Files
oak-editor/app/widget/viewer/viewerglwidget.cpp
T
itsmattkc 0ef00245ad added functions to override the resolution and matrix transform of the viewer widget
While in most circumstances these shouldn't be used, they're useful for
showing things like export previews
2019-12-19 15:55:08 +11:00

270 lines
6.8 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "viewerglwidget.h"
#include <QMenu>
#include <QOpenGLContext>
#include <QOpenGLFunctions>
#include <QOpenGLTexture>
#include "render/backend/opengl/functions.h"
#include "render/backend/opengl/openglshader.h"
ViewerGLWidget::ViewerGLWidget(QWidget *parent) :
QOpenGLWidget(parent),
texture_(0),
ocio_lut_(0),
color_manager_(nullptr),
color_menu_enabled_(true)
{
setContextMenuPolicy(Qt::CustomContextMenu);
connect(this, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(ShowContextMenu(const QPoint&)));
}
ViewerGLWidget::~ViewerGLWidget()
{
ContextCleanup();
}
void ViewerGLWidget::SetColorMenuEnabled(bool enabled)
{
color_menu_enabled_ = enabled;
}
void ViewerGLWidget::ConnectColorManager(ColorManager *color_manager)
{
if (color_manager_ != nullptr) {
disconnect(color_manager_, SIGNAL(ConfigChanged()), this, SLOT(RefreshColorPipeline()));
}
color_manager_ = color_manager;
if (color_manager_ != nullptr) {
connect(color_manager_, SIGNAL(ConfigChanged()), this, SLOT(RefreshColorPipeline()));
}
RefreshColorPipeline();
}
void ViewerGLWidget::DisconnectColorManager()
{
ConnectColorManager(nullptr);
}
void ViewerGLWidget::SetMatrix(const QMatrix4x4 &mat)
{
matrix_ = mat;
update();
}
void ViewerGLWidget::SetOCIODisplay(const QString &display)
{
ocio_display_ = display;
SetupColorProcessor();
update();
}
void ViewerGLWidget::SetOCIOView(const QString &view)
{
ocio_view_ = view;
SetupColorProcessor();
update();
}
void ViewerGLWidget::SetOCIOLook(const QString &look)
{
ocio_look_ = look;
SetupColorProcessor();
update();
}
void ViewerGLWidget::SetTexture(GLuint tex)
{
// Update the texture
texture_ = tex;
// Paint the texture
update();
}
void ViewerGLWidget::SetOCIOParameters(const QString &display, const QString &view, const QString &look)
{
ocio_display_ = display;
ocio_view_ = view;
ocio_look_ = look;
SetupColorProcessor();
update();
}
void ViewerGLWidget::initializeGL()
{
SetupColorProcessor();
connect(context(), SIGNAL(aboutToBeDestroyed()), this, SLOT(ContextCleanup()), Qt::DirectConnection);
}
void ViewerGLWidget::paintGL()
{
// We only draw if we have a pipeline
if (!pipeline_) {
return;
}
// Get functions attached to this context (they will already be initialized)
QOpenGLFunctions* f = context()->functions();
// Clear background to empty
f->glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
f->glClear(GL_COLOR_BUFFER_BIT);
// Check if we have a texture to draw
if (texture_ > 0) {
// Bind retrieved texture
f->glBindTexture(GL_TEXTURE_2D, texture_);
// Blit using the pipeline retrieved in initializeGL()
olive::gl::OCIOBlit(pipeline_, ocio_lut_, true, matrix_);
// Release retrieved texture
f->glBindTexture(GL_TEXTURE_2D, 0);
}
}
void ViewerGLWidget::RefreshColorPipeline()
{
QStringList displays = color_manager_->ListAvailableDisplays();
if (!displays.contains(ocio_display_)) {
ocio_display_ = color_manager_->GetDefaultDisplay();
}
QStringList views = color_manager_->ListAvailableViews(ocio_display_);
if (!views.contains(ocio_view_)) {
ocio_view_ = color_manager_->GetDefaultView(ocio_display_);
}
QStringList looks = color_manager_->ListAvailableLooks();
if (!looks.contains(ocio_look_)) {
ocio_look_.clear();
}
SetupColorProcessor();
update();
}
void ViewerGLWidget::SetupColorProcessor()
{
if (!context()) {
return;
}
ClearOCIOLutTexture();
if (color_manager_) {
// (Re)create color processor
color_service_ = ColorProcessor::Create(color_manager_->GetConfig(), OCIO::ROLE_SCENE_LINEAR, ocio_display_, ocio_view_, ocio_look_);
// (Re)create pipeline from color processor
pipeline_ = OpenGLShader::CreateOCIO(context(),
ocio_lut_,
color_service_->GetProcessor(),
true);
} else {
color_service_ = nullptr;
pipeline_ = nullptr;
}
}
void ViewerGLWidget::ClearOCIOLutTexture()
{
if (ocio_lut_ > 0) {
context()->functions()->glDeleteTextures(1, &ocio_lut_);
ocio_lut_ = 0;
}
}
void ViewerGLWidget::ContextCleanup()
{
makeCurrent();
ClearOCIOLutTexture();
pipeline_ = nullptr;
doneCurrent();
}
void ViewerGLWidget::ShowContextMenu(const QPoint &pos)
{
QMenu menu;
if (color_menu_enabled_) {
QStringList displays = color_manager_->ListAvailableDisplays();
QMenu* ocio_display_menu = menu.addMenu(tr("Display"));
connect(ocio_display_menu, SIGNAL(triggered(QAction*)), this, SLOT(ColorDisplayChanged(QAction*)));
foreach (const QString& d, displays) {
QAction* action = ocio_display_menu->addAction(d);
action->setCheckable(true);
action->setChecked(ocio_display_ == d);
action->setData(d);
}
QStringList views = color_manager_->ListAvailableViews(ocio_display_);
QMenu* ocio_view_menu = menu.addMenu(tr("View"));
connect(ocio_view_menu, SIGNAL(triggered(QAction*)), this, SLOT(ColorViewChanged(QAction*)));
foreach (const QString& v, views) {
QAction* action = ocio_view_menu->addAction(v);
action->setCheckable(true);
action->setChecked(ocio_view_ == v);
action->setData(v);
}
QStringList looks = color_manager_->ListAvailableLooks();
QMenu* ocio_look_menu = menu.addMenu(tr("Look"));
connect(ocio_look_menu, SIGNAL(triggered(QAction*)), this, SLOT(ColorLookChanged(QAction*)));
QAction* no_look_action = ocio_look_menu->addAction(tr("(None)"));
no_look_action->setCheckable(true);
no_look_action->setChecked(ocio_look_.isEmpty());
foreach (const QString& l, looks) {
QAction* action = ocio_look_menu->addAction(l);
action->setCheckable(true);
action->setChecked(ocio_look_ == l);
action->setData(l);
}
}
menu.exec(mapToGlobal(pos));
}
void ViewerGLWidget::ColorDisplayChanged(QAction* action)
{
SetOCIODisplay(action->data().toString());
}
void ViewerGLWidget::ColorViewChanged(QAction *action)
{
SetOCIOView(action->data().toString());
}
void ViewerGLWidget::ColorLookChanged(QAction *action)
{
SetOCIOLook(action->data().toString());
}