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{
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if (dialog_) {
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dialog_->close();
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}
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}
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}
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