Files
Mike-Solar c0dcd33de0 R8 phase 1: extract app/engine shared utilities into shared/include/oakutil
Move the pure-header utilities shared by app/ and engine/ out of
engine/common/ into a new shared/include/oakutil/ layer (define, lerp,
decibel, digit, range, crashpadutils, autoscroll, qtutils, filefunctions
declarations, and a trimmed xmlutils exposing a CancelAtom-free void*
overload). engine/common/ keeps forwarding headers so internal include
paths are unchanged; app/ now includes oakutil/* directly.

engine/node/project.h gains an explicit NodeGroup forward declaration
previously obtained transitively through the old xmlutils.h.
2026-07-27 17:14:56 +08:00

105 lines
2.3 KiB
C++

/***
Oak - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_DECIBEL_H
#define OAK_DECIBEL_H
#include <QtGlobal>
#include <cmath>
//#define ALLOW_RETURNING_INFINITY
namespace olive
{
class Decibel {
public:
// In basically all circumstances, this should calculate to 0.0 linear
static constexpr double minimum = -200.0;
static double from_linear(double linear)
{
double v = double(20.0) * std::log10(linear);
#ifndef ALLOW_RETURNING_INFINITY
if (std::isinf(v)) {
return minimum;
}
#endif
return v;
}
static double to_linear(double decibel)
{
double to_linear = std::pow(double(10.0), decibel / double(20.0));
// Minimum threshold that we figure is close enough to 0 that we may as well just return 0
if (to_linear < 0.000001) {
return 0;
} else {
return to_linear;
}
}
static double from_logarithmic(double logarithmic)
{
if (logarithmic < 0.001)
#ifdef ALLOW_RETURNING_INFINITY
return std::numeric_limits<double>::infinity();
#else
return minimum;
#endif
else if (logarithmic > 0.99)
return 0;
else
return 20.0 * std::log10(-std::log(1 - logarithmic) / lo_g100);
}
static double to_logarithmic(double decibel)
{
if (qFuzzyIsNull(decibel)) {
return 1;
} else {
return 1 - std::exp(-std::pow(10.0, decibel / 20.0) * lo_g100);
}
}
static double linear_to_logarithmic(double linear)
{
return 1 - std::exp(-linear * lo_g100);
}
static double logarithmic_to_linear(double logarithmic)
{
if (logarithmic > 0.99) {
return 1;
} else {
return -std::log(1 - logarithmic) / lo_g100;
}
}
private:
static constexpr double lo_g100 = 4.60517018599;
};
}
#endif // OAK_DECIBEL_H