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oak-editor/app/node/project/serializer/serializer.h
T
itsmattkc 066a10e6a0 timeline: avoid duplicate items or item dependencies when pasting
God damn this was a big oof. Pasting was inadvertently making duplicates of the footage node(s) every single time. Worst case was if the clip was connected to a nested sequence. Every time someone copy/pasted in my large-scale project, it would add another 1000 nodes to the project. It's about fucking time this was fixed.
2023-02-28 22:28:32 -08:00

203 lines
5.2 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef PROJECTSERIALIZER_H
#define PROJECTSERIALIZER_H
#include <vector>
#include "common/define.h"
#include "node/project.h"
#include "typeserializer.h"
namespace olive {
/**
* @brief An abstract base class for serializing/deserializing project data
*
* The goal of this is to further abstract serialized project data from their
* in-memory representations.
*/
class ProjectSerializer
{
public:
enum LoadType
{
kProject,
kOnlyNodes,
kOnlyMarkers,
kOnlyKeyframes
};
ProjectSerializer() = default;
virtual ~ProjectSerializer(){}
DISABLE_COPY_MOVE(ProjectSerializer)
enum ResultCode {
kSuccess,
kProjectTooOld,
kProjectTooNew,
kUnknownVersion,
kFileError,
kXmlError,
kOverwriteError,
kNoData
};
using SerializedProperties = QHash<Node*, QMap<QString, QString> >;
using SerializedKeyframes = QHash<QString, QVector<NodeKeyframe*> >;
class LoadData
{
public:
LoadData() = default;
SerializedProperties properties;
std::vector<TimelineMarker*> markers;
SerializedKeyframes keyframes;
MainWindowLayoutInfo layout;
QVector<Node*> nodes;
Node::OutputConnections promised_connections;
};
class Result
{
public:
Result(const ResultCode &code) :
code_(code)
{}
bool operator==(const ResultCode &code) { return code_ == code; }
bool operator!=(const ResultCode &code) { return code_ != code; }
const ResultCode &code() const { return code_; }
const QString &GetDetails() const { return details_; }
void SetDetails(const QString &s) { details_ = s; }
const LoadData &GetLoadData() const { return load_data_; }
void SetLoadData(const LoadData &p) { load_data_ = p; }
private:
ResultCode code_;
QString details_;
LoadData load_data_;
};
class SaveData
{
public:
SaveData(LoadType type, Project *project = nullptr, const QString &filename = QString())
{
type_ = type;
project_ = project;
filename_ = filename;
}
Project *GetProject() const { return project_; }
void SetProject(Project *p) { project_ = p; }
const QString &GetFilename() const { return filename_; }
void SetFilename(const QString &s) { filename_ = s; }
LoadType type() const { return type_; }
const MainWindowLayoutInfo &GetLayout() const { return layout_; }
void SetLayout(const MainWindowLayoutInfo &layout) { layout_ = layout; }
const QVector<Node*> &GetOnlySerializeNodes() const { return only_serialize_nodes_; }
void SetOnlySerializeNodes(const QVector<Node*> &only) { only_serialize_nodes_ = only; }
void SetOnlySerializeNodesAndResolveGroups(QVector<Node*> only);
const std::vector<TimelineMarker*> &GetOnlySerializeMarkers() const { return only_serialize_markers_; }
void SetOnlySerializeMarkers(const std::vector<TimelineMarker*> &only) { only_serialize_markers_ = only; }
const std::vector<NodeKeyframe*> &GetOnlySerializeKeyframes() const { return only_serialize_keyframes_; }
void SetOnlySerializeKeyframes(const std::vector<NodeKeyframe*> &only) { only_serialize_keyframes_ = only; }
const SerializedProperties &GetProperties() const { return properties_; }
void SetProperties(const SerializedProperties &p) { properties_ = p; }
private:
LoadType type_;
Project *project_;
QString filename_;
MainWindowLayoutInfo layout_;
QVector<Node*> only_serialize_nodes_;
SerializedProperties properties_;
std::vector<TimelineMarker*> only_serialize_markers_;
std::vector<NodeKeyframe*> only_serialize_keyframes_;
};
static void Initialize();
static void Destroy();
static Result Load(Project *project, const QString &filename, LoadType load_type);
static Result Load(Project *project, QXmlStreamReader *read_device, LoadType load_type);
static Result Paste(LoadType load_type, Project *project = nullptr);
static Result Save(const SaveData &data, bool compress);
static Result Save(QXmlStreamWriter *write_device, const SaveData &data);
static Result Copy(const SaveData &data);
static bool CheckCompressedID(QFile *file);
protected:
virtual LoadData Load(Project *project, QXmlStreamReader *reader, LoadType load_type, void *reserved) const = 0;
virtual void Save(QXmlStreamWriter *writer, const SaveData &data, void *reserved) const {}
virtual uint Version() const = 0;
bool IsCancelled() const;
private:
static Result LoadWithSerializerVersion(uint version, Project *project, QXmlStreamReader *reader, LoadType load_type);
static QVector<ProjectSerializer*> instances_;
};
}
#endif // PROJECTSERIALIZER_H