06f47235b2ea38191488c6c5402a872d73d60d7f
source monitor: - new facade exports oakengine_renderer_create_for_node (render any node, not just sequences) and oakengine_project_footage_at (fetch a footage node by index); it_render covers the e2e render plus the NULL/illegal matrix - RealEngine renders the selected footage's real frames to the source viewer (per-node renderer slot, frame cache invalidated on selection change, synthetic fallback kept) - known gap (documented): pixels stay transparent black until oakrender's footage decode hook lands — the render surface itself is real end to end audio meter: - oakaudio manager can now report per-channel linear peaks of the buffered output (PreviewAudioDevice::peek_tail + levelmeter analysis of the newest 8192 frames, packed/planar F32) - new facade export oakengine_audio_output_levels (negative codes pass through); RealEngine's AudioMeterDataSource reads it instead of returning hardcoded silence - tests: module peak readback + facade validation/readback matrix
Oak Video Editor
Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.
This project is a community-maintained fork of Olive Video Editor.

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.
Binaries
The binary can be downloaded here:
Building from Source
See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.
Roadmap
| Version | Theme | Core Deliverables | Boundary Notes |
|---|---|---|---|
| 0.3 | Plugin Architecture Milestone | Production-ready OpenFX host support | Not about quantity of plugins, but "any OFX plugin loads without crashing" |
| 0.4 | Color, Audio & Performance | .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue |
Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance |
| 0.5 | Animation, Tracking & Collaboration | Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export | Combines the previous 0.7-0.8 scope into one timeline/interchange milestone |
| 0.6 | Stability Milestone | Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization | "Feature freeze" testing period before 1.0 |
| 1.0 | Production Ready | Complete documentation, installers, known issues list, community support channels | Declared "ready for serious projects" |
Languages
Rust
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Shell
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